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Volumn , Issue , 2007, Pages 257-264

Physically based hydraulic erosion simulation on graphics processing unit

Author keywords

hydraulic erosion; natural phenomena; physically based modeling; terrain; visual simulation

Indexed keywords

EROSION ALGORITHMS; GPU IMPLEMENTATION; GRAPHICS HARDWARE; GRAPHICS PROCESSING UNIT; HEIGHT FIELDS; HIGH RESOLUTION; HIGHER RESOLUTION; INDISPENSABLE TOOLS; LOW RESOLUTION; NATURAL PHENOMENA; NEWTONIAN PHYSICS; PHYSICALLY BASED; PHYSICALLY BASED MODELING; RESEARCH TOPICS; RUNTIMES; SIMULATION METHODS; SIMULATION TIME; STORAGE CAPACITY; TERRAIN; VISUAL QUALITIES; VISUAL SIMULATION; WATER AMOUNT; WATER VELOCITIES;

EID: 77952823356     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1321261.1321308     Document Type: Conference Paper
Times cited : (26)

References (29)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.