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Volumn , Issue , 2008, Pages 137-140

Youth as media art designers: Workshops for creative coding

Author keywords

Children designers; Community technology; Creativity; Media arts; Programming

Indexed keywords

COMMUNITY TECHNOLOGY; DESIGN WORK; MEDIA ARTISTS; MEDIA ARTS; PROGRAMMING ENVIRONMENT; URBAN YOUTH;

EID: 70450273444     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1463689.1463740     Document Type: Conference Paper
Times cited : (3)

References (9)
  • 1
    • 41149100697 scopus 로고    scopus 로고
    • Mediated education in a creative arts context: Research and practice at whittier elementary school
    • Aalborg, Denmark
    • Cuthbertson, A., Hatton, s., Minyard, G., Piver, H., Todd, C., & Birchfield, D. (2007). Mediated education in a creative arts context: Research and practice at Whittier Elementary School. in IDC 2007 Proceedings (pp. 65-72). Aalborg, Denmark.
    • (2007) IDC 2007 Proceedings , pp. 65-72
    • Cuthbertson, A.1    Hatton, S.2    Minyard, G.3    Piver, H.4    Todd, C.5    Birchfield, D.6
  • 2
    • 0010917739 scopus 로고    scopus 로고
    • Druin, A. (Eds.). San Francisco, CA: Morgan Kaufman Publishers
    • Druin, A. (1999) (Eds.). The design of children's technology. San Francisco, CA: Morgan Kaufman Publishers.
    • (1999) The Design of Children's Technology
  • 4
    • 1142272794 scopus 로고    scopus 로고
    • New York, NY: Thames & Hudson
    • Paul, C. (2003). Digital Art. New York, NY: Thames & Hudson.
    • (2003) Digital Art.
    • Paul, C.1
  • 5
    • 34248547196 scopus 로고    scopus 로고
    • From supergoo to scratch: Exploring creative digital media production in informal learning
    • Peppler, K. & Kafai, Y. (2007). From SuperGoo to Scratch: Exploring creative digital media production in informal learning. Learning, Media, and Technology, 32(2), 149-166.
    • (2007) Learning, Media, and Technology , vol.32 , Issue.2 , pp. 149-166
    • Peppler, K.1    Kafai, Y.2
  • 6
    • 33747697817 scopus 로고    scopus 로고
    • Processing: Programming for the media arts
    • Reas, C. (2006b). Processing: programming for the media arts. AI & Society, 20(4), 526-538.
    • (2006) AI & Society , vol.20 , Issue.4 , pp. 526-538
    • Reas, C.1
  • 7
    • 70450232436 scopus 로고    scopus 로고
    • ITR: A networked, media-rich programming environment to enhance technological fluency at after-school centers
    • Washington, DC
    • Resnick, M., Kafai, Y., & Maeda, J. (2003). ITR: A Networked, Media-Rich Programming Environment to Enhance Technological Fluency at After-School Centers. Proposal [funded] to the National Science Foundation, Washington, DC.
    • (2003) Proposal [Funded] to the National Science Foundation
    • Resnick, M.1    Kafai, Y.2    Maeda, J.3
  • 8
    • 0347606177 scopus 로고    scopus 로고
    • Computer clubhouse: Technological fluency in the inner city
    • in D. Schon, B. Sanyal and W. Mitchell (Eds, Cambridge, MA: MIT Press
    • Resnick, M., Rusk, N., & Cooke, S. (1998). Computer Clubhouse: Technological fluency in the inner city. in D. Schon, B. Sanyal and W. Mitchell (Eds.), High technology and low-income communities. Cambridge, MA: MIT Press.
    • (1998) High Technology and Low-income Communities
    • Resnick, M.1    Rusk, N.2    Cooke, S.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.