-
2
-
-
0141615925
-
Dynamic Adaptive Meshes for High Performance Terrain Visualization
-
P. Cignoni, F. Ganovelli, E. Gobbetti, F. Marton, F. Ponchio, and R. Scopigno. BDAM- Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization. Computer Graphics Forum, 22(3):505-514, 2003.
-
(2003)
Computer Graphics Forum
, vol.22
, Issue.3
, pp. 505-514
-
-
Cignoni, P.1
Ganovelli, F.2
Gobbetti, E.3
Marton, F.4
Ponchio, F.5
Scopigno, R.6
Batched, B.D.A.M.7
-
3
-
-
0242676125
-
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
-
P. Cignoni, F. Ganovelli, E. Gobbetti, F. Marton, F. Ponchio, and R. Scopigno. Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM). Proceedings of the 14th IEEE Visualization 2003 (VIS'03), 2003.
-
(2003)
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
-
-
Cignoni, P.1
Ganovelli, F.2
Gobbetti, E.3
Marton, F.4
Ponchio, F.5
Scopigno, R.6
-
4
-
-
0037843081
-
Multi-resolution mesh representation: Models and data structures
-
M. Floater, A. Iske, and E. Quak, editors, Principles of Multi-resolution Geometric Modeling, Berlin, Springer Verlag
-
L. De Floriani and P. Magillo. Multi-resolution mesh representation: models and data structures. In M. Floater, A. Iske, and E. Quak, editors, Principles of Multi-resolution Geometric Modeling, Lecture Notes in Mathematics, pages 364-418, Berlin, 2002. Springer Verlag.
-
(2002)
Lecture Notes in Mathematics
, pp. 364-418
-
-
De Floriani, L.1
Magillo, P.2
-
5
-
-
0034519285
-
VARIANT: A system for terrain modeling at variable resolution
-
L. De Floriani, P. Magillo, and E. Puppo. VARIANT: a system for terrain modeling at variable resolution. Geoinformatica, 4(3):287-315, 2000.
-
(2000)
Geoinformatica
, vol.4
, Issue.3
, pp. 287-315
-
-
De Floriani, L.1
Magillo, P.2
Puppo, E.3
-
6
-
-
1542296101
-
Applications of computational geometry to Geographic Information Systems
-
J. R. Sack and J. Urrutia, editors, chapter 7, Elsevier Science
-
L. De Floriani, E. Puppo, and P. Magillo. Applications of computational geometry to Geographic Information Systems. In J. R. Sack and J. Urrutia, editors, Handbook of Computational Geometry, chapter 7, pages 333-388. Elsevier Science, 1999.
-
(1999)
Handbook of Computational Geometry
, pp. 333-388
-
-
De Floriani, L.1
Puppo, E.2
Magillo, P.3
-
7
-
-
0031337069
-
ROAMing terrain: Real-time optimally adapting meshes
-
R. Yagel and H. Hagen, editors, Phoenix, AZ, October, IEEE Computer Society
-
M. Duchaineau, M. Wolinsky, D. E. Sigeti, M. C. Miller, C. Aldrich, and M. B. Mineev-Weinstein. ROAMing terrain: real-time optimally adapting meshes. In R. Yagel and H. Hagen, editors, Proceedings IEEE Visualization'97, pages 81-88, Phoenix, AZ, October 1997. IEEE Computer Society.
-
(1997)
Proceedings IEEE Visualization'97
, pp. 81-88
-
-
Duchaineau, M.1
Wolinsky, M.2
Sigeti, D.E.3
Miller, M.C.4
Aldrich, C.5
Mineev-Weinstein, M.B.6
-
8
-
-
0001627255
-
Right-triangulated irregular networks
-
W. Evans, D. Kirkpatrick, and G. Townsend. Right-triangulated irregular networks. Algorithmica, 30(2):264-286, 2001.
-
(2001)
Algorithmica
, vol.30
, Issue.2
, pp. 264-286
-
-
Evans, W.1
Kirkpatrick, D.2
Townsend, G.3
-
9
-
-
0038363861
-
Multi-resolution visualization and compression of global topographic data
-
T. Gerstner. Multi-resolution visualization and compression of global topographic data. GeoInformatica, 7(1):7-32, 2003.
-
(2003)
GeoInformatica
, vol.7
, Issue.1
, pp. 7-32
-
-
Gerstner, T.1
-
10
-
-
34547326105
-
Top-down view-dependent terrain triangulation using the octagon metric
-
Technical report, Institut für Angewandte Mathematik, University of Bonn
-
T. Gerstner. Top-down view-dependent terrain triangulation using the octagon metric. Technical report, Institut für Angewandte Mathematik, University of Bonn, 2003.
-
(2003)
-
-
Gerstner, T.1
-
11
-
-
0036452755
-
Interactive view-dependent rendering of large isosurfaces
-
San Diego, CA, October, IEEE Computer Society
-
B. Gregorski, M. Duchaineau, P. Lindstrom, V. Pascucci, and K. Joy. Interactive view-dependent rendering of large isosurfaces. In Proceedings IEEE Visualization 2002, San Diego, CA, October 2002. IEEE Computer Society.
-
(2002)
Proceedings IEEE Visualization 2002
-
-
Gregorski, B.1
Duchaineau, M.2
Lindstrom, P.3
Pascucci, V.4
Joy, K.5
-
14
-
-
0030388177
-
Real-time continuous level of detail rendering of height fields
-
August
-
P. Lindstrom, D. Koller, W. Ribarsky, L. F. Hodges, N. Faust, and G. A. Turner. Real-time continuous level of detail rendering of height fields. In Proceedings SIGGRAPH'96, pages 109-118, August 1996.
-
(1996)
Proceedings SIGGRAPH'96
, pp. 109-118
-
-
Lindstrom, P.1
Koller, D.2
Ribarsky, W.3
Hodges, L.F.4
Faust, N.5
Turner, G.A.6
-
15
-
-
0036650062
-
Terrain simplification simplified: A general framework for view-dependent out-of-core visualization
-
P. Lindstrom and V. Pascucci. Terrain simplification simplified: a general framework for view-dependent out-of-core visualization. IEEE Transactions on Visualization and Computer Graphics, 8(3):239-254, 2002.
-
(2002)
IEEE Transactions on Visualization and Computer Graphics
, vol.8
, Issue.3
, pp. 239-254
-
-
Lindstrom, P.1
Pascucci, V.2
-
16
-
-
0038443259
-
-
Morgan-Kaufmann, San Francisco
-
D. Luebke, M. Reddy, J. Cohen, A. Varshney, B. Watson, and R. Huebner. Level of Detail for 3D Graphics. Morgan-Kaufmann, San Francisco, 2002.
-
(2002)
Level of Detail for 3D Graphics
-
-
Luebke, D.1
Reddy, M.2
Cohen, J.3
Varshney, A.4
Watson, B.5
Huebner, R.6
-
17
-
-
0000430187
-
Local bisection refinement for n-simplicial grids generated by reflection
-
January
-
J. M. Maubach. Local bisection refinement for n-simplicial grids generated by reflection. SIAM Journal on Scientific Computing, 16(1):210-227, January 1995.
-
(1995)
SIAM Journal on Scientific Computing
, vol.16
, Issue.1
, pp. 210-227
-
-
Maubach, J.M.1
-
18
-
-
0032256274
-
Large scale terrain visualization using the restricted quadtree triangulation
-
D. Ebert, H. Hagen, and H. Rushmeier, editors, Research Triangle Park, NC, October, IEEE Computer Society
-
R. Pajarola. Large scale terrain visualization using the restricted quadtree triangulation. In D. Ebert, H. Hagen, and H. Rushmeier, editors, Proceedings IEEE Visualization'98, pages 19-26, Research Triangle Park, NC, October 1998. IEEE Computer Society.
-
(1998)
Proceedings IEEE Visualization'98
, pp. 19-26
-
-
Pajarola, R.1
-
19
-
-
34547288310
-
Survey of semi-regular multiresolution models for interactive terrain rendering
-
R. Pajarola and E. Gobbetti. Survey of semi-regular multiresolution models for interactive terrain rendering. The Visual Computer, 23(8):583-605, 2007.
-
(2007)
The Visual Computer
, vol.23
, Issue.8
, pp. 583-605
-
-
Pajarola, R.1
Gobbetti, E.2
|