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Volumn 5726 LNCS, Issue PART 1, 2009, Pages 356-359

Playability: How to identify the player experience in a video game

Author keywords

Playability; Usability; User experience; Video games

Indexed keywords

PLAYABILITY; PLAYER EXPERIENCE; USABILITY; USER EXPERIENCE; VIDEO GAME; VIDEO GAME DEVELOPMENT; VIDEO GAMES;

EID: 70350605922     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-03655-2_39     Document Type: Conference Paper
Times cited : (35)

References (9)
  • 1
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    • Harvard University Press, Cambridge
    • Provenzo, E.: Video kids. Harvard University Press, Cambridge (1991)
    • (1991) Video kids
    • Provenzo, E.1
  • 2
    • 70350590439 scopus 로고    scopus 로고
    • Guidance on Usability, also issued by the
    • ISO 9241-11: International Organization for Standardization
    • ISO 9241-11: Guidance on Usability, also issued by the International Organization for Standardization (1998)
    • (1998)
  • 5
    • 34247398591 scopus 로고    scopus 로고
    • Using Heuristic to Evaluate The Playability in Games
    • ACM, New York
    • Desuvire, H., Capñan, M., Toth, J.: Using Heuristic to Evaluate The Playability in Games. In: CHI 2004. ACM, New York (2004)
    • (2004) CHI
    • Desuvire, H.1    Capñan, M.2    Toth, J.3
  • 6
    • 0037005457 scopus 로고    scopus 로고
    • Playability in Action Video Games: A Qualitative Design Model
    • Fabricatore, C., Nussbaum, M., Rosas, R.: Playability in Action Video Games: A Qualitative Design Model. Human-Computer Interaction 17, 311-368 (2002)
    • (2002) Human-Computer Interaction , vol.17 , pp. 311-368
    • Fabricatore, C.1    Nussbaum, M.2    Rosas, R.3
  • 7
    • 70350577989 scopus 로고    scopus 로고
    • Rollings, A., Morris, D.: Game Architecture and Design. Ed. New Riders Games (2003)
    • Rollings, A., Morris, D.: Game Architecture and Design. Ed. New Riders Games (2003)
  • 8
    • 70350598822 scopus 로고    scopus 로고
    • Salen, K., Zimmerman, E.: Rules of Play: Game Design Fundamentals. Ed. The MIT Press, Cambridge (2003)
    • Salen, K., Zimmerman, E.: Rules of Play: Game Design Fundamentals. Ed. The MIT Press, Cambridge (2003)
  • 9
    • 70350613589 scopus 로고    scopus 로고
    • González Sánchez, J.L., Padilla Zea, N., Gutiérrez, F.L.: From Usability to Playability: Itroduction to the Player-Centred Video Game Development Procces. In: Procedings of HCI International (Forthcoming 2009)
    • González Sánchez, J.L., Padilla Zea, N., Gutiérrez, F.L.: From Usability to Playability: Itroduction to the Player-Centred Video Game Development Procces. In: Procedings of HCI International (Forthcoming 2009)


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.