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Volumn 17, Issue 4, 2002, Pages 311-368
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Playability in action videogames: A qualitative design model
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Author keywords
[No Author keywords available]
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Indexed keywords
CAMERAS;
COMPUTATIONAL COMPLEXITY;
COMPUTER AIDED DESIGN;
COMPUTER SIMULATION;
COMPUTER SOFTWARE;
COST EFFECTIVENESS;
DATA ACQUISITION;
DATA REDUCTION;
MARKETING;
USER INTERFACES;
QUALITATIVE DESIGN MODEL;
VIDEOGAMES;
HUMAN COMPUTER INTERACTION;
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EID: 0037005457
PISSN: 07370024
EISSN: None
Source Type: Journal
DOI: 10.1207/S15327051HCI1704_1 Document Type: Article |
Times cited : (130)
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References (21)
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