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Volumn 12, Issue 5, 2009, Pages 557-562
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First-person shooter games as a way of connecting to people: "brothers in blood"
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Author keywords
[No Author keywords available]
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Indexed keywords
ADULT;
ARTICLE;
COOPERATION;
EMPIRICAL RESEARCH;
FEMALE;
GAME;
HUMAN;
MALE;
MOTIVATION;
ONLINE SYSTEM;
QUALITATIVE ANALYSIS;
SOCIAL INTERACTION;
SWEDEN;
VIRTUAL REALITY;
ADOLESCENT;
ADULT;
ATTITUDE;
CHILD;
COMPUTER SIMULATION;
HUMANS;
INTERNET;
INTERPERSONAL RELATIONS;
MALE;
MOTIVATION;
PLAY AND PLAYTHINGS;
ROLE;
SOCIAL BEHAVIOR;
USER-COMPUTER INTERFACE;
VIDEO GAMES;
YOUNG ADULT;
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EID: 70350101302
PISSN: 10949313
EISSN: None
Source Type: Journal
DOI: 10.1089/cpb.2008.0345 Document Type: Article |
Times cited : (93)
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References (13)
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