메뉴 건너뛰기




Volumn , Issue , 2008, Pages 25-32

The game studies practicum: Applying situated learning to teach professional practices

Author keywords

Cognitive apprenticeship; Education; Game studies; Learning; Legitimate peripheral participation; Scrum; Situated learning; Teaching practicum; Videogames

Indexed keywords

COGNITIVE APPRENTICESHIP; GAME STUDIES; LEARNING; LEGITIMATE PERIPHERAL PARTICIPATION; SCRUM; SITUATED LEARNING; VIDEOGAMES;

EID: 70349328031     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1496984.1496990     Document Type: Conference Paper
Times cited : (7)

References (13)
  • 1
    • 84869623397 scopus 로고    scopus 로고
    • 2008. IGDA Curriculum Framework, version 3.2 beta
    • 2008. IGDA Curriculum Framework - version 3.2 beta. http://www.igda.org/ wiki/Game-Education-SIG/Curriculum
  • 5
    • 84869634354 scopus 로고    scopus 로고
    • Industry - Academia: How can we collaborate
    • Ficocelli, L. 2007. Industry - Academia: How can we collaborate. Loading⋯ 1, 1.
    • (2007) Loading⋯ , vol.1 , pp. 1
    • Ficocelli, L.1
  • 11
    • 44949198195 scopus 로고    scopus 로고
    • Performance Studies: The Broad Spectrum Approach
    • H. Bial ed, Routledge, London, New York
    • Schechner, R. 2004. Performance Studies: The Broad Spectrum Approach. In H. Bial (ed.) The PerformanceStudies Reader. Routledge, London / New York,
    • (2004) The PerformanceStudies Reader
    • Schechner, R.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.