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Volumn , Issue , 2008, Pages 216-219
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A semantic model for reactive entities to support collaborative game design
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Author keywords
Education; Learning; Semantic events; Serious games design
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Indexed keywords
CONCEPTUAL MODEL;
CREATION PROCESS;
DESIGN PROCESS;
DIRECT COMMUNICATIONS;
GAME DESIGN;
GAME ENVIRONMENT;
LEARNING;
LEARNING BY PLAYING;
LEARNING ENVIRONMENTS;
SEMANTIC EVENTS;
SEMANTIC MODEL;
SERIOUS GAMES DESIGN;
VIRTUAL ENTITIES;
CURRICULA;
DESIGN;
SEMANTICS;
GAME THEORY;
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EID: 70349309988
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1496984.1497027 Document Type: Conference Paper |
Times cited : (2)
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References (8)
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