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Volumn , Issue , 2004, Pages 98-105
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Using session initiation protocol to build context-aware VoIP support for multiplayer networked games
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Author keywords
context aware; gaming; SIP; VoIP
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Indexed keywords
AUDIO CONFERENCES;
COMMERCIAL VENTURE;
CONTEXT-AWARE;
CONTEXT-AWARE VOIP;
CONTEXT-BASED;
CURRENT SYSTEM;
MICROSOFT;
MULTIPLAYER GAMES;
MULTIPLAYERS;
NETWORK GAMING;
NETWORKED GAMES;
OUT-OF-BAND;
PHYSICAL LOCATIONS;
PLAYSTATION;
REAL-TIME VOICE;
RELAY INFORMATION;
SESSION INITIATION PROTOCOL;
SESSION INITIATION PROTOCOLS;
SHARED CONTEXT;
TEXT MESSAGING;
AUDIO SYSTEMS;
INTERNET PROTOCOLS;
MACHINE DESIGN;
VOICE/DATA COMMUNICATION SYSTEMS;
INTERNET TELEPHONY;
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EID: 70349088712
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1016540.1016546 Document Type: Conference Paper |
Times cited : (12)
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References (19)
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