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Volumn , Issue , 2004, Pages 98-105

Using session initiation protocol to build context-aware VoIP support for multiplayer networked games

Author keywords

context aware; gaming; SIP; VoIP

Indexed keywords

AUDIO CONFERENCES; COMMERCIAL VENTURE; CONTEXT-AWARE; CONTEXT-AWARE VOIP; CONTEXT-BASED; CURRENT SYSTEM; MICROSOFT; MULTIPLAYER GAMES; MULTIPLAYERS; NETWORK GAMING; NETWORKED GAMES; OUT-OF-BAND; PHYSICAL LOCATIONS; PLAYSTATION; REAL-TIME VOICE; RELAY INFORMATION; SESSION INITIATION PROTOCOL; SESSION INITIATION PROTOCOLS; SHARED CONTEXT; TEXT MESSAGING;

EID: 70349088712     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1016540.1016546     Document Type: Conference Paper
Times cited : (12)

References (19)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.