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Volumn 25, Issue 4, 2009, Pages 772-776

Pedagogical agents for personalized multi-user virtual environments

Author keywords

Dempster Shafer belief accumulation; Multi user virtual environments; Pedagogical agents; Personalization; User model

Indexed keywords


EID: 69949147205     PISSN: 0949149X     EISSN: None     Source Type: Journal    
DOI: None     Document Type: Article
Times cited : (3)

References (12)
  • 1
    • 0032330948 scopus 로고    scopus 로고
    • Interactive-engagement versus traditional methods: A six-thousand-student survey of mechanics test data for introductory physics courses
    • R. R. Hake, Interactive-engagement versus traditional methods: A six-thousand-student survey of mechanics test data for introductory physics courses, American Journal of Physics, 66(1), (1998).
    • (1998) American Journal of Physics , vol.66 , pp. 1
    • Hake, R.R.1
  • 2
    • 84876529084 scopus 로고    scopus 로고
    • An intelligent and adaptive virtual environment and its application in distance learning
    • Gallipoli, Italy, May
    • C. T. dos Santos and F. S. Osrio, An intelligent and adaptive virtual environment and its application in distance learning, Proc. of the Working Conference on Advanced Visual Interfaces, Gallipoli, Italy, May 25-28, (2004).
    • (2004) Proc. of the Working Conference on Advanced Visual Interfaces , pp. 25-28
    • Dos Santos, C.T.1    Osrio, F.S.2
  • 3
    • 0032671466 scopus 로고    scopus 로고
    • Lifelike pedagogical agents for mixed-initiative problem solving in constructivist learning environments
    • J. C. Lester, B. A. Stone and G. D. Stelling, Lifelike pedagogical agents for mixed-initiative problem solving in constructivist learning environments, User Modeling and User-Adapted Interaction, (1999) pp. 1-44.
    • (1999) User Modeling and User-Adapted Interaction , pp. 1-44
    • Lester, J.C.1    Stone, B.A.2    Stelling, G.D.3
  • 8
    • 15744382654 scopus 로고    scopus 로고
    • Building and evaluating an intelligent pedagogical agent to improve the effectiveness of an educational game
    • C. Conati and X. Zhao, Building and evaluating an intelligent pedagogical agent to improve the effectiveness of an educational game, Proc. of the 9th International Conf. on Intelligent User Interface, (2004), pp. 6-13.
    • (2004) Proc. of the 9th International Conf. on Intelligent User Interface , pp. 6-13
    • Conati, C.1    Zhao, X.2
  • 12
    • 33749572524 scopus 로고    scopus 로고
    • Lecture Notes in Artificial Intelligence 4099, Springer-Verlag
    • M. Ashoori, C. Miao, A. Eck Soong Goh and W. Qiong, Intelligent Market Based Learner Modeling, Lecture Notes in Artificial Intelligence 4099, Springer-Verlag, (2006), pp. 101-111.
    • (2006) , pp. 101-111
    • Ashoori, M.1    Miao, C.2    Eck Soong Goh, A.3    Qiong, W.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.