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Tangible Bits: Coupling Physi- cality and Virtuality through Tangible User Interfaces
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Ohmsha Ltd
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H. Ishii, "Tangible Bits: Coupling Physi- cality and Virtuality through Tangible User Interfaces," Mixed Reality: Merging Real and Virtual Worlds, Ohmsha Ltd., 1999, pp. 229-247.
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45149135433
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Implementation of God-Like Interaction Techniques for Supporting Collaboration between Indoor and Outdoor Users
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IEEE CS Press
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A. Stafford, W. Piekarski, and B.H. Thomas, "Implementation of God-Like Interaction Techniques for Supporting Collaboration between Indoor and Outdoor Users," Proc. 5th IEEE and ACM Int'l Symp. Mixed and Augmented Reality (ISMAR 06), IEEE CS Press, 2006, pp. 1-8.
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Stafford, A.1
Piekarski, W.2
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84895246935
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Integrating Virtual and Augmented Realities in an Outdoor Application
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IEEE CS Press
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W. Piekarski, B. Gunther, and B. Thomas, "Integrating Virtual and Augmented Realities in an Outdoor Application," Proc. 2nd Int'l Workshop on Augmented Reality (IWAR 09), IEEE CS Press, 1999, pp. 45-54.
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Proc. 2nd Int'l Workshop on Augmented Reality (IWAR 09)
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Piekarski, W.1
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A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment
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IEEE CS Press
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S. Feiner, B. MacIntyre, and T. Hollerer, "A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment," Proc. 1st Int'l Symp. Wearable Computers (ISWC 97), IEEE CS Press, 1997, pp. 74-81.
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Situated Documentaries: Embedding Multimedia Presentations in the Real World
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IEEE CS Press
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T. Hollerer, S. Feiner, and J. Pavlik, "Situated Documentaries: Embedding Multimedia Presentations in the Real World," Proc. 3rd Int'l Symp. Wearable Computers (ISWC 99), IEEE CS Press, 1999, pp. 79-86.
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Hollerer, T.1
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0029192665
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Bricks: Laying the Foundations for Graspable User Interfaces
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ACM Press
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G.W. Fitzmaurice, H. Ishii, and W. Bux- ton, "Bricks: Laying the Foundations for Graspable User Interfaces," Proc. Conf. Human Factors in Computing Systems (CHI 95), ACM Press, 1995, pp. 442-449.
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56349110900
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User Evaluation of See-Through Vision for Mobile Outdoor Augmented Reality
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IEEE CS Press
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B. Avery, B.H. Thomas, and W. Pieka- rski, "User Evaluation of See-Through Vision for Mobile Outdoor Augmented Reality," Proc. 7th IEEE/ACM Int'l Symp. Mixed and Augmented Reality (ISMAR 08), IEEE CS Press, 2008, pp. 69-72.
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Avery, B.1
Thomas, B.H.2
Pieka- rski, W.3
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50649110266
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Interactive Focus and Context Visualization for Augmented Reality
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IEEE CS Press
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D. Kalkofen, E. Mendez, and D. Schmal- stieg, "Interactive Focus and Context Visualization for Augmented Reality," Proc. 6th IEEE/ACM Int'l Symp. Mixed and Augmented Reality (ISMAR 07), IEEE CS Press, 2007, pp. 191-201.
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Kalkofen, D.1
Mendez, E.2
Schmal- stieg, D.3
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Interactive Perspective Cut-Away Views for General 3D Scenes
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3DUI 06, IEEE CS Press
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C. Coffin and T. Hollerer, "Interactive Perspective Cut-Away Views for General 3D Scenes," Proc. IEEE Symp. 3D User Interfaces (3DUI 06), IEEE CS Press, 2006, pp. 25-28.
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Hollerer, T.2
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43949135815
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Evaluation of Four Wearable Computer Pointing Devices for Drag and Drop Tasks when Stationary and Walking
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IEEE CS Press
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J.E. Zucco, B.H. Thomas, and K. Grimmer, "Evaluation of Four Wearable Computer Pointing Devices for Drag and Drop Tasks when Stationary and Walking," Proc. 10th Int'l Symp. Wearable Computers (ISWC 06), IEEE CS Press, 2006, pp. 29-36.
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Proc. 10th Int'l Symp. Wearable Computers (ISWC 06)
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Zucco, J.E.1
Thomas, B.H.2
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45149101369
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Evaluation of Three Input Techniques for Selection and Annotation of Physical Objects through an Augmented Reality View
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IEEE CS Press
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B.H. Thomas, "Evaluation of Three Input Techniques for Selection and Annotation of Physical Objects through an Augmented Reality View," Proc. 5th IEEE/ACM Int'l Symp. Mixed and Augmented Reality (ISMAR 06), IEEE CS Press, 2006, pp. 71-75.
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Proc. 5th IEEE/ACM Int'l Symp. Mixed and Augmented Reality (ISMAR 06)
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Thomas, B.H.1
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