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Volumn 12, Issue 4, 2009, Pages 429-431

Correlations between vocal input and visual response apparently enhance presence in a virtual environment

Author keywords

[No Author keywords available]

Indexed keywords

ADULT; ARTICLE; BODY MOVEMENT; COGNITION; COMPUTER INTERFACE; CORRELATION ANALYSIS; FEMALE; HUMAN; HUMAN COMPUTER INTERACTION; HUMAN EXPERIMENT; MALE; NORMAL HUMAN; SCORING SYSTEM; SPEECH ANALYSIS; TASK PERFORMANCE; VIRTUAL REALITY; VISUAL INFORMATION; VOICE CHANGE;

EID: 68149163085     PISSN: 10949313     EISSN: None     Source Type: Journal    
DOI: 10.1089/cpb.2007.0256     Document Type: Article
Times cited : (6)

References (15)
  • 3
    • 33846924750 scopus 로고    scopus 로고
    • Anisomorphic ray-casting manipulation for interacting with 2D GUIs
    • Andujar C, Argelaguet F. Anisomorphic ray-casting manipulation for interacting with 2D GUIs. Computers & Graphics 2007; 31:15-25.
    • (2007) Computers & Graphics , vol.31 , pp. 15-25
    • Andujar, C.1    Argelaguet, F.2
  • 9
    • 0002365637 scopus 로고
    • Body centred interaction in immersive virtual environments
    • Magnenat Thalmann N, Thalmann D, eds, New York: Wiley, pp
    • Slater M, Usoh M. (1994) Body centred interaction in immersive virtual environments. In Magnenat Thalmann N, Thalmann D, eds. Artificial Life and Virtual Reality. New York: Wiley, pp. 125-45.
    • (1994) Artificial Life and Virtual Reality , pp. 125-145
    • Slater, M.1    Usoh, M.2
  • 10
    • 85009741066 scopus 로고    scopus 로고
    • Walking > walking- in-place > flying, in virtual environments
    • Usoh M, Arthur K, Whitton MC, et al. Walking > walking- in-place > flying, in virtual environments. Computer Graphics 1999; 8:359-64.
    • (1999) Computer Graphics , vol.8 , pp. 359-364
    • Usoh, M.1    Arthur, K.2    Whitton, M.C.3
  • 12
    • 22844455127 scopus 로고    scopus 로고
    • Measuring presence: A response to the Witmer and Singer questionnaire
    • Slater M. Measuring presence: a response to the Witmer and Singer questionnaire. Presence: Teleoperators and Virtual Environments 1999; 8:560-6.
    • (1999) Presence: Teleoperators and Virtual Environments , vol.8 , pp. 560-566
    • Slater, M.1
  • 14
    • 73549114684 scopus 로고    scopus 로고
    • Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments
    • In press
    • Slater M. Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments. Philos Trans R Soc Lond (B) 2009. In press.
    • (2009) Philos Trans R Soc Lond , vol.B
    • Slater, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.