메뉴 건너뛰기




Volumn 20, Issue 2-3, 2009, Pages 205-213

Furstyling on angle-split shell textures

Author keywords

Angle split shell textures; Furstyling; Interactive modeling; Vector fields

Indexed keywords

ANGLE SPACE; ANGLE-SPLIT SHELL TEXTURES; COMPLEX DATA STRUCTURES; FURSTYLING; GEOMETRIC VARIATIONS; INTERACTIVE MODELING; MULTIPLE LAYERS; REAL TIME; REAL TIME PERFORMANCE; SCALAR FIELDS; UNIFORM DISCRETIZATION; VECTOR FIELDS; VIEWING ANGLE;

EID: 67749135881     PISSN: 15464261     EISSN: 1546427X     Source Type: Journal    
DOI: 10.1002/cav.289     Document Type: Conference Paper
Times cited : (3)

References (21)
  • 1
    • 0035336884 scopus 로고    scopus 로고
    • V-hairstudio: An interactive tool for hair design
    • Xu Z, Yang XD. V-hairstudio: an interactive tool for hair design. IEEE Computer Graphics and Application 2001; 21(3): 36-43.
    • (2001) IEEE Computer Graphics and Application , vol.21 , Issue.3 , pp. 36-43
    • Xu, Z.1    Yang, X.D.2
  • 2
    • 77953862803 scopus 로고    scopus 로고
    • Interactive multiresolution hair modeling and editing
    • Kim T-Y, Neumann U. Interactive multiresolution hair modeling and editing. In Proceedings of SIGGRAPH 2002, 2002; 620-629.
    • (2002) Proceedings of SIGGRAPH 2002 , pp. 620-629
    • Kim, T.-Y.1    Neumann, U.2
  • 4
    • 0002931081 scopus 로고    scopus 로고
    • Interactive volumetric textures
    • eds, Eurographics, Springer Wein: New York, NY
    • Meyer A, Neyret F. Interactive volumetric textures. In Eurographics Rendering Workshop 1998, Drettakis G, Max N (eds). Eurographics, Springer Wein: New York, NY, 1998; 157-168.
    • (1998) Eurographics Rendering Workshop 1998 , pp. 157-168
    • Meyer, A.1    Neyret, F.2
  • 9
    • 84995125025 scopus 로고    scopus 로고
    • Simulating the structure and dynamics of human hair: Modelling, rendering and animation
    • Rosenblum RE, Carlson WE, Tripp E, III. Simulating the structure and dynamics of human hair: modelling, rendering and animation. Computer Animation and Virtual Worlds 2006; 2(4): 141-148.
    • (2006) Computer Animation and Virtual Worlds , vol.2 , Issue.4 , pp. 141-148
    • Rosenblum, R.E.1    Carlson, W.E.2    Tripp III, E.3
  • 10
    • 0026890245 scopus 로고
    • A simple method for extracting the natural beauty of hair
    • New York, NY, USA
    • Ichi Anjyo K, Usami Y, Kurihara T. A simple method for extracting the natural beauty of hair. In Proceedings of SIGGRAPH 1992, New York, NY, USA, 1992; 111-120.
    • (1992) Proceedings of SIGGRAPH 1992 , pp. 111-120
    • Ichi Anjyo, K.1    Usami, Y.2    Kurihara, T.3
  • 13
    • 0036995654 scopus 로고    scopus 로고
    • Interactive multiresolution hair modeling and editing
    • Kim TY, Neumann U. Interactive multiresolution hair modeling and editing. ACM Transactions on Graphics 2002; 21(3): 620-629.
    • (2002) ACM Transactions on Graphics , vol.21 , Issue.3 , pp. 620-629
    • Kim, T.Y.1    Neumann, U.2
  • 14
    • 84912035697 scopus 로고
    • Proceedings of SIGGRAPH 1989
    • Kajiya JT, Kay TL. Rendering fur with three dimensional textures. Proceedings of SIGGRAPH 1989 1989; 23(3): 271-280.
    • (1989) , vol.23 , Issue.3 , pp. 271-280
    • Kajiya, J.T.1    Kay, T.L.2
  • 15
  • 19
    • 33845222038 scopus 로고
    • Reaction-diffusion textures
    • New York, NY, USA
    • Witkin A, Kass M. Reaction-diffusion textures. In Proceedings of SIGGRAPH 1991, New York, NY, USA, 1991; 299-308.
    • (1991) Proceedings of SIGGRAPH 1991 , pp. 299-308
    • Witkin, A.1    Kass, M.2
  • 20
    • 0002278118 scopus 로고
    • Re-tiling polygonal surfaces
    • New York, NY, USA
    • Turk G. Re-tiling polygonal surfaces. In Proceedings of SIGGRAPH 1992, Vol. 1992, New York, NY, USA, 1992; 55-64.
    • (1992) Proceedings of SIGGRAPH 1992 , vol.1992 , pp. 55-64
    • Turk, G.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.