메뉴 건너뛰기




Volumn 35, Issue 3, 2009, Pages 213-224

Effects of realism on extended violent and nonviolent video game play on aggressive thoughts, feelings, and physiological arousal

Author keywords

Aggression; Priming; Realism; Video games

Indexed keywords

ADOLESCENT; ADULT; AFFECT; AGGRESSION; ANALYSIS OF VARIANCE; AROUSAL; ARTICLE; COMPARATIVE STUDY; COMPUTER GRAPHICS; COMPUTER SIMULATION; FEMALE; GAME; HUMAN; IMITATION; MALE; PERSONALITY; PSYCHOLOGICAL ASPECT; RECREATION; REFERENCE VALUE; SOCIAL BEHAVIOR; VIOLENCE;

EID: 67649399661     PISSN: 0096140X     EISSN: 10982337     Source Type: Journal    
DOI: 10.1002/ab.20279     Document Type: Article
Times cited : (70)

References (29)
  • 1
    • 1242276188 scopus 로고    scopus 로고
    • An update on the effects of playing violent video games
    • Anderson CA. 2004. An update on the effects of playing violent video games. J Adolesc 27:113-122.
    • (2004) J Adolesc , vol.27 , pp. 113-122
    • Anderson, C.A.1
  • 2
    • 0035464222 scopus 로고    scopus 로고
    • Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature
    • Anderson CA, Bushman BJ. 2001. Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychol Sci 12:353-359.
    • (2001) Psychol Sci , vol.12 , pp. 353-359
    • Anderson, C.A.1    Bushman, B.J.2
  • 3
    • 0034171141 scopus 로고    scopus 로고
    • Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life
    • Anderson CA, Dill KE. 2000. Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. J Pers Soc Psychol 78:772-790.
    • (2000) J Pers Soc Psychol , vol.78 , pp. 772-790
    • Anderson, C.A.1    Dill, K.E.2
  • 4
    • 0000732987 scopus 로고
    • Affect of the game player: Short-term effects of highly and mildly aggressive video games
    • Anderson CA, Ford CM. 1986. Affect of the game player: Short-term effects of highly and mildly aggressive video games. Pers Soc Psychol Bull 12:390-402.
    • (1986) Pers Soc Psychol Bull , vol.12 , pp. 390-402
    • Anderson, C.A.1    Ford, C.M.2
  • 5
    • 1242327213 scopus 로고    scopus 로고
    • Human aggression: A social-cognitive view
    • Hogg MA, Cooper J (eds.) London: Sage Publications
    • Anderson CA, Huesmann LR. 2003. Human aggression: A social-cognitive view. In: Hogg MA, Cooper J (eds). Handbook of Social Psychology. London: Sage Publications, pp 296-323.
    • (2003) Handbook of Social Psychology , pp. 296-323
    • Anderson, C.A.1    Huesmann, L.R.2
  • 6
    • 21844495709 scopus 로고
    • Hot temperatures, hostile affect, hostile cognition, and arousal: Tests of a general model of affective aggression
    • Anderson CA, Deuser WE, DeNeve KM. 1995. Hot temperatures, hostile affect, hostile cognition, and arousal: Tests of a general model of affective aggression. Pers Soc Psychol Bull 21:434-448.
    • (1995) Pers Soc Psychol Bull , vol.21 , pp. 434-448
    • Anderson, C.A.1    Deuser, W.E.2    DeNeve, K.M.3
  • 7
    • 0348166690 scopus 로고    scopus 로고
    • Does the gun pull the trigger? Automatic priming effects of weapon pictures and weapon names
    • Anderson CA, Benjamin AJ, Bartholow BD. 1998. Does the gun pull the trigger? Automatic priming effects of weapon pictures and weapon names. Psychol Sci 9:308-314.
    • (1998) Psychol Sci , vol.9 , pp. 308-314
    • Anderson, C.A.1    Benjamin, A.J.2    Bartholow, B.D.3
  • 9
    • 0141544884 scopus 로고    scopus 로고
    • Exposure to violent media: The effects of songs with violent lyrics on aggressive thoughts and feelings
    • Anderson CA, Carnagey NL, Eubanks J. 2003b. Exposure to violent media: The effects of songs with violent lyrics on aggressive thoughts and feelings. J Pers Soc Psychol 84:960-971.
    • (2003) J Pers Soc Psychol , vol.84 , pp. 960-971
    • Anderson, C.A.1    Carnagey, N.L.2    Eubanks, J.3
  • 11
    • 35948986711 scopus 로고    scopus 로고
    • The longer you play, the more hostile you feel: Examination of first person shooter video games and aggression during video game play
    • Barlett CP, Harris RJ, Baldassaro R. 2007. The longer you play, the more hostile you feel: Examination of first person shooter video games and aggression during video game play. Aggressive Behav 33:486-497.
    • (2007) Aggressive Behav , vol.33 , pp. 486-497
    • Barlett, C.P.1    Harris, R.J.2    Baldassaro, R.3
  • 12
    • 0034813063 scopus 로고    scopus 로고
    • Video games and real life aggression: Review of the literature
    • Bensley L, van Eenwyk J. 2001. Video games and real life aggression: Review of the literature. J Adolesc Health 29:244-257.
    • (2001) J Adolesc Health , vol.29 , pp. 244-257
    • Bensley, L.1    van Eenwyk, J.2
  • 13
    • 23044532596 scopus 로고    scopus 로고
    • Violent video games and hostile expectations: A test of the General Aggression Model
    • Bushman BJ, Anderson CA. 2002. Violent video games and hostile expectations: A test of the General Aggression Model. Pers Soc Psychol Bull 28:1679-1686.
    • (2002) Pers Soc Psychol Bull , vol.28 , pp. 1679-1686
    • Bushman, B.J.1    Anderson, C.A.2
  • 14
    • 0026918301 scopus 로고
    • The Aggression Questionnaire
    • Buss AH, Perry M. 1992. The Aggression Questionnaire. J Pers Soc Psychol 63:452-459.
    • (1992) J Pers Soc Psychol , vol.63 , pp. 452-459
    • Buss, A.H.1    Perry, M.2
  • 15
    • 28944441660 scopus 로고    scopus 로고
    • The effects of reward and punishment in violent video games on aggressive affect, cognition, and behavior
    • Carnagey NL, Anderson CA. 2005. The effects of reward and punishment in violent video games on aggressive affect, cognition, and behavior. Psychol Sci 16:882-889.
    • (2005) Psychol Sci , vol.16 , pp. 882-889
    • Carnagey, N.L.1    Anderson, C.A.2
  • 16
    • 0031757397 scopus 로고    scopus 로고
    • Video game violence: A review of the empirical literature
    • Dill KE, Dill JC. 1998. Video game violence: A review of the empirical literature. Aggression Violent Behav: Rev J 3: 407-428.
    • (1998) Aggression Violent Behav: Rev J , vol.3 , pp. 407-428
    • Dill, K.E.1    Dill, J.C.2
  • 17
    • 33750454476 scopus 로고    scopus 로고
    • Beyond the shooter game: Examining presence and hostile outcomes among male game players
    • Eastin ME, Griffiths RP. 2006. Beyond the shooter game: Examining presence and hostile outcomes among male game players. Commun Res 33:448-466.
    • (2006) Commun Res , vol.33 , pp. 448-466
    • Eastin, M.E.1    Griffiths, R.P.2
  • 18
    • 0030792946 scopus 로고    scopus 로고
    • Is Mr. Pac Man eating our children? A review of the effect of video games on children
    • Emes CE. 1997. Is Mr. Pac Man eating our children? A review of the effect of video games on children. Can J Psychiatry 42:409-414.
    • (1997) Can J Psychiatry , vol.42 , pp. 409-414
    • Emes, C.E.1
  • 19
    • 0004213144 scopus 로고
    • Pacific Grove, CA: Brooks/Cole
    • Geen RG. 1990. Human Aggression. Pacific Grove, CA: Brooks/Cole.
    • (1990) Human Aggression
    • Geen, R.G.1
  • 20
    • 0032930752 scopus 로고    scopus 로고
    • Violent video games and aggression: A review of the literature
    • Griffiths M. 1999. Violent video games and aggression: A review of the literature. Aggression Violent Behav 4:203-212.
    • (1999) Aggression Violent Behav , vol.4 , pp. 203-212
    • Griffiths, M.1
  • 22
    • 85047687749 scopus 로고    scopus 로고
    • Longitudinal relations between childhood exposure to media violence and adult aggression and violence: 1977-1992
    • Huesmann LR, Moise-Titus J, Podolski CP, Eron LD. 2003. Longitudinal relations between childhood exposure to media violence and adult aggression and violence: 1977-1992. Dev Psychol 39:201-221.
    • (2003) Dev Psychol , vol.39 , pp. 201-221
    • Huesmann, L.R.1    Moise-Titus, J.2    Podolski, C.P.3    Eron, L.D.4
  • 23
    • 34547911053 scopus 로고    scopus 로고
    • The effects of technological advancement and violent content in video games on player's feelings of presence, involvement, physiological arousal, and aggression
    • Ivory JD, Kalyanaraman S. 2007. The effects of technological advancement and violent content in video games on player's feelings of presence, involvement, physiological arousal, and aggression. J Commun 57:532-555.
    • (2007) J Commun , vol.57 , pp. 532-555
    • Ivory, J.D.1    Kalyanaraman, S.2
  • 24
    • 33749243555 scopus 로고    scopus 로고
    • Cartoon violence and aggression in youth
    • Kirsh SJ. 2006. Cartoon violence and aggression in youth. Aggression Violent Behav 11:547-557.
    • (2006) Aggression Violent Behav , vol.11 , pp. 547-557
    • Kirsh, S.J.1
  • 26
    • 39749131652 scopus 로고    scopus 로고
    • Immersive virtual video game play and presence: Influences on aggressive feelings and behavior
    • Persky S, Blascovich J. 2008. Immersive virtual video game play and presence: Influences on aggressive feelings and behavior. Presence 17:57-72.
    • (2008) Presence , vol.17 , pp. 57-72
    • Persky, S.1    Blascovich, J.2
  • 27
    • 4043174880 scopus 로고    scopus 로고
    • Death with a story: How story impacts emotional, motivational, and physiological responses to first-person shooter video games
    • Schneider EF, Lang A, Shin M, Bradley SD. 2004. Death with a story: How story impacts emotional, motivational, and physiological responses to first-person shooter video games. Hum Commun Res 30:361-375.
    • (2004) Hum Commun Res , vol.30 , pp. 361-375
    • Schneider, E.F.1    Lang, A.2    Shin, M.3    Bradley, S.D.4
  • 29
    • 32644442308 scopus 로고    scopus 로고
    • Does playing violent video games induce aggression? Empirical evidence of a functional magnetic resonance imaging study
    • Weber R, Ritterfeld U, Mathiak K. 2006. Does playing violent video games induce aggression? Empirical evidence of a functional magnetic resonance imaging study. Media Psychol 9:39-60.
    • (2006) Media Psychol , vol.9 , pp. 39-60
    • Weber, R.1    Ritterfeld, U.2    Mathiak, K.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.