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Volumn , Issue , 2008, Pages 132-134

Massively Multi-user online Games: The emergence of effective collaborative activities for learning

Author keywords

[No Author keywords available]

Indexed keywords

COLLABORATIVE ACTIVITIES; COLLABORATIVE PROBLEM SOLVING; EFFECTIVE INTERACTIONS; MULTI-USER; ON-LINE GAMES;

EID: 67549119480     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/DIGITEL.2008.20     Document Type: Conference Paper
Times cited : (16)

References (21)
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  • 8
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    • M. Young, P. G. Schrader and D. Zheng, "MMOGs as Learning Environments: An Ecological Journey into Quest Atlantis and The Sims Online Innovate", Journal of Online Education. 2(4) http://www.innovateonline. info/index.php?view=article&id=66 &action=article, 2004.
    • (2004) Journal of Online Education , vol.2 , Issue.4
    • Young, M.1    Schrader, P.G.2    Zheng, D.3
  • 12
    • 33644681379 scopus 로고    scopus 로고
    • Learning to collaborate: Designing collaboration in a 3-D game environment
    • DOI 10.1016/j.iheduc.2005.12.004, PII S1096751605000813
    • R. Hämäläinen, T. Manninen, S. Järvelä, and P. Häkkinen, "Learning to Collaborate: Designing Collaboration in a 3-D Game Environment". The Internet and Higher Education, Volume 9, Issue 1, 2006, pp. 47-61 (Pubitemid 43332921)
    • (2006) Internet and Higher Education , vol.9 , Issue.1 , pp. 47-61
    • Hamalainen, R.1    Manninen, T.2    Jarvela, S.3    Hakkinen, P.4
  • 14
    • 67549118953 scopus 로고    scopus 로고
    • Determinantes for collaboration in networked multi-user gamesIn: R. Nakatsu & J. Hoshino (eds.) Kluwer Academic Press
    • M. Rauterberg, "Determinantes for collaboration in networked multi-user games" In: R. Nakatsu & J. Hoshino (eds.), Entertainment Computing-Technologies and Applications, Kluwer Academic Press, 2006, pp. 313-321.
    • (2006) Entertainment Computing-Technologies and Applications , pp. 313-321
    • Rauterberg, M.1
  • 15
    • 42549162570 scopus 로고    scopus 로고
    • Rich interaction in the context of networked virtual environments - Experiences gained from the multi-player games domain
    • Springer-Verlag
    • T. Manninen, "Rich Interaction in the Context of Networked Virtual Environments - Experiences Gained from the Multi-player Games Domain" In Joint Proceedings of HCI 2001 and IHM 2001 Conference, Blanford A., Vanderdonckt J. and Gray P. (eds). Springer-Verlag, 2001, pp. 383-398
    • (2001) Joint Proceedings of HCI of HCI 2001 and IHM 2001 Conference , pp. 383-39
    • Manninen, T.1
  • 16
    • 67549088289 scopus 로고    scopus 로고
    • Non-verbal communication forms in multi-player game session
    • Faulkner, X., Finlay, J. and Détienne, F. (eds). Springer-Verlag
    • T. Manninen and T. Kujanpää, "Non-Verbal Communication Forms in Multi-player Game Session". In Proceedings of HCI 2002 Conference, Faulkner, X., Finlay, J.and Détienne, F. (eds). Springer-Verlag, 2002, pp. 383-401.
    • (2002) Proceedings of HCI 2002 Conference , pp. 383-401
    • Manninen, T.1    Kujanpää, T.2
  • 17
    • 27744459890 scopus 로고    scopus 로고
    • The hunt for collaborative war gaming - CASE: Battlefield 1942
    • Juul, J. (ed). Electronic Journal
    • T. Manninen and T. Kujanpää, "The Hunt for Collaborative War Gaming - CASE: Battlefield 1942" http://www.gamestudies.org/0501/ manninen-kujanpaa/ In Game Studies, The International Journal of Computer Game Research, 5(1). Juul, J. (ed). Electronic Journal, 2005.
    • (2005) The International Journal of Computer Game Research , vol.5 , Issue.1
    • Manninen, T.1    Kujanpää, T.2
  • 18
    • 5144229672 scopus 로고    scopus 로고
    • Heterogeneity of learning material in synchronous computer-supported collaborative modeling
    • (Feb.)
    • C. Fidas, V. Komis, and N. Avouris, "Heterogeneity of learning material in synchronous computer-supported collaborative modeling" Comput. Educ. 44, 2 (Feb. 2005), 2005, pp. 135-154
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    • R. Atkinson, C. McBeath, D. Jonas-Dwyer and R. Phillips (Eds), "Beyond the Comfort Zone: Proceedings of the 21st ASCILITE Conference. Perth, Western Australia, 5-8 December: ASCILITE. 2004 http://www.ascilite.org. au/conferences/perth04/procs/contents.ht ml
    • (2004) Beyond the Comfort Zone: Proceedings of the 21st ASCILITE Conference , pp. 5-8
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    • Salen, K.1    Zimmerman, E.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.