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Volumn 13, Issue 2, 2009, Pages 418-432

Interactive evolution of particle systems for computer graphics and animation

Author keywords

Interactive evolutionary computation (IEC); Neuroevolution of augmenting topologies (NEAT); Particle systems

Indexed keywords

ARTIFICIAL NEURAL NETWORKS; COMPLEX EFFECTS; CONTENT CREATORS; CONTENT DEVELOPERS; DE FACTO; INTERACTIVE EVOLUTIONARY COMPUTATION (IEC); INTERACTIVE EVOLUTIONS; NEUROEVOLUTION OF AUGMENTING TOPOLOGIES (NEAT); PARTICLE EFFECTS; PARTICLE SYSTEMS; PROGRAMMING KNOWLEDGE; TYPICAL DEVELOPMENT; VIDEO GAMES;

EID: 67349169977     PISSN: 1089778X     EISSN: None     Source Type: Journal    
DOI: 10.1109/TEVC.2008.2004261     Document Type: Article
Times cited : (26)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.