메뉴 건너뛰기




Volumn 30, Issue 4, 2009, Pages 463-474

Digital game playing motives among adolescents: Relations to parent-child communication, school performance, sleeping habits, and perceived health

Author keywords

Adolescents; Digital game playing motives; Parent child communication; Perceived health; School performance; Sleeping habits

Indexed keywords


EID: 67349166140     PISSN: 01933973     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.appdev.2008.12.021     Document Type: Article
Times cited : (37)

References (72)
  • 1
    • 84993077865 scopus 로고    scopus 로고
    • Young people's computer use: Implications for health education
    • Alexander L.M., and Currie C. Young people's computer use: Implications for health education. Health Education 4 (2004) 254-261
    • (2004) Health Education , vol.4 , pp. 254-261
    • Alexander, L.M.1    Currie, C.2
  • 2
    • 0034813063 scopus 로고    scopus 로고
    • Video games and real-life aggression: Review of the literature
    • Bensley L., and Van Eenwyk J. Video games and real-life aggression: Review of the literature. Journal of Adolescent Health 29 (2001) 244-257
    • (2001) Journal of Adolescent Health , vol.29 , pp. 244-257
    • Bensley, L.1    Van Eenwyk, J.2
  • 4
    • 57749093814 scopus 로고    scopus 로고
    • Selective exposure to video games
    • Vorderer P., and Bryant J. (Eds), Lawrence Erlbaum, Mahwah, New Jersey
    • Bryant J., and Davies J. Selective exposure to video games. In: Vorderer P., and Bryant J. (Eds). Playing video games (2006), Lawrence Erlbaum, Mahwah, New Jersey 181-196
    • (2006) Playing video games , pp. 181-196
    • Bryant, J.1    Davies, J.2
  • 5
    • 0002390090 scopus 로고
    • Using television to alleviate boredom and stress: Selective exposure as a function of induced excitational states
    • Bryant J., and Zillmann D. Using television to alleviate boredom and stress: Selective exposure as a function of induced excitational states. Journal of Broadcasting 28 (1984) 1-20
    • (1984) Journal of Broadcasting , vol.28 , pp. 1-20
    • Bryant, J.1    Zillmann, D.2
  • 6
    • 0029686343 scopus 로고    scopus 로고
    • Video and computer games in the '90s: Children time commitment & game preference
    • Buchman D.D., and Funk J.B. Video and computer games in the '90s: Children time commitment & game preference. Children Today 24 1 (1996) 12-15
    • (1996) Children Today , vol.24 , Issue.1 , pp. 12-15
    • Buchman, D.D.1    Funk, J.B.2
  • 7
    • 1842653460 scopus 로고    scopus 로고
    • Cambridge University Press, New York
    • Clark H.H. Using language (1996), Cambridge University Press, New York
    • (1996) Using language
    • Clark, H.H.1
  • 9
    • 0038570684 scopus 로고    scopus 로고
    • Negative correlates of computer game play in adolescents
    • Colwell J., and Payne J. Negative correlates of computer game play in adolescents. British Journal of Psychology 91 (2000) 295-310
    • (2000) British Journal of Psychology , vol.91 , pp. 295-310
    • Colwell, J.1    Payne, J.2
  • 11
    • 0002411439 scopus 로고
    • The flow experience and its significance for human psychology
    • Csikszentmihalyi M., and Csikszentmihalyi I.S. (Eds), Cambridge University Press, Cambridge, England
    • Csikszentmihalyi M. The flow experience and its significance for human psychology. In: Csikszentmihalyi M., and Csikszentmihalyi I.S. (Eds). Optimal experience: Psychological studies in flow of consciousness (1988), Cambridge University Press, Cambridge, England
    • (1988) Optimal experience: Psychological studies in flow of consciousness
    • Csikszentmihalyi, M.1
  • 12
    • 0032369821 scopus 로고    scopus 로고
    • An examination of violence and gender role portrayal in video games: Implications for gender socialization and aggressive behavior
    • Dietz T.L. An examination of violence and gender role portrayal in video games: Implications for gender socialization and aggressive behavior. Sex Roles 38 (1998) 425-442
    • (1998) Sex Roles , vol.38 , pp. 425-442
    • Dietz, T.L.1
  • 14
    • 0036851617 scopus 로고    scopus 로고
    • Not so doomed: Computer game play and positive adolescent development
    • Durkin K., and Barber B. Not so doomed: Computer game play and positive adolescent development. Applied Developmental Psychology 23 (2002) 373-392
    • (2002) Applied Developmental Psychology , vol.23 , pp. 373-392
    • Durkin, K.1    Barber, B.2
  • 15
    • 33847264366 scopus 로고    scopus 로고
    • Power and control of games: Children as the actors of game cultures
    • Copier M., and Raessens J. (Eds), Universiteit Utrecht & Digital Games Research Association (DiGRA), Utrecht Available also: http://www.uta.fi/hyper/gamelab/Ermi_Mayra_Power_and_Control_of_Games.pdf
    • Ermi L., and Mäyrä F. Power and control of games: Children as the actors of game cultures. In: Copier M., and Raessens J. (Eds). Level up - Digital games research conference (2003), Universiteit Utrecht & Digital Games Research Association (DiGRA), Utrecht 234-244. http://www.uta.fi/hyper/gamelab/Ermi_Mayra_Power_and_Control_of_Games.pdf Available also: http://www.uta.fi/hyper/gamelab/Ermi_Mayra_Power_and_Control_of_Games.pdf
    • (2003) Level up - Digital games research conference , pp. 234-244
    • Ermi, L.1    Mäyrä, F.2
  • 17
    • 0034989034 scopus 로고    scopus 로고
    • Age-related changes of sleeping pattern during adolescence
    • Fukuda K., and Ishihara K. Age-related changes of sleeping pattern during adolescence. Psychiatry and Clinical Neurosciences 55 (2001) 231-232
    • (2001) Psychiatry and Clinical Neurosciences , vol.55 , pp. 231-232
    • Fukuda, K.1    Ishihara, K.2
  • 18
    • 0030503487 scopus 로고    scopus 로고
    • Children's perceptions of gender differences in social approval for playing electronic games
    • Funk J.B., and Buchman D.D. Children's perceptions of gender differences in social approval for playing electronic games. Sex Roles 35 (1996) 219-232
    • (1996) Sex Roles , vol.35 , pp. 219-232
    • Funk, J.B.1    Buchman, D.D.2
  • 19
    • 0033255649 scopus 로고    scopus 로고
    • Children and electronic games: A comparison of parent's and children's perception of children's habits and preferences in a United States sample
    • Funk J.B., Hagan J., and Schimming J. Children and electronic games: A comparison of parent's and children's perception of children's habits and preferences in a United States sample. Psychological Reports 85 (1999) 883-888
    • (1999) Psychological Reports , vol.85 , pp. 883-888
    • Funk, J.B.1    Hagan, J.2    Schimming, J.3
  • 20
    • 0031286363 scopus 로고    scopus 로고
    • Computer game playing in early adolescence
    • Griffiths M. Computer game playing in early adolescence. Youth & Society 29 2 (1997) 223-237
    • (1997) Youth & Society , vol.29 , Issue.2 , pp. 223-237
    • Griffiths, M.1
  • 21
    • 0006049237 scopus 로고    scopus 로고
    • Video games: The good news
    • Griffiths M. Video games: The good news. Education and Health 15 1 (1997) 10-12
    • (1997) Education and Health , vol.15 , Issue.1 , pp. 10-12
    • Griffiths, M.1
  • 22
    • 0032043249 scopus 로고    scopus 로고
    • Dependence on computer games by adolescents
    • Griffiths M.D., and Hunt N. Dependence on computer games by adolescents. Psychological Reports 82 2 (1998) 475-480
    • (1998) Psychological Reports , vol.82 , Issue.2 , pp. 475-480
    • Griffiths, M.D.1    Hunt, N.2
  • 23
    • 33749559251 scopus 로고    scopus 로고
    • Frequent computer-related activities increase the risk for neck-shoulder and low back pain in adolescents
    • Hakala P.T., Rimpelä A., Saarni L., and Salminen J.J. Frequent computer-related activities increase the risk for neck-shoulder and low back pain in adolescents. European Jounal of Public Health 16 (2006) 536-541
    • (2006) European Jounal of Public Health , vol.16 , pp. 536-541
    • Hakala, P.T.1    Rimpelä, A.2    Saarni, L.3    Salminen, J.J.4
  • 24
    • 0024909107 scopus 로고
    • A dynamic model of stress and sustained attention
    • Hancock P.A., and Warm J.S. A dynamic model of stress and sustained attention. Human Factors 31 (1989) 519-537
    • (1989) Human Factors , vol.31 , pp. 519-537
    • Hancock, P.A.1    Warm, J.S.2
  • 26
    • 0032425030 scopus 로고    scopus 로고
    • The influence of museum exhibit on immersion and psychological flow
    • Harvey M.L., Loomis R.J., Bell P.A., and Marino M. The influence of museum exhibit on immersion and psychological flow. Environment and Behavior 30 5 (1998) 601-627
    • (1998) Environment and Behavior , vol.30 , Issue.5 , pp. 601-627
    • Harvey, M.L.1    Loomis, R.J.2    Bell, P.A.3    Marino, M.4
  • 27
    • 0034816805 scopus 로고    scopus 로고
    • Computer usage and its relationship with adolescent lifestyle in Hong Kong
    • Ho S.M.Y., and Lee T.M.C. Computer usage and its relationship with adolescent lifestyle in Hong Kong. Journal of Adolescent Health 29 (2001) 258-266
    • (2001) Journal of Adolescent Health , vol.29 , pp. 258-266
    • Ho, S.M.Y.1    Lee, T.M.C.2
  • 28
    • 0035986388 scopus 로고    scopus 로고
    • The association between children's computer use and musculoskeletal discomfort
    • Jacobs K., and Baker N.A. The association between children's computer use and musculoskeletal discomfort. Work 18 (2002) 221-226
    • (2002) Work , vol.18 , pp. 221-226
    • Jacobs, K.1    Baker, N.A.2
  • 30
    • 23044497545 scopus 로고    scopus 로고
    • Use of information and communication technology and prevalence of overweight and obesity among adolescents
    • Kautiainen S., Koivusilta L., Lintonen T., Virtanen S.M., and Rimpelä A. Use of information and communication technology and prevalence of overweight and obesity among adolescents. Jounal of Obesity 29 (2005) 925-933
    • (2005) Jounal of Obesity , vol.29 , pp. 925-933
    • Kautiainen, S.1    Koivusilta, L.2    Lintonen, T.3    Virtanen, S.M.4    Rimpelä, A.5
  • 33
    • 0032172155 scopus 로고    scopus 로고
    • Internet paradox. A social technology that reduces social involvement and psychological well-being?
    • Kraut R., Patterson M., Lundmark V., Kiesler S., Mukopadhyay T., and Scherlis W. Internet paradox. A social technology that reduces social involvement and psychological well-being?. American Psychologist 53 9 (1998) 1017-1031
    • (1998) American Psychologist , vol.53 , Issue.9 , pp. 1017-1031
    • Kraut, R.1    Patterson, M.2    Lundmark, V.3    Kiesler, S.4    Mukopadhyay, T.5    Scherlis, W.6
  • 34
    • 0037915933 scopus 로고
    • Television as escape: Subjective experience before an evening of heavy viewing
    • Kubey R.W., and Csikszentmihalyi M. Television as escape: Subjective experience before an evening of heavy viewing. Communication Reports 3 2 (1990) 92-100
    • (1990) Communication Reports , vol.3 , Issue.2 , pp. 92-100
    • Kubey, R.W.1    Csikszentmihalyi, M.2
  • 35
    • 0035638209 scopus 로고    scopus 로고
    • Internet usage and collegiate academic performance decrements: Early findings
    • Kubey R.W., Lavin M.J., and Barrows J.R. Internet usage and collegiate academic performance decrements: Early findings. Journal of Communication 51 2 (2001) 366-382
    • (2001) Journal of Communication , vol.51 , Issue.2 , pp. 366-382
    • Kubey, R.W.1    Lavin, M.J.2    Barrows, J.R.3
  • 36
    • 0036851603 scopus 로고    scopus 로고
    • The role of emotionality and self-regulation in the appraisal - coping process: Tests of direct and moderating effects
    • Lengua L.J., and Long A.C. The role of emotionality and self-regulation in the appraisal - coping process: Tests of direct and moderating effects. Journal of Applied Developmental Psychology 23 4 (2002) 471-493
    • (2002) Journal of Applied Developmental Psychology , vol.23 , Issue.4 , pp. 471-493
    • Lengua, L.J.1    Long, A.C.2
  • 37
    • 4644365350 scopus 로고    scopus 로고
    • Sex differences in video game play: A communication-based explanation
    • Lucas K., and Sherry J.L. Sex differences in video game play: A communication-based explanation. Communication Research 31 5 (2004) 499-523
    • (2004) Communication Research , vol.31 , Issue.5 , pp. 499-523
    • Lucas, K.1    Sherry, J.L.2
  • 38
    • 0035374262 scopus 로고    scopus 로고
    • Social relationships and Internet use among adolescents in Israel
    • Mesch G.S. Social relationships and Internet use among adolescents in Israel. Social Science Quarterly 82 2 (2001) 329-339
    • (2001) Social Science Quarterly , vol.82 , Issue.2 , pp. 329-339
    • Mesch, G.S.1
  • 39
    • 30744466260 scopus 로고    scopus 로고
    • Jyväskylä University Printing House, Jyvaskyla, Finland
    • Mustonen A. Media violence and its audience (1997), Jyväskylä University Printing House, Jyvaskyla, Finland
    • (1997) Media violence and its audience
    • Mustonen, A.1
  • 41
    • 0032339809 scopus 로고    scopus 로고
    • Family lifestyles and media use patterns. An analysis of domestic media among Flemish, French, Italian and Swedish children and teenagers
    • Pasquier D., Buzzi C., d'Haenens L., and Sjöberg U. Family lifestyles and media use patterns. An analysis of domestic media among Flemish, French, Italian and Swedish children and teenagers. European Journal of Communication 13 4 (1998) 503-519
    • (1998) European Journal of Communication , vol.13 , Issue.4 , pp. 503-519
    • Pasquier, D.1    Buzzi, C.2    d'Haenens, L.3    Sjöberg, U.4
  • 42
    • 84986358765 scopus 로고
    • Involvement with local television news. Cognitive and emotional dimension
    • Perse E.M. Involvement with local television news. Cognitive and emotional dimension. Human Communication Research 16 (1990) 556-581
    • (1990) Human Communication Research , vol.16 , pp. 556-581
    • Perse, E.M.1
  • 43
    • 0039196751 scopus 로고
    • Predicting attention to local television news: Need for cognition and motives for viewing
    • Perse E.M. Predicting attention to local television news: Need for cognition and motives for viewing. Communication Reports 5 (1992) 40-49
    • (1992) Communication Reports , vol.5 , pp. 40-49
    • Perse, E.M.1
  • 44
    • 0000658637 scopus 로고    scopus 로고
    • The utility of home computer and media use: Implications of multimedia and connectivity
    • Perse E.M., and Dunn D.G. The utility of home computer and media use: Implications of multimedia and connectivity. Journal of Broadcasting & Electronic Media 42 4 (1998) 435-457
    • (1998) Journal of Broadcasting & Electronic Media , vol.42 , Issue.4 , pp. 435-457
    • Perse, E.M.1    Dunn, D.G.2
  • 45
    • 0029619276 scopus 로고
    • Home video game playing in schoolchildren: A study of incidence and patterns of play
    • Phillips C.A., Rolls S., Rouse A., and Griffiths M.D. Home video game playing in schoolchildren: A study of incidence and patterns of play. Journal of Adolescence 18 (1995) 687-691
    • (1995) Journal of Adolescence , vol.18 , pp. 687-691
    • Phillips, C.A.1    Rolls, S.2    Rouse, A.3    Griffiths, M.D.4
  • 47
    • 71049140990 scopus 로고    scopus 로고
    • Use of information and communication technology (ICT) and adolescents' perceived health: The role of sleeping habits and waking-time tiredness
    • Punamäki R.-L., Wallenius M., Nygård C.-H., Saarni L., and Rimpelä A. Use of information and communication technology (ICT) and adolescents' perceived health: The role of sleeping habits and waking-time tiredness. Journal of Adolescence 29 (2007) 660-670
    • (2007) Journal of Adolescence , vol.29 , pp. 660-670
    • Punamäki, R.-L.1    Wallenius, M.2    Nygård, C.-H.3    Saarni, L.4    Rimpelä, A.5
  • 48
  • 49
    • 84965786248 scopus 로고
    • An examination of television viewing motivations
    • Rubin A.M. An examination of television viewing motivations. Communication Research 8 (1981) 141-165
    • (1981) Communication Research , vol.8 , pp. 141-165
    • Rubin, A.M.1
  • 50
    • 0002560260 scopus 로고
    • Television uses and gratifications: The interactions of viewing patterns and motivations
    • Rubin A.M. Television uses and gratifications: The interactions of viewing patterns and motivations. Journal of Broadcasting 27 (1983) 37-51
    • (1983) Journal of Broadcasting , vol.27 , pp. 37-51
    • Rubin, A.M.1
  • 51
    • 21144477050 scopus 로고
    • Audience activity and media use
    • Rubin A.M. Audience activity and media use. Communication Monographs 60 (1993) 98-103
    • (1993) Communication Monographs , vol.60 , pp. 98-103
    • Rubin, A.M.1
  • 52
    • 0001843880 scopus 로고
    • Media uses and effects: A uses-and-gratifications perspective
    • Bruant J., and Zillmann D. (Eds), Erlbaum, Hillsdale, NJ
    • Rubin A.M. Media uses and effects: A uses-and-gratifications perspective. In: Bruant J., and Zillmann D. (Eds). Media effects: Advances in theory and research (1994), Erlbaum, Hillsdale, NJ 417-436
    • (1994) Media effects: Advances in theory and research , pp. 417-436
    • Rubin, A.M.1
  • 54
    • 84986384831 scopus 로고
    • Loneliness, parasocial interaction, and local television news viewing
    • Rubin A.M., Perse E.M., and Powell R.A. Loneliness, parasocial interaction, and local television news viewing. Human Communication Research 12 (1985) 155-180
    • (1985) Human Communication Research , vol.12 , pp. 155-180
    • Rubin, A.M.1    Perse, E.M.2    Powell, R.A.3
  • 55
    • 0034967326 scopus 로고    scopus 로고
    • Subjective daytime sleepiness and its predictors in Finnish adolescents in an interview study
    • Saarenpää-Heikkilä O., Laippala P., and Koivikko M. Subjective daytime sleepiness and its predictors in Finnish adolescents in an interview study. Acta Paedatrics 90 (2001) 552-557
    • (2001) Acta Paedatrics , vol.90 , pp. 552-557
    • Saarenpää-Heikkilä, O.1    Laippala, P.2    Koivikko, M.3
  • 56
    • 67349171568 scopus 로고    scopus 로고
    • Lapset tietokonepelien pelaajina (Computer game playing in childhood)
    • Salakoski T., Mustonen A., Sipari T., and Pulkkinen L. Lapset tietokonepelien pelaajina (Computer game playing in childhood). Psykologia 37 2 (2002) 128-137
    • (2002) Psykologia , vol.37 , Issue.2 , pp. 128-137
    • Salakoski, T.1    Mustonen, A.2    Sipari, T.3    Pulkkinen, L.4
  • 57
    • 84985078027 scopus 로고
    • Plying videogames: The electronic friend
    • Selnow G.W. Plying videogames: The electronic friend. Journal of Communication 34 (1984) 148-156
    • (1984) Journal of Communication , vol.34 , pp. 148-156
    • Selnow, G.W.1
  • 58
    • 0035599595 scopus 로고    scopus 로고
    • Communication context, and community: An exploration of print, broadcasting, and Internet influences
    • Shah D.V., McLeod J.M., and So-Hyang Y. Communication context, and community: An exploration of print, broadcasting, and Internet influences. Communication Research 28 4 (2001) 13-42
    • (2001) Communication Research , vol.28 , Issue.4 , pp. 13-42
    • Shah, D.V.1    McLeod, J.M.2    So-Hyang, Y.3
  • 59
    • 0035402241 scopus 로고    scopus 로고
    • The effects of violent games on aggression: A meta-analysis
    • Sherry J.L. The effects of violent games on aggression: A meta-analysis. Human Communication Research 27 3 (2001) 409-431
    • (2001) Human Communication Research , vol.27 , Issue.3 , pp. 409-431
    • Sherry, J.L.1
  • 62
    • 0033838984 scopus 로고    scopus 로고
    • Psychosocial factors affecting psychosomatic symptoms in Japanese schoolchildren
    • Tanaka H., Tamai H., Terashima S., Takenaka Y., and Tanaka T. Psychosocial factors affecting psychosomatic symptoms in Japanese schoolchildren. Pediatrics International 42 (2000) 354-358
    • (2000) Pediatrics International , vol.42 , pp. 354-358
    • Tanaka, H.1    Tamai, H.2    Terashima, S.3    Takenaka, Y.4    Tanaka, T.5
  • 66
    • 0031173071 scopus 로고    scopus 로고
    • Children and videogames: Leisure activities, aggression, social integration, and school performance
    • van Schie E.G.M., and Wiegman O. Children and videogames: Leisure activities, aggression, social integration, and school performance. Journal of Applied Social Psychology 27 13 (1997) 1175-1194
    • (1997) Journal of Applied Social Psychology , vol.27 , Issue.13 , pp. 1175-1194
    • van Schie, E.G.M.1    Wiegman, O.2
  • 68
    • 0003667133 scopus 로고    scopus 로고
    • Retrieved August 20, 2004 from http://www.markle.org/downloadable_assets/cimcompendium.pdf http://www.markle.org/downloadable_assets/cimcomp_annotatedbiblio.pdf
    • Wartella E., O'Keefe B., and Scantlin R. Children and interactive media. A compendium of current research and directions for the future (2000, May). http://www.markle.org/downloadable_assets/cimcompendium.pdf Retrieved August 20, 2004 from http://www.markle.org/downloadable_assets/cimcompendium.pdf http://www.markle.org/downloadable_assets/cimcomp_annotatedbiblio.pdf
    • (2000) Children and interactive media. A compendium of current research and directions for the future
    • Wartella, E.1    O'Keefe, B.2    Scantlin, R.3
  • 69
    • 84937190115 scopus 로고    scopus 로고
    • Understanding computer game cultures. A situated approach
    • Yates S.J., and Littleton K. Understanding computer game cultures. A situated approach. Information, Communication & Society 2 4 (1999) 566-583
    • (1999) Information, Communication & Society , vol.2 , Issue.4 , pp. 566-583
    • Yates, S.J.1    Littleton, K.2
  • 70
    • 84965903526 scopus 로고
    • Mood management through communication choices
    • Zillmann D. Mood management through communication choices. American Behavioral Scientist 31 (1988) 327-340
    • (1988) American Behavioral Scientist , vol.31 , pp. 327-340
    • Zillmann, D.1
  • 71
    • 84986409075 scopus 로고
    • The effect of affective states on selective exposure to television entertainment fare
    • Zillmann D., Hezel R.T., and Medoff N.J. The effect of affective states on selective exposure to television entertainment fare. Journal of Applied Social Psychology 10 (1980) 323-339
    • (1980) Journal of Applied Social Psychology , vol.10 , pp. 323-339
    • Zillmann, D.1    Hezel, R.T.2    Medoff, N.J.3
  • 72
    • 0002573991 scopus 로고
    • Behavior and biology: Research on sensation seeking and reactions to the media
    • Donohew L., Sypher H.E., and Higgins E.T. (Eds), Erlbaum, Hillsdale, N.J.
    • Zuckerman M. Behavior and biology: Research on sensation seeking and reactions to the media. In: Donohew L., Sypher H.E., and Higgins E.T. (Eds). Communication, social cognition, and affect (1988), Erlbaum, Hillsdale, N.J. 173-194
    • (1988) Communication, social cognition, and affect , pp. 173-194
    • Zuckerman, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.