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Volumn 25, Issue 7, 2009, Pages 785-793

Prediction-based real-time resource provisioning for massively multiplayer online games

Author keywords

Distributed applications; Gaming; Modelling and prediction; Neural nets; Parallelism and concurrency; Real time

Indexed keywords

DISTRIBUTED APPLICATIONS; GAMING; MODELLING AND PREDICTION; NEURAL NETS; PARALLELISM AND CONCURRENCY; REAL TIME;

EID: 67349141467     PISSN: 0167739X     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.future.2008.11.002     Document Type: Article
Times cited : (54)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.