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Volumn , Issue , 2008, Pages 515-518

NEAT-o-Games: Novel mobile gaming versus modern sedentary lifestyle

Author keywords

Behavior modification; Human computer interaction; NEAT; Obesity intervention; Obesity prevention; Pervasive gaming; Physical activity; Serious gaming; Ubiquitous computing; Wearable sensors

Indexed keywords

BEHAVIOR MODIFICATION; NEAT; OBESITY INTERVENTION; OBESITY PREVENTION; PERVASIVE GAMING; PHYSICAL ACTIVITY; SERIOUS GAMING; WEARABLE SENSORS;

EID: 65449130094     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1409240.1409333     Document Type: Conference Paper
Times cited : (8)

References (9)
  • 1
    • 65449134809 scopus 로고    scopus 로고
    • National Institute of Health, Obesity Research http://www. obcsityresearch.nih.gov/index.htm
    • Obesity Research
  • 2
    • 0033534524 scopus 로고    scopus 로고
    • Role of Non-Exercise Activity Thermogenesis in resistance to fat gain in humans
    • Levine, J.A., Eberhardt, N.L., and Jensen, M.D. "Role of Non-Exercise Activity Thermogenesis in resistance to fat gain in humans", Science 283 (1999), 212-214.
    • (1999) Science , vol.283 , pp. 212-214
    • Levine, J.A.1    Eberhardt, N.L.2    Jensen, M.D.3
  • 4
    • 35348857388 scopus 로고    scopus 로고
    • Games, User Interface and Performing Arts: International Survey on the Dance Dance Revolution game
    • Hoysniemi J. "Games, User Interface and Performing Arts: International Survey on the Dance Dance Revolution game", ACM Computers in Entertainment 4, 2 2006, No. 8.
    • (2006) ACM Computers in Entertainment , vol.4 , Issue.8 , pp. 2
    • Hoysniemi, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.