-
1
-
-
33644488523
-
Interactive motion generation from examples
-
Proceedings of ACM SIGGRAPH 2002, ACM SIGGRAPH
-
ARIKAN, O., AND FORSYTHE, D. 2002. Interactive motion generation from examples. In Proceedings of ACM SIGGRAPH 2002, Annual Conference Series, ACM SIGGRAPH.
-
(2002)
Annual Conference Series
-
-
ARIKAN, O.1
FORSYTHE, D.2
-
3
-
-
0034447388
-
-
BRAND, M., AND HERTZMANN, A. 2000. Style machines. In Proceedings of ACM SIGGRAPH 2000, Annual Conference Series, ACM SIGGRAPH, 183-192.
-
BRAND, M., AND HERTZMANN, A. 2000. Style machines. In Proceedings of ACM SIGGRAPH 2000, Annual Conference Series, ACM SIGGRAPH, 183-192.
-
-
-
-
4
-
-
0030367839
-
Knowledge-driven, interactive animation of human running
-
Canadian Human-Computer Communications Society
-
BRUDERLIN, A., AND CALVERT, T. 1996. Knowledge-driven, interactive animation of human running. In Graphics Interface, Canadian Human-Computer Communications Society, 213-221.
-
(1996)
Graphics Interface
, pp. 213-221
-
-
BRUDERLIN, A.1
CALVERT, T.2
-
5
-
-
0029203484
-
-
BRUDERLIN, A., AND WILLIAMS, L. 1995. Motion signal processing. In Proceedings of ACM SIGGRAPH 95, Annual Conference Series, ACM SIGGRAPH, 97-104.
-
BRUDERLIN, A., AND WILLIAMS, L. 1995. Motion signal processing. In Proceedings of ACM SIGGRAPH 95, Annual Conference Series, ACM SIGGRAPH, 97-104.
-
-
-
-
6
-
-
84904109966
-
-
FALOUTSOS, P., VAN DE PANNE, M., AND TERZOPOULOS, D. 2001. Composable controllers for physics-based character animation. In Proceedings of ACM SIG- GRAPH 2001, Annual Conference Series, ACM SIGGRAPH, 251-260.
-
FALOUTSOS, P., VAN DE PANNE, M., AND TERZOPOULOS, D. 2001. Composable controllers for physics-based character animation. In Proceedings of ACM SIG- GRAPH 2001, Annual Conference Series, ACM SIGGRAPH, 251-260.
-
-
-
-
7
-
-
0035270032
-
Learning variable-length markov models of behavior
-
GALATA, A., JOGNSON, N., AND HOGG, D. 2001. Learning variable-length markov models of behavior. Computer Vision and Image Understanding Journal 81, 3, 398-413.
-
(2001)
Computer Vision and Image Understanding Journal
, vol.81
, Issue.3
, pp. 398-413
-
-
GALATA, A.1
JOGNSON, N.2
HOGG, D.3
-
8
-
-
84899999346
-
-
GLEICHER, M. 1998. Retargeting motion to new characters. In Proceedings Of ACM SIGGRAPH 98, Annual Conference Series, ACM SIGGRAPH, 33-42.
-
GLEICHER, M. 1998. Retargeting motion to new characters. In Proceedings Of ACM SIGGRAPH 98, Annual Conference Series, ACM SIGGRAPH, 33-42.
-
-
-
-
10
-
-
0029202234
-
-
HODGINS, J. K., WOOTEN, W. L., BROGAN, D. C., AND O'BRIEN, J. F. 1995. Animating human athletics. In Proceedings of ACM SIGGRAPH 95, Annual Conference Series, ACM SIGGRAPH, 71-78.
-
HODGINS, J. K., WOOTEN, W. L., BROGAN, D. C., AND O'BRIEN, J. F. 1995. Animating human athletics. In Proceedings of ACM SIGGRAPH 95, Annual Conference Series, ACM SIGGRAPH, 71-78.
-
-
-
-
11
-
-
0242414263
-
Footskate cleanup for motion capture editing
-
Tech. rep, University of Wisconsin, Madison
-
KOVAR, L., GLEICHER, M., AND SCHREINER, J. 2002. Footskate cleanup for motion capture editing. Tech. rep., University of Wisconsin, Madison.
-
(2002)
-
-
KOVAR, L.1
GLEICHER, M.2
SCHREINER, J.3
-
13
-
-
84923591705
-
-
LEE, J., AND SHIN, S. Y. 1999. A hierarchical approach to interactive motion editing for human-like figures. In Proceedings of ACM SIGGRAPH 99, Annual Conference Series, ACM SIGGRAPH, 39-48.
-
LEE, J., AND SHIN, S. Y. 1999. A hierarchical approach to interactive motion editing for human-like figures. In Proceedings of ACM SIGGRAPH 99, Annual Conference Series, ACM SIGGRAPH, 39-48.
-
-
-
-
14
-
-
33644490986
-
-
LEE, J., CHAI, J., REITSMA, P. S. A., HODGINS, J. K., AND POLLARD, N. S. 2002. Interactive control of avatars animated with human motion data. In Proceedings of ACM SIGGRAPH 2002, Annual Conference Series, ACM SIGGRAPH.
-
LEE, J., CHAI, J., REITSMA, P. S. A., HODGINS, J. K., AND POLLARD, N. S. 2002. Interactive control of avatars animated with human motion data. In Proceedings of ACM SIGGRAPH 2002, Annual Conference Series, ACM SIGGRAPH.
-
-
-
-
16
-
-
77953859307
-
Motion texture: A two-level statistical model for character motion synthesis
-
Proceedings of ACM SIGGRAPH 2002, ACM SIGGRAPH
-
LI, Y., WANG, T., AND SHUM, H.-Y. 2002. Motion texture: A two-level statistical model for character motion synthesis. In Proceedings of ACM SIGGRAPH 2002, Annual Conference Series, ACM SIGGRAPH.
-
(2002)
Annual Conference Series
-
-
LI, Y.1
WANG, T.2
SHUM, H.-Y.3
-
17
-
-
0013251663
-
Data driven motion transitions for interactive games
-
Short Presentations
-
MIZUGUCHI, M., BUCHANAN, J., AND CALVERT, T. 2001. Data driven motion transitions for interactive games. In Eurographics 2001 Short Presentations.
-
(2001)
Eurographics
, pp. 2001
-
-
MIZUGUCHI, M.1
BUCHANAN, J.2
CALVERT, T.3
-
18
-
-
84962171721
-
Realistic synthesis of novel human movements from a database of motion capture examples
-
IEEE Computer Society
-
MOLINA-TANCO, L., AND HILTON, A. 2000. Realistic synthesis of novel human movements from a database of motion capture examples. In Proceedings of the Workshop on Human Motion, IEEE Computer Society, 137-142.
-
(2000)
Proceedings of the Workshop on Human Motion
, pp. 137-142
-
-
MOLINA-TANCO, L.1
HILTON, A.2
-
19
-
-
0001927843
-
Computer animation of human walking: A survey
-
Published under the name Marie-Paule Cani-Gascuel
-
MULTON, F., FRANCE, L., CANI, M.-P., AND DEBUNNE, G. 1999. Computer animation of human walking: a survey. The Journal of Visualization and Computer Animation 10, 39-54. Published under the name Marie-Paule Cani-Gascuel.
-
(1999)
The Journal of Visualization and Computer Animation 10
, pp. 39-54
-
-
MULTON, F.1
FRANCE, L.2
CANI, M.-P.3
DEBUNNE, G.4
-
20
-
-
0030422313
-
Improv: A system for scripting interactive actors in virtual worlds
-
ACM SIG- GRAPH
-
PERLIN, K., AND GOLDBERG, A. 1996. Improv: A system for scripting interactive actors in virtual worlds. In Proceedings of ACM SIGGRAPH 96, ACM SIG- GRAPH, 205-216.
-
(1996)
Proceedings of ACM SIGGRAPH 96
, pp. 205-216
-
-
PERLIN, K.1
GOLDBERG, A.2
-
21
-
-
0029275480
-
-
PERLIN, K. 1995. Real time responsive animation with personality. IEEE Transactions on Visualization and Computer Graphics 1, 1 (Mar.), 5-15.
-
PERLIN, K. 1995. Real time responsive animation with personality. IEEE Transactions on Visualization and Computer Graphics 1, 1 (Mar.), 5-15.
-
-
-
-
23
-
-
77953820033
-
Motion capture assisted animation: Texturing and synthesis
-
Proceedings of ACM SIGGRAPH 2002, ACM SIGGRAPH
-
PULLEN, K., AND BREGLER, C. 2002. Motion capture assisted animation: Texturing and synthesis. In Proceedings of ACM SIGGRAPH 2002, Annual Conference Series, ACM SIGGRAPH.
-
(2002)
Annual Conference Series
-
-
PULLEN, K.1
BREGLER, C.2
-
24
-
-
85032435485
-
-
ROSE, C., GUENTER, B., BODENHEIMER, B., AND COHEN, M. F. 1996. Efficient generation of motion transitions using spacetime constraints. In Proceedings of ACM SIGGRAPH 1996, Annual Conference Series, ACM SIGGRAPH, 147-154.
-
ROSE, C., GUENTER, B., BODENHEIMER, B., AND COHEN, M. F. 1996. Efficient generation of motion transitions using spacetime constraints. In Proceedings of ACM SIGGRAPH 1996, Annual Conference Series, ACM SIGGRAPH, 147-154.
-
-
-
-
25
-
-
0032162438
-
Verbs and adverbs: Multidimensional motion interpolation
-
ROSE, C., COHEN, M., AND BODENHEIMER, B. 1998. Verbs and adverbs: Multidimensional motion interpolation. IEEE Computer Graphics and Application 18, 5, 32-40.
-
(1998)
IEEE Computer Graphics and Application
, vol.18
, Issue.5
, pp. 32-40
-
-
ROSE, C.1
COHEN, M.2
BODENHEIMER, B.3
-
26
-
-
0034449452
-
-
SCHÖOL, A., SZELISKI, R., SALESIN, D., AND ESSA, I. 2000. Video textures. In Proceedings of ACM SIGGRAPH 2000, Annual Conference Series, ACM SIG- GRAPH, 489-498.
-
SCHÖOL, A., SZELISKI, R., SALESIN, D., AND ESSA, I. 2000. Video textures. In Proceedings of ACM SIGGRAPH 2000, Annual Conference Series, ACM SIG- GRAPH, 489-498.
-
-
-
-
27
-
-
84907008309
-
-
SUN, H. C, AND METAXAS, D. N. 2001. Automating gait animation. In Proceedings of ACM SIGGRAPH 2001, Annual Conference Series, ACM SIGGRAPH, 261-270.
-
SUN, H. C, AND METAXAS, D. N. 2001. Automating gait animation. In Proceedings of ACM SIGGRAPH 2001, Annual Conference Series, ACM SIGGRAPH, 261-270.
-
-
-
-
28
-
-
0013182048
-
The quest for pure motion capture
-
December
-
WASHBURN, D. 2001. The quest for pure motion capture. Game Developer (December).
-
(2001)
Game Developer
-
-
WASHBURN, D.1
-
29
-
-
0031269610
-
Interpolation synthesis of articulated figure motion
-
WILEY, D., AND HAHN, J. 1997. Interpolation synthesis of articulated figure motion. IEEE Computer Graphics and Application 17, 6, 39-45.
-
(1997)
IEEE Computer Graphics and Application
, vol.17
, Issue.6
, pp. 39-45
-
-
WILEY, D.1
HAHN, J.2
-
30
-
-
0029206390
-
-
WITKIN, A., AND POPOVIĆ, Z. 1995. Motion warping. In Proceedings of ACM SIGGRAPH 95, Annual Conference Series, ACM SIGGRAPH, 105-108.
-
WITKIN, A., AND POPOVIĆ, Z. 1995. Motion warping. In Proceedings of ACM SIGGRAPH 95, Annual Conference Series, ACM SIGGRAPH, 105-108.
-
-
-
|