-
1
-
-
62949190602
-
-
New York, NY: American Go Association
-
Baker, K. The Way to Go. New York, NY: American Go Association, 1986.
-
(1986)
The Way to Go
-
-
Baker, K.1
-
3
-
-
0035479281
-
Computer Go: An AI Oriented Survey
-
Bouzy, B., and Cazenave, T. Computer Go: an AI Oriented Survey. Artificial Intelligence, 132(1):39-103, 2001.
-
(2001)
Artificial Intelligence
, vol.132
, Issue.1
, pp. 39-103
-
-
Bouzy, B.1
Cazenave, T.2
-
5
-
-
38049037928
-
Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search
-
Springer
-
Coulom, R. Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search. Lecture Notes in Computer Science, Vol. 4630, 72-83, Springer, 2007.
-
(2007)
Lecture Notes in Computer Science
, vol.4630
, pp. 72-83
-
-
Coulom, R.1
-
6
-
-
62949158710
-
-
Tokyo, Japan: The Ishi Press
-
Davies, J. Life and Death. Tokyo, Japan: The Ishi Press, 1975.
-
(1975)
Life and Death
-
-
Davies, J.1
-
10
-
-
34250659969
-
Modification of UCT with Patterns in Monte-Carlo Go
-
Technical Report 6062, INRIA
-
Gelly, S., Wang, Y, Munos, R., and Teytaud, O. Modification of UCT with Patterns in Monte-Carlo Go. Technical Report 6062, INRIA.
-
-
-
Gelly, S.1
Wang, Y.2
Munos, R.3
Teytaud, O.4
-
12
-
-
62949158183
-
-
2nd ed. Sheboygan, WI: Good Move Press
-
Kim, J. and Jeong, S. Learn to Play Go, Vol. 1, 2nd ed. Sheboygan, WI: Good Move Press, 1997.
-
(1997)
Learn to Play Go
, vol.1
-
-
Kim, J.1
Jeong, S.2
-
13
-
-
62949102211
-
-
2nd ed. Denver, CO: Good Move Press
-
Kim, J. and Jeong, S. Learn to Play Go, Vol. 2, 2nd ed. Denver, CO: Good Move Press, 1998.
-
(1998)
Learn to Play Go
, vol.2
-
-
Kim, J.1
Jeong, S.2
-
15
-
-
27144510312
-
Evolving Neural Networks for the Capture Game
-
Port Elizabeth, South Africa
-
Konidaris, G., Shell, D., and Oren, N. Evolving Neural Networks for the Capture Game. In Proceedings of the SAICSIT Postgraduate Symposium (Port Elizabeth, South Africa), 2002.
-
(2002)
Proceedings of the SAICSIT Postgraduate Symposium
-
-
Konidaris, G.1
Shell, D.2
Oren, N.3
-
18
-
-
27144431916
-
Coevolution of Neural Go Players in a Cultural Environment
-
Mayer, H. and Maier, P. Coevolution of Neural Go Players in a Cultural Environment. IEEE Congress on Evolutionary Computation, Vol. 2, 1017-1024, 2005.
-
(2005)
IEEE Congress on Evolutionary Computation
, vol.2
, pp. 1017-1024
-
-
Mayer, H.1
Maier, P.2
-
19
-
-
34547257814
-
The N-Strikes-Out Algorithm: A Steady-State Algorithm for Coevolution
-
Miconi, T. and Channon, A. The N-Strikes-Out Algorithm: A Steady-State Algorithm for Coevolution. IEEE Congress on Evolutionary Computation, 1639-1646, 2006.
-
(2006)
IEEE Congress on Evolutionary Computation
, vol.1639-1646
-
-
Miconi, T.1
Channon, A.2
-
20
-
-
0036149616
-
Computer Go
-
Müller, M. Computer Go. Artificial Intelligence, 134 (1-2):145-179, 2002.
-
(2002)
Artificial Intelligence
, vol.134
, Issue.1-2
, pp. 145-179
-
-
Müller, M.1
-
21
-
-
34249979777
-
Optimizing GoTools' Search Heuristics Using Genetic Algorithms
-
Pratola, M. and Wolf, T. Optimizing GoTools' Search Heuristics Using Genetic Algorithms. ICGA Journal, Vol. 26, 28-48, 2003.
-
(2003)
ICGA Journal
, vol.26
, pp. 28-48
-
-
Pratola, M.1
Wolf, T.2
-
24
-
-
62949098649
-
Evolving an Evaluation Function to Play Go
-
Technical report, Ecole Polytechnique, 2000
-
Rutquist, P. Evolving an Evaluation Function to Play Go. Technical report, Ecole Polytechnique, 2000.
-
-
-
Rutquist, P.1
-
27
-
-
0013178974
-
Empirical Studies of the Genetic Algorithms with Non-coding Segments
-
Wu, A. and Lindsay, R. Empirical Studies of the Genetic Algorithms with Non-coding Segments. Evolutionary Computation, Vol. 3, Issue 2, 121-147, 1995.
-
(1995)
Evolutionary Computation
, vol.3
, Issue.2
, pp. 121-147
-
-
Wu, A.1
Lindsay, R.2
|