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Volumn , Issue , 2008, Pages 3-9

River and coastal action in automatic terrain generation

Author keywords

3D graphics; Procedural modeling; Terrain

Indexed keywords

3D GRAPHICS; COASTAL CLIFFS; EXISTING METHODS; GENERATION TOOLS; PROCEDURAL MODELING; RIVER DELTAS; TERRAIN;

EID: 62649138234     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (8)

References (13)
  • 3
    • 0442309260 scopus 로고    scopus 로고
    • An erosion model based on velocity fields for the visual simulation of mountain scenery
    • N. Chiba, K. Muraoka, and K. Fujita. "An erosion model based on velocity fields for the visual simulation of mountain scenery." Journal of Visualization and Computer Animation, 9:185-194, 1998.
    • (1998) Journal of Visualization and Computer Animation , vol.9 , pp. 185-194
    • Chiba, N.1    Muraoka, K.2    Fujita, K.3
  • 5
    • 0024061954 scopus 로고
    • Terrain simulation using a model of stream erosion
    • A. Kelley, M. Malin, and G. Nielson. "Terrain simulation using a model of stream erosion." Computer Graphics, 22(4):363-268, 1988.
    • (1988) Computer Graphics , vol.22 , Issue.4 , pp. 363-268
    • Kelley, A.1    Malin, M.2    Nielson, G.3
  • 9
    • 85027716376 scopus 로고
    • The synthesis and rendering of eroded fractal terrains
    • F. Musgrave, C. Kolb, and R. Mace. "The synthesis and rendering of eroded fractal terrains." Computer Graphics, 23(3):41-50, 1989.
    • (1989) Computer Graphics , vol.23 , Issue.3 , pp. 41-50
    • Musgrave, F.1    Kolb, C.2    Mace, R.3
  • 10
    • 0031367739 scopus 로고    scopus 로고
    • Computer generation of eroded valley and mountain terrains
    • K. Nagashima. "Computer generation of eroded valley and mountain terrains." The Visual Computer, 13:456-464, 1997.
    • (1997) The Visual Computer , vol.13 , pp. 456-464
    • Nagashima, K.1
  • 12
    • 0022095751 scopus 로고
    • An image synthesizer
    • K. Perlin. "An image synthesizer." In ACM SIGGRAPH, pages 287-296, 1985.
    • (1985) In ACM SIGGRAPH , pp. 287-296
    • Perlin, K.1
  • 13
    • 84989525531 scopus 로고
    • Landscapes synthesis achieved through erosion and deposition process simulation
    • P. Roudier. B. Peroche, and M. Perrin. Landscapes synthesis achieved through erosion and deposition process simulation." Computer Graphics Forum, 12(3):375-383, 1993.
    • (1993) Computer Graphics Forum , vol.12 , Issue.3 , pp. 375-383
    • Roudier, P.1    Peroche, B.2    Perrin, M.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.