-
2
-
-
84873381796
-
Making learning fun: Quest Atlantis, a game without guns
-
in press
-
Barab, S. A., Thomas, M., Dodge, T., Carteaux, R., & Tuzun, H. (in press). Making learning fun: Quest Atlantis, a game without guns. Educational Technology Research and Development.
-
Educational Technology Research and Development
-
-
Barab, S.A.1
Thomas, M.2
Dodge, T.3
Carteaux, R.4
Tuzun, H.5
-
6
-
-
33747118301
-
Design-based research strategies for studying situated learning in a multi-user virtual environment
-
Y. B. Kafai, W. A. Sandoval, N. Enyedy, A. S. Nixon & F.Herrera (Eds.), Mahwah, NJ: Lawrence Erlbaum Associates
-
Dede, C., Nelson, B., Ketelhut, D. J., Clarke, J., & Bowman, C. (2004). Design-based research strategies for studying situated learning in a multi-user virtual environment. In Y. B. Kafai, W. A. Sandoval, N. Enyedy, A. S. Nixon & F.Herrera (Eds.), Proceedings of the Sixth International Conference of the Learning Sciences. Mahwah, NJ: Lawrence Erlbaum Associates.
-
(2004)
Proceedings of the Sixth International Conference of the Learning Sciences
-
-
Dede, C.1
Nelson, B.2
Ketelhut, D.J.3
Clarke, J.4
Bowman, C.5
-
7
-
-
77949442638
-
-
(July), Paper to be presented at the biannual conference of Computer Supported Collaborative Learning, New Brunswick, NJ
-
Fields, D. A. & Kafai, Y. B. (2007, July). Tracing Insider Knowledge Across Time and Spaces: A Connective Ethnography in a Teen Online Game World. Paper to be presented at the biannual conference of Computer Supported Collaborative Learning, New Brunswick, NJ.
-
(2007)
Tracing Insider Knowledge Across Time and Spaces: A Connective Ethnography in A Teen Online Game World
-
-
Fields, D.A.1
Kafai, Y.B.2
-
9
-
-
77949425793
-
Cheating the system?
-
Retrieved February 27, 2007
-
GrriesYEA (2003). Cheating the System? The Whyville Times. Retrieved February 27, 2007, http://h.whyville.net/smmk/whytimes/article?id=2494.
-
(2003)
The Whyville Times
-
-
Grries, Y.E.A.1
-
10
-
-
59849100331
-
Cheat sites!
-
Ickamcoy. Retrieved February 27, 2007
-
Ickamcoy. (2003). Cheat Sites! The Whyville Times. Retrieved February 27, 2007, http://d.whyville.net/smmk/whytimes/article?id=3247.
-
(2003)
The Whyville Times
-
-
-
11
-
-
84873329383
-
Synthetic play: Teen gaming together and apart in virtual worlds
-
(in press). Y. B. Kafai, C. Heeter, J. Denner, & J. Sun (Eds.), Cambridge, MA: MIT Press
-
Kafai, Y. B. (in press). Synthetic play: Teen gaming together and apart in virtual worlds. In Y. B. Kafai, C. Heeter, J. Denner, & J. Sun (Eds.), Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Games. Cambridge, MA: MIT Press.
-
Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Games
-
-
Kafai, Y.B.1
-
12
-
-
84873362712
-
Virtual playgrounds
-
(in press), T. Willoughby & E. Wood (Eds.), Oxford: Blackwell Publishing
-
Kafai, Y. B. & Giang, M. (in press). Virtual playgrounds. In T. Willoughby & E. Wood (Eds.), Children's Learning in a Digital World. Oxford: Blackwell Publishing.
-
Children's Learning in A Digital World
-
-
Kafai, Y.B.1
Giang, M.2
-
13
-
-
79957163368
-
Labelling in whyville
-
Retrieved February 27, 2007
-
Kemario (2005). Labelling in Whyville. The Whyville Times. Retrieved February 27, 2007, http://h.whyville.net/smmk/whytimes/article?id=5283.
-
(2005)
The Whyville Times
-
-
Kemario1
-
15
-
-
84873352635
-
A kinder heart
-
Retrieved February 27, 2007
-
LukeG (2002). A Kinder Heart, The Whyville Times. Retrieved February 27, 2007, http://h.whyville.net/smmk/whytimes/article?id=1643.
-
(2002)
The Whyville Times
-
-
Luke, G.1
-
16
-
-
84873401974
-
Scamming grandma scums!
-
oSTEPHo. Retrieved February 27, 2007
-
oSTEPHo (2002). Scamming Grandma Scums! The Whyville Times. Retrieved February 27, 2007, http://h.whyville.net/smmk/whytimes/article?id=2069.
-
(2002)
The Whyville Times
-
-
-
17
-
-
84873343616
-
Biddigurl's kelcie army
-
PixiBritt. Retrieved February 27, 2007
-
PixiBritt (2005). Biddigurl's Kelcie Army, The Whyville Times. Retrieved February 27, 2007, http://h.whyville.net/smmk/whytimes/article?id=5281
-
(2005)
The Whyville Times
-
-
-
20
-
-
35148879253
-
The mangle of play
-
Steinkuehler, C. (2006). The mangle of play. Games and Culture, 1(3), 199-213.
-
(2006)
Games and Culture
, vol.1
, Issue.3
, pp. 199-213
-
-
Steinkuehler, C.1
-
21
-
-
33748332818
-
Massively multiplayer online video gaming as participation in a discourse
-
Steinkuehler, C. A. (2006). Massively multiplayer online video gaming as participation in a discourse. Mind, Culture, and Activity, 13(1), 38-52.
-
(2006)
Mind, Culture, and Activity
, vol.13
, Issue.1
, pp. 38-52
-
-
Steinkuehler, C.A.1
-
22
-
-
84884333919
-
Fostering scientific habits of mind in the context of online play
-
S. A. Barab, K. E. Hay & D. T. Hickey (Eds.), Mahweh, NJ: Lawrence Erlbaum Associates
-
Steinkuehler, C. A., & Chmiel, M. (2006). Fostering scientific habits of mind in the context of online play. In S. A. Barab, K. E. Hay & D. T. Hickey (Eds.), Proceedings of the Seventh International Conference of the Learning Sciences (Vol. 2, pp. 723-729). Mahweh, NJ: Lawrence Erlbaum Associates.
-
(2006)
Proceedings of the Seventh International Conference of the Learning Sciences
, vol.2
, pp. 723-729
-
-
Steinkuehler, C.A.1
Chmiel, M.2
-
23
-
-
33645120000
-
"Whose game is this anyway?": Negotiating corporate ownership in a virtual world
-
F. Mäyrä (Ed.), Tampere: Tampere University Press
-
Taylor, T. L. (2002). "Whose game is this anyway?": Negotiating corporate ownership in a virtual world. In F. Mäyrä (Ed.), Computer Games and Digital Cultures Conference Proceedings. Tampere: Tampere University Press.
-
(2002)
Computer Games and Digital Cultures Conference Proceedings
-
-
Taylor, T.L.1
-
25
-
-
84873353532
-
Scam busters
-
Twigsy. Retrieved February 27, 2007
-
Twigsy (2002) Scam Busters, The Whyville Times. Retrieved February 27, 2007, http://h.whyville.net/smmk/whytimes/article?id=1359
-
(2002)
The Whyville Times
-
-
|