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Volumn , Issue , 2008, Pages 211-216

Games-based requirements engineering training: An initial experience report

Author keywords

[No Author keywords available]

Indexed keywords

GAME THEORY; REQUIREMENTS ENGINEERING;

EID: 58049172433     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/RE.2008.15     Document Type: Conference Paper
Times cited : (15)

References (13)
  • 1
    • 0002846126 scopus 로고
    • Available
    • The Standish Group, "The Chaos Report", 1994, Available: http://www.standishgroup.com.
    • (1994) The Chaos Report
  • 4
    • 84885167913 scopus 로고    scopus 로고
    • The Higher Education Academy Engineering Service Centre, Available
    • The Higher Education Academy Engineering Service Centre, "Deep and Surface Approaches to Learning", 2004, Available: http://www.engsc.ac.uk/ er/theory/learning.asp.
    • (2004) Deep and Surface Approaches to Learning
  • 13
    • 84955626594 scopus 로고    scopus 로고
    • Six Phases of Debriefing
    • February 2004, Available
    • S. Thiagarajan, "Six Phases of Debriefing", in Play for Performance: February 2004, Available: http://www.thiagi.com/pfp/IE4H/ february2004.html#toc.
    • Play for Performance
    • Thiagarajan, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.