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Volumn , Issue , 2008, Pages

Dual scattering approximation for fast multiple scattering in hair

Author keywords

Gpu algorithms; Hair rendering; Multiple scattering

Indexed keywords

CONSUMER GRAPHICS HARDWARES; GPU ALGORITHMS; HAIR COLORS; HAIR RENDERING; HUMAN HAIRS; LIGHT COLOREDS; MONTE-CARLO; NOVEL TECHNIQUES; ORDERS OF MAGNITUDES; PATH TRACINGS; PHOTON MAPPINGS; SCATTERING APPROXIMATIONS; SCATTERING EFFECTS; THEORETICAL MODELS; TIME AND SPACES;

EID: 57649084056     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (16)

References (17)
  • 1
    • 32244436089 scopus 로고    scopus 로고
    • A practical self-shadowing algorithm for interactive hair animation
    • BERTAILS, R, MÉNIER, C., AND CANI, M.-R 2005. A practical self-shadowing algorithm for interactive hair animation. In Graphics Interface, 71-78.
    • (2005) Graphics Interface , pp. 71-78
    • BERTAILS, R.1    MÉNIER, C.2    CANI, M.-R.3
  • 9
    • 42949085438 scopus 로고    scopus 로고
    • Simulating multiple scattering in hair using a photon mapping approach
    • SIGGRAPH 2006
    • MOON, J. T., AND MARSCHNER, S. R. 2006. Simulating multiple scattering in hair using a photon mapping approach. ACM Transactions on Graphics 25, 3, 1067-1074. SIGGRAPH 2006.
    • (2006) ACM Transactions on Graphics 25 , vol.3 , pp. 1067-1074
    • MOON, J.T.1    MARSCHNER, S.R.2
  • 14
    • 46749141735 scopus 로고    scopus 로고
    • Practical global illumination for hair rendering
    • YUKSEL, C., AKLEMAN, E., AND KEYSER, J. 2007. Practical global illumination for hair rendering. In Pacific Graphics 2007, 415-418.
    • (2007) Pacific Graphics 2007 , pp. 415-418
    • YUKSEL, C.1    AKLEMAN, E.2    KEYSER, J.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.