-
1
-
-
57349095800
-
-
Adelson E.H., 2000 Lightness Perception and Lightness Illusions. In The New Cognitive Neurosciences, 2nd ed., M, Gazzaniga, ed. Cambridge, MA: MIT Press.
-
Adelson E.H., 2000 Lightness Perception and Lightness Illusions. In The New Cognitive Neurosciences, 2nd ed., M, Gazzaniga, ed. Cambridge, MA: MIT Press.
-
-
-
-
3
-
-
27844590335
-
Winning Ways for your mathematical plays
-
Academic Press
-
Berlekamp, E.R., Conway, J.H. and Guy, R.K. 1982 Winning Ways for your mathematical plays, Volume 2: Games in particular, p669, Academic Press
-
(1982)
Games in particular, p669
, vol.2
-
-
Berlekamp, E.R.1
Conway, J.H.2
Guy, R.K.3
-
5
-
-
57349139238
-
-
Coming, M., Way, T., Papalaskari, M-A. and Nadi, N., 2008 Computer Science Workshops from the Villanova Magic School Science Camp. Poster presentation, to appear SIGCSE Technical Symposium (SIGCSE 2008), March.
-
Coming, M., Way, T., Papalaskari, M-A. and Nadi, N., 2008 "Computer Science Workshops from the Villanova Magic School Science Camp." Poster presentation, to appear SIGCSE Technical Symposium (SIGCSE 2008), March.
-
-
-
-
6
-
-
34548098028
-
Serious Fun in Computer Science
-
Curzon, P. 2007. Serious Fun in Computer Science. 12th Annual Conference on Innovation and Technology in Computer Science Education (Dundee, Scotland, June 2007), ITiCSE 2007, 261-265.
-
(2007)
12th Annual Conference on Innovation and Technology in Computer Science Education (Dundee, Scotland, June 2007), ITiCSE
, pp. 261-265
-
-
Curzon, P.1
-
9
-
-
0002764624
-
Mathematical Games
-
February
-
Gardner, M. 1987. Mathematical Games, Scientific American, 238 No2 pp 19-32 (February 1987)
-
(1987)
Scientific American
, vol.238
, Issue.NO2
, pp. 19-32
-
-
Gardner, M.1
-
10
-
-
0033534003
-
Induced motion at texture-defined motion boundaries
-
Johnston, A, Benton, C and McOwan, P. W. 1999 Induced motion at texture-defined motion boundaries, Proc. Royal Soc. Lond. B 266, pp 2441-2450.
-
(1999)
Proc. Royal Soc. Lond. B
, vol.266
, pp. 2441-2450
-
-
Johnston, A.1
Benton, C.2
McOwan, P.W.3
-
11
-
-
6344233747
-
Magic numbers approach to introducing binary number representation in CSO
-
Kruse, G., 2003. "Magic numbers approach to introducing binary number representation in CSO", ACM SIGCSE Bulletin 35(3), p.272.
-
(2003)
ACM SIGCSE Bulletin
, vol.35
, Issue.3
, pp. 272
-
-
Kruse, G.1
-
12
-
-
57349145614
-
-
online.com, The Best Online Magic Trick, Last accessed 18/1/2008
-
MagicTricksonline.com, The Best Online Magic Trick http://www.infodump. com/magic/cards/index.htm. Last accessed 18/1/2008.
-
MagicTricks
-
-
-
14
-
-
33644499929
-
A new Visualization Concept for Navigation Systems
-
User-Centered Interaction Paradigms for Universal Access in the Information Society, Springer
-
Narzt, W, Pomberger, G. Ferscha A, et al, 2004 "A new Visualization Concept for Navigation Systems" User-Centered Interaction Paradigms for Universal Access in the Information Society, Lecture Notes in Computer Science, 3196, 440-451, Springer.
-
(2004)
Lecture Notes in Computer Science
, vol.3196
, pp. 440-451
-
-
Narzt, W.1
Pomberger, G.2
Ferscha, A.3
-
16
-
-
57349102088
-
-
Penn and Teller, 1984, 'The Worlds Most Expensive Card Trick' http://www.metacafe.com/watch/153178/penn-teller/
-
Penn and Teller, 1984, 'The Worlds Most Expensive Card Trick' http://www.metacafe.com/watch/153178/penn-teller/
-
-
-
-
17
-
-
48749094363
-
-
Simonson, S. and Holm, T., 2003. Using a Card Trick to Teach Discrete Mathematics, Primus: Problems, Resources and Issues in Mathematics Undergraduate Studies, v.13, 248-269.
-
Simonson, S. and Holm, T., 2003. "Using a Card Trick to Teach Discrete Mathematics", Primus: Problems, Resources and Issues in Mathematics Undergraduate Studies, v.13, 248-269.
-
-
-
-
20
-
-
57349117402
-
Using Magic to Teach Computer Science. Workshop tutorial
-
Way, T. 2007 Using Magic to Teach Computer Science. Workshop tutorial, SIGCSE Technical Symposium.
-
(2007)
SIGCSE Technical Symposium
-
-
Way, T.1
|