-
1
-
-
0033689193
-
Eye-Hand Coordination with Force Feedback
-
Arsenault, R. and Ware, C. Eye-Hand Coordination with Force Feedback. In CHI 2000. pp. 408-414.
-
(2000)
CHI
, pp. 408-414
-
-
Arsenault, R.1
Ware, C.2
-
2
-
-
35048901482
-
Towards a Playful User Interface for Home Entertainment Systems
-
Block, F., Schmidt, A., Villar, N. and Gellersen, H.W. Towards a Playful User Interface for Home Entertainment Systems. In EUSAI 2004. pp. 207-217.
-
(2004)
EUSAI
, pp. 207-217
-
-
Block, F.1
Schmidt, A.2
Villar, N.3
Gellersen, H.W.4
-
3
-
-
35348818850
-
Direct-Touch vs. Mouse Input for Tabletop Displays
-
Forlines, C., Wigdor, D., Shen, C. and Balakrishnan, R. Direct-Touch vs. Mouse Input for Tabletop Displays. In CHI 2007. pp. 647-656.
-
(2007)
CHI
, pp. 647-656
-
-
Forlines, C.1
Wigdor, D.2
Shen, C.3
Balakrishnan, R.4
-
4
-
-
0037998926
-
Requirements for Photoware
-
Frohlich, D., Kuchinsky, A., Pering, C., Don, A. and Ariss, S. Requirements for Photoware. In CSCW 2002. pp. 166-175.
-
(2002)
CSCW
, pp. 166-175
-
-
Frohlich, D.1
Kuchinsky, A.2
Pering, C.3
Don, A.4
Ariss, S.5
-
5
-
-
57049125121
-
-
Gross, T., Fetter, M. and Liebsch, S. The cueTable Cooperative Multi-Touch Interactive Tabletop: Implementation and User Feedback. Technical Report # BUW-CSCW-2007-02, Bauhaus-University Weimar, Nov. 2007.
-
Gross, T., Fetter, M. and Liebsch, S. The cueTable Cooperative Multi-Touch Interactive Tabletop: Implementation and User Feedback. Technical Report # BUW-CSCW-2007-02, Bauhaus-University Weimar, Nov. 2007.
-
-
-
-
6
-
-
33745857568
-
-
Han, J.Y. Low-Cost Multi-Touch Sensing through Frustrated Total Internal Reflection. In UIST 2005. pp. 115-118.
-
Han, J.Y. Low-Cost Multi-Touch Sensing through Frustrated Total Internal Reflection. In UIST 2005. pp. 115-118.
-
-
-
-
7
-
-
84860387272
-
A Design Theme for Tangible Interaction: Embodied Facilitation
-
Hornecker, E. A Design Theme for Tangible Interaction: Embodied Facilitation. In ECSCW 2005. pp. 23-43.
-
(2005)
ECSCW
, pp. 23-43
-
-
Hornecker, E.1
-
8
-
-
33745861384
-
Getting a Grip on Tangible Interaction: A Framework on Physical Space and Social Interaction
-
Hornecker, E. and Buur, J. Getting a Grip on Tangible Interaction: A Framework on Physical Space and Social Interaction. In CHI 2006. pp. 437-446.
-
(2006)
CHI
, pp. 437-446
-
-
Hornecker, E.1
Buur, J.2
-
9
-
-
57049146888
-
-
MERL. MERL - DiamondTouch. http://www.merl.com/projects/DiamondTouch/, 2007. (Accessed 3/1/2008).
-
MERL. MERL - DiamondTouch. http://www.merl.com/projects/DiamondTouch/, 2007. (Accessed 3/1/2008).
-
-
-
-
10
-
-
34547192746
-
-
Piper, A.M., O'Brien, E., Ringel Morris, M. and Winograd, T. SIDES: A Cooperative Tabletop Computer Game for Social Skills Development. In Proceedings CSCW 2006. pp. 1-10.
-
Piper, A.M., O'Brien, E., Ringel Morris, M. and Winograd, T. SIDES: A Cooperative Tabletop Computer Game for Social Skills Development. In Proceedings CSCW 2006. pp. 1-10.
-
-
-
-
11
-
-
33749413485
-
Experiences with and Observations of Direct-Touch Tabletops
-
Ryall, K., Ringel Morris, M., Everitt, K., Forlines, C. and Shen, C. Experiences with and Observations of Direct-Touch Tabletops. In TABLETOP 2006. pp. 89-96.
-
(2006)
TABLETOP
, pp. 89-96
-
-
Ryall, K.1
Ringel Morris, M.2
Everitt, K.3
Forlines, C.4
Shen, C.5
-
12
-
-
21644470763
-
Territoriality in Collaborative Tabletop Workspaces
-
Scott, S.D., Carpendale, S.T. and Inkpen, K.M. Territoriality in Collaborative Tabletop Workspaces. In CSCW 2004. pp. 294-303.
-
(2004)
CSCW
, pp. 294-303
-
-
Scott, S.D.1
Carpendale, S.T.2
Inkpen, K.M.3
-
13
-
-
4544318250
-
-
Sugimoto, M., Hosoi, K. and Hashizume, H. Caretta: A System for Supporting Face-to-Face Collaboration by Integrating Personal and Shared Spaces. In CHI 2004. pp. 41-48.
-
Sugimoto, M., Hosoi, K. and Hashizume, H. Caretta: A System for Supporting Face-to-Face Collaboration by Integrating Personal and Shared Spaces. In CHI 2004. pp. 41-48.
-
-
-
-
14
-
-
34548247681
-
Multi-modal Multiplayer Tabletop Gaming
-
Aug
-
Tse, E., Greenberg, S., Shen, C. and Forlines, C. Multi-modal Multiplayer Tabletop Gaming. ACM Computers in Entertainment 5, 2 (Aug. 2007).
-
(2007)
ACM Computers in Entertainment
, vol.5
, pp. 2
-
-
Tse, E.1
Greenberg, S.2
Shen, C.3
Forlines, C.4
-
15
-
-
47949091133
-
Put That There NOW: Group Dynamics of Tabletop Interaction under Time Pressure
-
Zhang, X. and Takatsuka, M. Put That There NOW: Group Dynamics of Tabletop Interaction under Time Pressure. In TABLETOP 2007. pp. 37-43.
-
(2007)
TABLETOP
, pp. 37-43
-
-
Zhang, X.1
Takatsuka, M.2
|