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Volumn , Issue , 2004, Pages 186-195

Hardware-accelerated reconstruction of polygonal isosurface representations on unstructured grids

Author keywords

[No Author keywords available]

Indexed keywords

ALGORITHMS; COMPUTATIONAL GEOMETRY; COMPUTATIONAL METHODS; COMPUTER HARDWARE; COMPUTER SOFTWARE; IMAGE RECONSTRUCTION; SURFACE PHENOMENA; VISUALIZATION;

EID: 17444369422     PISSN: 15504085     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/PCCGA.2004.1348349     Document Type: Conference Paper
Times cited : (33)

References (12)
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    • An efficient method of triangulating equi-valued surfaces by using tetrahedral cells
    • A. Doi and A. Koide. An efficient method of triangulating equi-valued surfaces by using tetrahedral cells. IEICE Trans Commun. Elec. Inf. Syst., E-74(1):214-224, 1991.
    • (1991) IEICE Trans Commun. Elec. Inf. Syst. , vol.E-74 , Issue.1 , pp. 214-224
    • Doi, A.1    Koide, A.2
  • 3
    • 0023381475 scopus 로고
    • Marching cubes: A high resolution 3D surface construction algorithm
    • July. ACM SIGGRAPH '87 Conference Proceedings
    • W. E. Lorensen and H. E. Cline. Marching Cubes: A High Resolution 3D Surface Construction Algorithm. Computer Graphics, 21(4): 163-169, July 1987. ACM SIGGRAPH '87 Conference Proceedings.
    • (1987) Computer Graphics , vol.21 , Issue.4 , pp. 163-169
    • Lorensen, W.E.1    Cline, H.E.2
  • 4
    • 84860937277 scopus 로고    scopus 로고
    • ATI Research, Inc.
    • R. Mace. OpenGL ARB Superbuffers. ATI Research, Inc., 2004. Available at http://www.ati.com/developer/gdc/SuperBuffers.pdf.
    • (2004) OpenGL ARB Superbuffers
    • Mace, R.1
  • 5
    • 84860924658 scopus 로고    scopus 로고
    • Microsoft Corp.
    • Microsoft Corp. DirectX Specification. Microsoft Corp., 2004. Available at http://msdn.microsoft.com/directx.
    • (2004) DirectX Specification
  • 6
    • 0036572447 scopus 로고    scopus 로고
    • Realistic rendering of an organ surface in real-time for laparoscopic surgery simulation
    • F. Neyret, R. Heiss, and F. Senegas. Realistic Rendering of an Organ Surface in Real-Time for Laparoscopic Surgery Simulation. The Visual Computer, 18(3):135-149, 2002.
    • (2002) The Visual Computer , vol.18 , Issue.3 , pp. 135-149
    • Neyret, F.1    Heiss, R.2    Senegas, F.3
  • 7
    • 15944422239 scopus 로고    scopus 로고
    • Isosurface computation made simple: Hardware acceleration, adaptive refinement and tetrahedral stripping
    • EG/IEEE
    • V. Pascucci. Isosurface Computation Made Simple: Hardware Acceleration, Adaptive Refinement and Tetrahedral Stripping. In Eurographics/IEEE TVCG Symposium on Visualization (VisSym), pages 293-300. EG/IEEE, 2004.
    • (2004) Eurographics/IEEE TVCG Symposium on Visualization (VisSym) , pp. 293-300
    • Pascucci, V.1
  • 8
    • 0242702172 scopus 로고    scopus 로고
    • ATI Research, Inc.
    • J. Percy. OpenGL Extensions. ATI Research, Inc., 2003. Available at http://www.ati.com/developer/SIGGRAPH03/Percy_OpenGL_Extensions_SIG03.pdf.
    • (2003) OpenGL Extensions
    • Percy, J.1
  • 9
    • 0034448509 scopus 로고    scopus 로고
    • Hardware-accelerated volume and isosurface rendering based on cell-projection
    • IEEE
    • S. Röttger, M. Kraus, and T. Ertl. Hardware-Accelerated Volume and Isosurface Rendering Based On Cell-Projection. In Proceedings of IEEE Visualization '00, pages 109-116, IEEE, 2000.
    • (2000) Proceedings of IEEE Visualization '00 , pp. 109-116
    • Röttger, S.1    Kraus, M.2    Ertl, T.3
  • 11
    • 4143056918 scopus 로고    scopus 로고
    • A hybrid physical/device-space approach for spatio-temporally coherent interactive texture advection on curved surfaces
    • Canadian Human-Computer Communications Society
    • D. Weiskopf and T. Ertl. A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces. In Proceedings of the 2004 Conference on Graphics Interface, pages 263-270. Canadian Human-Computer Communications Society 2004.
    • (2004) Proceedings of the 2004 Conference on Graphics Interface , pp. 263-270
    • Weiskopf, D.1    Ertl, T.2
  • 12
    • 0031633248 scopus 로고    scopus 로고
    • Efficiently using graphics hardware in volume rendering applications
    • ACM Press/ACM SIGGRAPH
    • R. Westermann and T. Ertl. Efficiently using graphics hardware in volume rendering applications. In Proceedings of SIGGRAPH 1998, pages 169-177. ACM Press/ACM SIGGRAPH, 1998.
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    • Westermann, R.1    Ertl, T.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.