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Volumn 110, Issue , 2004, Pages 156-160

Generalized widening

Author keywords

[No Author keywords available]

Indexed keywords

ITERATIVE METHODS; KNOWLEDGE BASED SYSTEMS; LEARNING ALGORITHMS;

EID: 55249092060     PISSN: 09226389     EISSN: 18798314     Source Type: Book Series    
DOI: None     Document Type: Conference Paper
Times cited : (2)

References (14)
  • 2
    • 0035479281 scopus 로고    scopus 로고
    • Computer go: An AI-oriented survey
    • October
    • B. Bouzy and T. Cazenave, Computer Go: An AI-Oriented Survey, Artificial Intelligence, 132(1), 39-103, (October 2001).
    • (2001) Artificial Intelligence , vol.132 , Issue.1 , pp. 39-103
    • Bouzy, B.1    Cazenave, T.2
  • 3
    • 85182327788 scopus 로고    scopus 로고
    • web page, Free Software Fondation
    • D. Bump, G. Farneback, et al., 'gnugo', web page, http://www.gnu.org/software/gnugo/Free Software Fondation, (1999-2004).
    • (1999) Gnugo
    • Bump, D.1    Farneback, G.2
  • 4
    • 33744492111 scopus 로고    scopus 로고
    • Iterative Widening
    • Seattle
    • T. Cazenave, 'Iterative Widening', in Proceedings of IJCAI-01, Vol. 1, pp. 523-528, Seattle, (2001).
    • (2001) Proceedings of IJCAI-01 , vol.1 , pp. 523-528
    • Cazenave, T.1
  • 5
    • 77957669783 scopus 로고    scopus 로고
    • Admissible moves in two-player games
    • of Lecture Notes in Computer Science, Kananaskis, Alberta, Canada, . Springer
    • T. Cazenave, 'Admissible moves in two-player games', in SARA 2002, volume 2371 of Lecture Notes in Computer Science, pp. 52-63, Kananaskis, Alberta, Canada, (2002). Springer.
    • (2002) SARA 2002 , vol.2371 , pp. 52-63
    • Cazenave, T.1
  • 6
    • 24944517717 scopus 로고    scopus 로고
    • A generalized threats search algorithm
    • in, volume 2883 of Lecture Notes in Computer Science, Edmonton, Canada, . Springer
    • T. Cazenave, 'A Generalized Threats Search Algorithm', in Computers and Games 2002, volume 2883 of Lecture Notes in Computer Science, pp. 75-87, Edmonton, Canada, (2002). Springer.
    • (2002) Computers and Games 2002 , pp. 75-87
    • Cazenave, T.1
  • 7
    • 0033354019 scopus 로고    scopus 로고
    • Static analysis of life and death in the game of Go
    • K. Chen and Z. Chen, Static analysis of life and death in the game of Go, Information Sciences, 121, 113-134, (1999).
    • (1999) Information Sciences , vol.121 , pp. 113-134
    • Chen, K.1    Chen, Z.2
  • 8
    • 29344460308 scopus 로고    scopus 로고
    • Static eye analysis in The many faces of Go
    • D. Fotland, Static eye analysis in The many faces of Go, ICGA Journal, 25(4), 203-210, (2002).
    • (2002) ICGA Journal , vol.25 , Issue.4 , pp. 203-210
    • Fotland, D.1
  • 9
    • 9444264093 scopus 로고    scopus 로고
    • Df-pn in Go: An application to the oneeye problem
    • A. Kishimoto and M. Muller, 'Df-pn in Go: An application to the oneeye problem', in Advances in computer games 10, pp. 125-141, (2003).
    • (2003) Advances in Computer Games , vol.10 , pp. 125-141
    • Kishimoto, A.1    Muller, M.2
  • 10
    • 0036149616 scopus 로고    scopus 로고
    • Computer go
    • M. Muller, Computer go, Artificial Intelligence, 134(1-2), 145-179, (2002).
    • (2002) Artificial Intelligence , vol.134 , Issue.1-2 , pp. 145-179
    • Muller, M.1
  • 13
    • 85182340948 scopus 로고    scopus 로고
    • Endgame play in scrabble
    • September
    • B. Sheppard, 'Endgame play in scrabble', ICGA Journal, 26, 147-165, (September 2003).
    • (2003) ICGA Journal , vol.26 , pp. 147-165
    • Sheppard, B.1
  • 14
    • 0033632827 scopus 로고    scopus 로고
    • Forward pruning and other heuristic search techniques in tsume go
    • T. Wolf, 'Forward pruning and other heuristic search techniques in tsume go', Information Sciences, 122, 59-76, (2000).
    • (2000) Information Sciences , vol.122 , pp. 59-76
    • Wolf, T.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.