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Volumn 5145 LNCS, Issue , 2008, Pages 221-231

Introductory C programming language learning with game-based digital learning

Author keywords

[No Author keywords available]

Indexed keywords

C (PROGRAMMING LANGUAGE); CODES (SYMBOLS); COMPUTER PROGRAMMING LANGUAGES; COMPUTER SOFTWARE; COMPUTERS; DIGITAL ARITHMETIC; GAME THEORY; LEARNING SYSTEMS; LINGUISTICS; TEACHING;

EID: 54249139267     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-85033-5_22     Document Type: Conference Paper
Times cited : (10)

References (21)
  • 1
    • 0000090763 scopus 로고    scopus 로고
    • Amory, A., Naicker, K., Vincent, J., Adams, C., McNaught, C.: The use of computer games as an educational tool: identification of appropriate game types and game elements. British J. Ed. Tech. 30(4), 311-321 (1999)
    • Amory, A., Naicker, K., Vincent, J., Adams, C., McNaught, C.: The use of computer games as an educational tool: identification of appropriate game types and game elements. British J. Ed. Tech. 30(4), 311-321 (1999)
  • 2
    • 21144482364 scopus 로고
    • A desire to be taught: Instructional consequences of intrinsic motivation
    • Lepper, M.R., Cordova, D.I.: A desire to be taught: Instructional consequences of intrinsic motivation. J. Motivation and Emotion 16(3), 187-208 (1992)
    • (1992) J. Motivation and Emotion , vol.16 , Issue.3 , pp. 187-208
    • Lepper, M.R.1    Cordova, D.I.2
  • 3
    • 78149468025 scopus 로고    scopus 로고
    • Becker, K., Jacobsen, D.M.: Games for learning: are schools ready for what's to come? In: DiGRA 2005 2nd International Conference, 'Changing Views: Worlds in Play, Vancouver, BC, Canada, Digital Games Research Association (2005)
    • Becker, K., Jacobsen, D.M.: Games for learning: are schools ready for what's to come? In: DiGRA 2005 2nd International Conference, 'Changing Views: Worlds in Play, Vancouver, BC, Canada, Digital Games Research Association (2005)
  • 7
    • 33750588059 scopus 로고    scopus 로고
    • Interaction with simulation tools: Analysis of use cases
    • Graz, Austria
    • Pannese, L., Cassola, M., Grassi, M.: Interaction with simulation tools: analysis of use cases. In: I-KNOW Conference, Graz, Austria (2005)
    • (2005) I-KNOW Conference
    • Pannese, L.1    Cassola, M.2    Grassi, M.3
  • 9
    • 54249099669 scopus 로고    scopus 로고
    • Rajaravivarma, R.: A Games-Based Approach for Teaching the Introductory Programming Course. ACM SIGCSE Bulletin archive 37(4), 98-102 (2005)
    • Rajaravivarma, R.: A Games-Based Approach for Teaching the Introductory Programming Course. ACM SIGCSE Bulletin archive 37(4), 98-102 (2005)
  • 14
    • 10044228988 scopus 로고    scopus 로고
    • Games-to-Teach Project: Envisioning the Next Generation of Educational Games
    • Edinburgh, Scotland
    • Squire, K., Jenkins, H., Hinrichs, R.: Games-to-Teach Project: Envisioning the Next Generation of Educational Games. In: Educational Game Conference, Edinburgh, Scotland (2002)
    • (2002) Educational Game Conference
    • Squire, K.1    Jenkins, H.2    Hinrichs, R.3
  • 15
    • 19544378961 scopus 로고    scopus 로고
    • Learning by Doing and Learning through Play: An Exploration of Interactivity in Virtual Environments for Children
    • Roussou, M.: Learning by Doing and Learning through Play: An Exploration of Interactivity in Virtual Environments for Children. ACM Computers in Entertainment 2(1) (2004)
    • (2004) ACM Computers in Entertainment , vol.2 , Issue.1
    • Roussou, M.1
  • 17
    • 11144230950 scopus 로고    scopus 로고
    • 5th edn. SAMS, Indianapolis Indiana
    • Prata, S.: C Primer Plus, 5th edn. SAMS, Indianapolis Indiana (2004)
    • (2004) C Primer Plus
    • Prata, S.1
  • 19
    • 54249122862 scopus 로고    scopus 로고
    • JavaCC parser/scanner generator for java
    • JavaCC parser/scanner generator for java, http://sourceforge.net/ projects/eclipse-javacc


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.