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Volumn 41, Issue 9, 2008, Pages 46-53

Second life and the new generation of virtual worlds

Author keywords

Avatars; Computational modeling; Game technology; Games; Graphics; Metaverses; Second Life; Servers; Throughput; Tiles; Virtual worlds

Indexed keywords


EID: 52449133149     PISSN: 00189162     EISSN: None     Source Type: Trade Journal    
DOI: 10.1109/MC.2008.398     Document Type: Article
Times cited : (118)

References (7)
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    • 49249135216 scopus 로고    scopus 로고
    • Convergence of Recognition, Mining, and Synthesis Workloads and Its Implications
    • May
    • Y-K. Chen et al., "Convergence of Recognition, Mining, and Synthesis Workloads and Its Implications," Proc. IEEE, May 2008, pp. 790-807.
    • (2008) Proc. IEEE , pp. 790-807
    • Chen, Y.-K.1
  • 4
    • 49249086142 scopus 로고    scopus 로고
    • Larrabee: A Many-Core x86 Architecture for Visual Computing
    • Aug
    • L. Seiler et al., "Larrabee: A Many-Core x86 Architecture for Visual Computing," ACM Trans. Graphics, Aug. 2008, pp. 1-15.
    • (2008) ACM Trans. Graphics , pp. 1-15
    • Seiler, L.1
  • 5
    • 29844451147 scopus 로고    scopus 로고
    • Behavior and Performance of Interactive Multi-Player Game Servers
    • Oct
    • A. Abdelkhalek, A. Bilas, and A. Moshovos, "Behavior and Performance of Interactive Multi-Player Game Servers," Cluster Computing, Oct. 2003, pp. 355-366.
    • (2003) Cluster Computing , pp. 355-366
    • Abdelkhalek, A.1    Bilas, A.2    Moshovos, A.3
  • 6
    • 52449099163 scopus 로고    scopus 로고
    • High-Performance Physical Simulations on Next-Generation Architecture with Many Cores
    • Aug
    • Y-K. Chen et al., "High-Performance Physical Simulations on Next-Generation Architecture with Many Cores," Intel Technology J. Aug. 2007, pp. 251-261.
    • (2007) Intel Technology J , pp. 251-261
    • Chen, Y.-K.1
  • 7
    • 12844249426 scopus 로고    scopus 로고
    • vLOD: High-Fidelity Walkthrough of Large Virtual Environments
    • Jan
    • J. Chhugani et al., "vLOD: High-Fidelity Walkthrough of Large Virtual Environments," IEEE Trans. Visualization and Computer Graphics, Jan. 2005, pp. 35-47.
    • (2005) IEEE Trans. Visualization and Computer Graphics , pp. 35-47
    • Chhugani, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.