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Volumn 41, Issue 9, 2008, Pages 38-44
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Scalable user content distribution for massively multiplayer online worlds
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Author keywords
Avatars; Bandwidth; Computer architecture; Content delivery networks; Data distribution architecture; Games; Massively multiplayer online games; MMOWs; Object recognition; Servers; Synchronization
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Indexed keywords
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EID: 52449132338
PISSN: 00189162
EISSN: None
Source Type: Trade Journal
DOI: 10.1109/MC.2008.397 Document Type: Article |
Times cited : (10)
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References (10)
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