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Volumn 36, Issue 9, 2004, Pages 616-

Teaching medicine using interactive games: Development of the "stumpers" quiz show game [4]

Author keywords

[No Author keywords available]

Indexed keywords

COMPARATIVE STUDY; EDUCATION PROGRAM; GAME; LEARNING; LETTER; MEDICAL EDUCATION; RESIDENCY EDUCATION; TEACHING;

EID: 5044236066     PISSN: 07423225     EISSN: None     Source Type: Journal    
DOI: None     Document Type: Letter
Times cited : (8)

References (5)
  • 1
    • 0033198985 scopus 로고    scopus 로고
    • Impact of formal continuing medical education: Do conferences, workshops, rounds, and other traditional continuing education activities change physician behavior or health care outcomes?
    • Davis D, O'Brien MA, Freemantle N, et al. Impact of formal continuing medical education: do conferences, workshops, rounds, and other traditional continuing education activities change physician behavior or health care outcomes? JAMA 1999;282:867-74.
    • (1999) JAMA , vol.282 , pp. 867-874
    • Davis, D.1    O'Brien, M.A.2    Freemantle, N.3
  • 3
    • 0347877917 scopus 로고    scopus 로고
    • Gaming versus lecture discussion: Effects on students' test performance
    • Bays CL, Hermann CP. Gaming versus lecture discussion: effects on students' test performance. J Nurs Educ 1997;36(6 special edition):292-4.
    • (1997) J Nurs Educ , vol.36 , Issue.6 SPECIAL EDITION , pp. 292-294
    • Bays, C.L.1    Hermann, C.P.2
  • 5
    • 0005966049 scopus 로고
    • An evaluation of the effectiveness of educational gaming as a teaching method for therapists
    • Roberts AE. An evaluation of the effectiveness of educational gaming as a teaching method for therapists. British Journal of Occupational Therapy 1993;56:371-5.
    • (1993) British Journal of Occupational Therapy , vol.56 , pp. 371-375
    • Roberts, A.E.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.