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Volumn 25, Issue 6, 2004, Pages 607-624
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Quantifying game design
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Author keywords
Design strategy; Design techniques; Gameplay; Product design; Product development
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Indexed keywords
APPROXIMATION THEORY;
COMPUTER SOFTWARE;
COMPUTERS;
INFORMATION ANALYSIS;
PERFORMANCE;
COMPUTER GAMES;
GAMEPLAY MECHANICS;
POINTERS;
VIDEO GAMES;
GAME THEORY;
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EID: 4944233775
PISSN: 0142694X
EISSN: None
Source Type: Journal
DOI: 10.1016/j.destud.2004.02.001 Document Type: Article |
Times cited : (11)
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References (7)
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