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Volumn 4282 LNCS, Issue , 2006, Pages 249-261

Exploring human-robot interaction through telepresence board games

Author keywords

[No Author keywords available]

Indexed keywords

BOARD GAMES; EXPERIMENTAL TESTBED; HUMAN ROBOT INTERACTIONS; INTERACTION METHODS; PHYSICAL ENVIRONMENTS; TELEPRESENCE; TELEPRESENCE INTERFACES; USER STUDY;

EID: 48749128916     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/11941354_26     Document Type: Conference Paper
Times cited : (14)

References (14)
  • 6
    • 3142661624 scopus 로고    scopus 로고
    • Introduction to the special issue on Human-Robot Interaction
    • Kiesler, S., Hinds, P.: Introduction to the special issue on Human-Robot Interaction. Human-Computer Interaction. Vol.19 (2004) 1-8
    • (2004) Human-Computer Interaction , vol.19 , pp. 1-8
    • Kiesler, S.1    Hinds, P.2
  • 8
    • 77249088401 scopus 로고    scopus 로고
    • Robonaut, online
    • Robonaut, online: http://robonaut.jsc.nasa.gov/
  • 11
    • 77249106796 scopus 로고    scopus 로고
    • Web Interface for Telescience (WITS), online
    • Web Interface for Telescience (WITS), online: http://www.ia-tech.com/ wits/
  • 12
    • 77249169984 scopus 로고    scopus 로고
    • The Telegarden, online
    • The Telegarden, online: http://www.usc.edu/dept/garden/
  • 14
    • 14544302999 scopus 로고    scopus 로고
    • Human Pacman: A mobile, wide-area entertainment system based on physical, social, and ubiquitous computing
    • Cheok, A., Goh, K., Liu, W., Farbiz, F., Fong, S., Teo, S., Li, Y., Yang, X.: Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing. Personal and Ubiquitous Computing, Vol.8 (2004) 71-81
    • (2004) Personal and Ubiquitous Computing , vol.8 , pp. 71-81
    • Cheok, A.1    Goh, K.2    Liu, W.3    Farbiz, F.4    Fong, S.5    Teo, S.6    Li, Y.7    Yang, X.8


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.