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Volumn 281, Issue , 2008, Pages 79-86

AudioGene: Mobile learning genetics through audio by blind learners

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EID: 48249126848     PISSN: 15715736     EISSN: None     Source Type: Book Series    
DOI: 10.1007/978-0-387-09729-9_10     Document Type: Conference Paper
Times cited : (8)

References (8)
  • 1
    • 85007866459 scopus 로고    scopus 로고
    • Using web-based computer games to meet the demands of today's high stakes testing: A mixed method inquiry
    • K. McDonald and R. Hannafin, Using web-based computer games to meet the demands of today's high stakes testing: A mixed method inquiry. Journal of Research on Technology in Education, 2003, 55(4), pp. 459-472
    • (2003) Journal of Research on Technology in Education , vol.55 , Issue.4 , pp. 459-472
    • McDonald, K.1    Hannafin, R.2
  • 2
    • 1142302922 scopus 로고    scopus 로고
    • A Short-term Longitudinal Study of Children's Playground Games in Primary School: Implications for Adjustment to School and Social Adjustment in the USA and the UK
    • A. Pellegrini, P. Blatchford and B. Kentaro, A Short-term Longitudinal Study of Children's Playground Games in Primary School: Implications for Adjustment to School and Social Adjustment in the USA and the UK. Social Development, 2004 13(1), pp. 107-123
    • (2004) Social Development , vol.13 , Issue.1 , pp. 107-123
    • Pellegrini, A.1    Blatchford, P.2    Kentaro, B.3
  • 4
    • 33745606042 scopus 로고    scopus 로고
    • 3D sound interactive environments for blind children problem solving skills
    • July, August
    • J. Sánchez, and M. Sáenz, 3D sound interactive environments for blind children problem solving skills. Behaviour & Information Technology, Vol. 25, No. 4, July - August 2006, pp. 367 - 378.
    • (2006) Behaviour & Information Technology , vol.25 , Issue.4 , pp. 367-378
    • Sánchez, J.1    Sáenz, M.2
  • 6
    • 0035042837 scopus 로고    scopus 로고
    • A. Danesh and K.M. Inkpen, F. Lau, K. Shu and K.S. Booth, GeneyTM: designing a collaborative activity for the palm handheld computer. In Proceedings of the Conference on Human Factors in Computing Systems (CHI 2001), Seattle, USA, pp. 388-395.
    • A. Danesh and K.M. Inkpen, F. Lau, K. Shu and K.S. Booth, GeneyTM: designing a collaborative activity for the palm handheld computer. In Proceedings of the Conference on Human Factors in Computing Systems (CHI 2001), Seattle, USA, pp. 388-395.
  • 7
    • 48249111571 scopus 로고    scopus 로고
    • S. de Freitas and M. Levene, Evaluating the development of wearable devices, personal data assistants and the use of other mobile devices in further and higher education institutions. JISC Technol. and Stand. Watch Report: Wearable Technology, 2003, TSW 03-05, pp. 1-21
    • S. de Freitas and M. Levene, Evaluating the development of wearable devices, personal data assistants and the use of other mobile devices in further and higher education institutions. JISC Technol. and Stand. Watch Report: Wearable Technology, 2003, TSW 03-05, pp. 1-21


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.