메뉴 건너뛰기




Volumn 25, Issue 4, 2006, Pages 367-378

3D sound interactive environments for blind children problem solving skills

Author keywords

3D sound; Hyperstories; Problem solving; Role playing game; Virtual world

Indexed keywords

EVALUATION; HANDICAPPED PERSONS; INFORMATION TECHNOLOGY; PROBLEM SOLVING;

EID: 33745606042     PISSN: 0144929X     EISSN: 13623001     Source Type: Journal    
DOI: 10.1080/01449290600636660     Document Type: Conference Paper
Times cited : (34)

References (19)
  • 1
    • 0035037207 scopus 로고    scopus 로고
    • Effects of spatial audio on memory, comprehension, and preference during desktop conferences
    • 31 March-5 April, Seattle, Washington, USA, New York: ACM Press
    • BALDIS, J., 2001, Effects of spatial audio on memory, comprehension, and preference during desktop conferences. In Proceeding of the ACM CHI '01, 31 March-5 April, Seattle, Washington, USA, Vol. 3, No. 1, pp. 166-173 (New York: ACM Press).
    • (2001) Proceeding of the ACM CHI '01 , vol.3 , Issue.1 , pp. 166-173
    • Baldis, J.1
  • 4
    • 15544382555 scopus 로고    scopus 로고
    • Multisensory virtual environment for supporting blind persons' acquisition of spatial cognitive mapping, orientation, and mobility skills
    • 23-25 September, Sardinia Italia, (Reading, UK: University of Reading)
    • LAHAV, O. and MIODUSER, D., 2000, Multisensory virtual environment for supporting blind persons' acquisition of spatial cognitive mapping, orientation, and mobility skills. In Proceedings of the Third International Conference on Disability, Virtual Reality and Associated Technologies, ICDVRAT 2000, 23-25 September, Sardinia Italia, pp. 53-58 (Reading, UK: University of Reading).
    • (2000) Proceedings of the Third International Conference on Disability, Virtual Reality and Associated Technologies, ICDVRAT 2000 , pp. 53-58
    • Lahav, O.1    Mioduser, D.2
  • 6
    • 0031337886 scopus 로고    scopus 로고
    • Hyperstories: A model to specify and design interactive educational stories
    • R. Baeza (Ed.), Los Alamitos, CA: IEEE Computer Society
    • LUMBRERAS, M. and SÁNCHEZ, J., 1997, Hyperstories: a model to specify and design interactive educational stories. In Computer Science, R. Baeza (Ed.), pp. 135-146 (Los Alamitos, CA: IEEE Computer Society).
    • (1997) Computer Science , pp. 135-146
    • Lumbreras, M.1    Sánchez, J.2
  • 8
    • 0029716825 scopus 로고    scopus 로고
    • Audio enhanced 3D interfaces for visually impaired users
    • 14-18 April, Vancouver, Canada, pp. 72-78 (New York: ACM Press)
    • MEREU, S. and KAZMAN, R., 1996, Audio enhanced 3D interfaces for visually impaired users. In Proceedings of CHI '96, 14-18 April, Vancouver, Canada, pp. 72-78 (New York: ACM Press),
    • (1996) Proceedings of CHI '96
    • Mereu, S.1    Kazman, R.2
  • 9
    • 0032639510 scopus 로고    scopus 로고
    • Interactive 3D sound hyperstories for blind children
    • 15 -20 May, Pittsburgh, PA, (New York: ACM Press)
    • SÁNCHEZ, J., 1999, Interactive 3D sound hyperstories for blind children. In Proceedings of ACM CHI '99, 15 -20 May, Pittsburgh, PA, pp. 318 - 325 (New York: ACM Press).
    • (1999) Proceedings of ACM CHI '99 , pp. 318-325
    • Sánchez, J.1
  • 10
    • 0010252619 scopus 로고    scopus 로고
    • Interactive virtual acoustic environments for blind children
    • 31 March - 5 April, Seattle, Washington, USA, (New York: ACM Press)
    • SÁNCHEZ, J., 2001, Interactive virtual acoustic environments for blind children. In Proceedings of ACM CHI '2001, 31 March - 5 April, Seattle, Washington, USA, pp. 23-25 (New York: ACM Press).
    • (2001) Proceedings of ACM CHI '2001 , pp. 23-25
    • Sánchez, J.1
  • 11
    • 84869004047 scopus 로고    scopus 로고
    • AudioBattleShip: Blind learners collaboration through sound
    • 5-10 April, Fort Lauderdale, Florida, USA, (New York: ACM Press).
    • SÁNCHEZ, J., 2003, AudioBattleShip: blind learners collaboration through sound. In Proceedings of ACM CHI '03, 5-10 April, Fort Lauderdale, Florida, USA, pp. 798-799 (New York: ACM Press).
    • (2003) Proceedings of ACM CHI '03 , pp. 798-799
    • Sánchez, J.1
  • 13
    • 35048851628 scopus 로고    scopus 로고
    • Blind to sighted children interaction through collaborative environments
    • De Vreede, G.-J., Guerrero, L.A. and Raventós, G.M. (Eds), (Berlin-Heidelberg: Springer-Verlag)
    • SANCHEZ, J., BALOIAN, N. and HASSLER, T., 2004b, Blind to sighted children interaction through collaborative environments. In De Vreede, G.-J., Guerrero, L.A. and Raventós, G.M. (Eds), Lecture Notes in Computer Science 3198, pp. 192-205 (Berlin-Heidelberg: Springer-Verlag).
    • (2004) Lecture Notes in Computer Science , vol.3198 , pp. 192-205
    • Sanchez, J.1    Baloian, N.2    Hassler, T.3
  • 16
    • 84869145796 scopus 로고    scopus 로고
    • Blind learners programming through audio
    • 2-7 April, Portland, Oregon, (New York: ACM Press)
    • SÁNCIIEZ, J. and AOUAYO, F., 2005, Blind learners programming through audio. In Proceedings of ACM CHI 2 005, 2-7 April, Portland, Oregon, pp. 1769-1772 (New York: ACM Press).
    • (2005) Proceedings of ACM CHI 2 005 , pp. 1769-1772
    • Sánciiez, J.1    Aouayo, F.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.