메뉴 건너뛰기




Volumn , Issue , 2007, Pages 18-26

Rubber-like exaggeration for character animation

Author keywords

[No Author keywords available]

Indexed keywords

ANIMATION; COLOR IMAGE PROCESSING; COMPUTER APPLICATIONS; COMPUTER GRAPHICS; CURVE FITTING; GRAPHIC METHODS; RUBBER;

EID: 46749139919     PISSN: 15504085     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/PG.2007.58     Document Type: Conference Paper
Times cited : (11)

References (42)
  • 2
    • 33644488523 scopus 로고    scopus 로고
    • Interactive motion generation from examples
    • ACM Press
    • O. Arikan and D. A. Forsyth. Interactive motion generation from examples. In Proceedings of ACM SIGGRAPH '02, pages 483-490. ACM Press, 2002.
    • (2002) Proceedings of ACM SIGGRAPH '02 , pp. 483-490
    • Arikan, O.1    Forsyth, D.A.2
  • 3
    • 33646070310 scopus 로고    scopus 로고
    • Action synopsis: Pose selection and illustration
    • ACM Press
    • J. Assa, Y. Caspi, and D. Cohen-Or. Action synopsis: pose selection and illustration. In Proceedings of SIGGRAPH '05, pages 667-676. ACM Press, 2005.
    • (2005) Proceedings of SIGGRAPH '05 , pp. 667-676
    • Assa, J.1    Caspi, Y.2    Cohen-Or, D.3
  • 9
    • 12844278759 scopus 로고    scopus 로고
    • Modal warping: Real-time simulation of large rotational deformation and manipulation
    • M. G. Choi and H.-S. Ko. Modal warping: real-time simulation of large rotational deformation and manipulation. IEEE Transactions on Visualization and Computer Graphics, 11(1):91-101, 2005.
    • (2005) IEEE Transactions on Visualization and Computer Graphics , vol.11 , Issue.1 , pp. 91-101
    • Choi, M.G.1    Ko, H.-S.2
  • 12
    • 0031639121 scopus 로고    scopus 로고
    • Retargetting motion to new characters
    • ACM Press
    • M. Gleicher. Retargetting motion to new characters. In Proceedings of ACM SIGGRAPH '98, pages 33-42. ACM Press, 1998.
    • (1998) Proceedings of ACM SIGGRAPH '98 , pp. 33-42
    • Gleicher, M.1
  • 14
    • 34547369408 scopus 로고    scopus 로고
    • Non-photorealistic rendering techniques for motion in computer games
    • M. Haller, C. Hani, and J. Diephuis. Non-photorealistic rendering techniques for motion in computer games. Computer Entertainment, 2(4): 11-11, 2004.
    • (2004) Computer Entertainment , vol.2 , Issue.4 , pp. 11-11
    • Haller, M.1    Hani, C.2    Diephuis, J.3
  • 18
    • 24944448981 scopus 로고    scopus 로고
    • Key probe: A technique for animation keyframe extraction
    • K.-S. Huang, C.-F. Chang, Y.-Y. Hsu, and S.-N. Yang. Key probe: a technique for animation keyframe extraction. The Visual Computer, 21(8):532-541, 2005.
    • (2005) The Visual Computer , vol.21 , Issue.8 , pp. 532-541
    • Huang, K.-S.1    Chang, C.-F.2    Hsu, Y.-Y.3    Yang, S.-N.4
  • 21
    • 0023381391 scopus 로고
    • Principles of traditional animation applied to 3d computer animation
    • ACM Press
    • J. Lasseter. Principles of traditional animation applied to 3d computer animation. In Proceedings of ACM SIGGRAPH '87, pages 35-44. ACM Press, 1987.
    • (1987) Proceedings of ACM SIGGRAPH '87 , pp. 35-44
    • Lasseter, J.1
  • 23
    • 0035265061 scopus 로고    scopus 로고
    • A coordinate-invariant approach to multiresolution motion analysis
    • J. Lee and S. Y. Shin. A coordinate-invariant approach to multiresolution motion analysis. Graphical Models, 63(2):87-105, 2001.
    • (2001) Graphical Models , vol.63 , Issue.2 , pp. 87-105
    • Lee, J.1    Shin, S.Y.2
  • 24
    • 41149179672 scopus 로고    scopus 로고
    • Motion patches: Building blocks for virtual environments annotated with motion data
    • ACM Press
    • K. H. Lee, M. G. Choi, and J. Lee. Motion patches: building blocks for virtual environments annotated with motion data. In Proceedings of ACM SIGGRAPH '06, pages 898-906. ACM Press, 2006.
    • (2006) Proceedings of ACM SIGGRAPH '06 , pp. 898-906
    • Lee, K.H.1    Choi, M.G.2    Lee, J.3
  • 26
    • 33646051270 scopus 로고    scopus 로고
    • Learning physics-based motion style with nonlinear inverse optimization
    • C. K. Liu, A. Hertzmann, and Z. Popovic̀. Learning physics-based motion style with nonlinear inverse optimization. ACM Trans. Graph., 24(3):1071-1081, 2005.
    • (2005) ACM Trans. Graph , vol.24 , Issue.3 , pp. 1071-1081
    • Liu, C.K.1    Hertzmann, A.2    Popovic̀, Z.3
  • 27
    • 0038559349 scopus 로고    scopus 로고
    • Synthesis of complex dynamic character motion from simple animations
    • ACM Press
    • C. K. Liu and Z. Popovic̀. Synthesis of complex dynamic character motion from simple animations. In Proceedings of ACM SIGGRAPH '02, pages 408-416. ACM Press, 2002.
    • (2002) Proceedings of ACM SIGGRAPH '02 , pp. 408-416
    • Liu, C.K.1    Popovic̀, Z.2
  • 28
    • 77954004081 scopus 로고    scopus 로고
    • Building efficient, accurate character skins from examples
    • ACM Press
    • A. Mohr and M. Gleicher. Building efficient, accurate character skins from examples. In Proceedings of ACM SIGGRAPH '03, pages 562-568. ACM Press, 2003.
    • (2003) Proceedings of ACM SIGGRAPH '03 , pp. 562-568
    • Mohr, A.1    Gleicher, M.2
  • 29
    • 27144526444 scopus 로고    scopus 로고
    • Geostatistical motion interpolation
    • T. Mukai and S. Kuriyama. Geostatistical motion interpolation. ACM Transactions on Graphics, 24(3): 1062-1070, 2005.
    • (2005) ACM Transactions on Graphics , vol.24 , Issue.3 , pp. 1062-1070
    • Mukai, T.1    Kuriyama, S.2
  • 30
    • 81155142115 scopus 로고    scopus 로고
    • View-dependent geometry
    • ACM Press/Addison-Wesley Publishing Co
    • P. Rademacher. View-dependent geometry. In Proceedings of ACM SIGGRAPH '99, pages 439-446. ACM Press/Addison-Wesley Publishing Co., 1999.
    • (1999) Proceedings of ACM SIGGRAPH '99 , pp. 439-446
    • Rademacher, P.1
  • 32
    • 12844272111 scopus 로고    scopus 로고
    • Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces
    • A. Safonova, J. K. Hodgins, and N. S. Pollard. Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces. ACM Transactions on Graphics, 23(3):514-521, 2004.
    • (2004) ACM Transactions on Graphics , vol.23 , Issue.3 , pp. 514-521
    • Safonova, A.1    Hodgins, J.K.2    Pollard, N.S.3
  • 34
    • 0022095776 scopus 로고
    • Animating rotations with quaternion curves
    • ACM Press
    • K. Shoemake. Animating rotations with quaternion curves. In Proceedings of ACM SIGGRAPH '85, pages 245-254. ACM Press, 1985.
    • (1985) Proceedings of ACM SIGGRAPH '85 , pp. 245-254
    • Shoemake, K.1
  • 37
    • 0029205672 scopus 로고
    • Fourier principles for emotion-based human figure animation
    • ACM Press
    • M. Unuma, K. Anjyo, and R. Takeuchi. Fourier principles for emotion-based human figure animation. In Proceedings of ACM SIGGRAPH '95, pages 91-96. ACM Press, 1995.
    • (1995) Proceedings of ACM SIGGRAPH '95 , pp. 91-96
    • Unuma, M.1    Anjyo, K.2    Takeuchi, R.3
  • 39
    • 84958952916 scopus 로고    scopus 로고
    • Slow in and slow out cartoon animation filter
    • Poster
    • D. White, K. Loken, and M. van de Panne. Slow in and slow out cartoon animation filter. SIGGRAPH '06 Poster, 2006.
    • (2006) SIGGRAPH '06
    • White, D.1    Loken, K.2    van de Panne, M.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.