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Volumn 11, Issue 3, 2004, Pages 40-49

Conducting a virtual orchestra

Author keywords

[No Author keywords available]

Indexed keywords

ANIMATION; AUDIO SYSTEMS; COMPUTER MUSIC; GRAPHICAL USER INTERFACES; INTERACTIVE COMPUTER GRAPHICS; PERSONAL DIGITAL ASSISTANTS; PROJECTION SCREENS; SYNCHRONIZATION; THREE DIMENSIONAL COMPUTER GRAPHICS; VIRTUAL REALITY;

EID: 4344572235     PISSN: 1070986X     EISSN: None     Source Type: Journal    
DOI: 10.1109/MMUL.2004.5     Document Type: Article
Times cited : (18)

References (12)
  • 1
    • 84943236250 scopus 로고    scopus 로고
    • VHD++ Development Framework: Towards extendible component based VR/AR simulation engine featuring advanced virtual character technologies
    • M. Ponder et al., "VHD++ Development Framework: Towards Extendible Component Based VR/AR Simulation Engine Featuring Advanced Virtual Character Technologies," Computer Graphics Int'l (CGI), 2003.
    • (2003) Computer Graphics Int'l (CGI)
    • Ponder, M.1
  • 7
    • 4344609044 scopus 로고    scopus 로고
    • Multithreading, hyper-threading, multiprocessing: Now, what's the difference?
    • Intel Developer Service
    • A. Binstock, "Multithreading, Hyper-Threading, Multiprocessing: Now, What's the Difference?," Pacific Data Works, Intel Developer Service, 2003
    • (2003) Pacific Data Works
    • Binstock, A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.