메뉴 건너뛰기




Volumn 27, Issue 1, 2008, Pages 24-35

Volume and isosurface rendering with GPU-accelerated cell projection

Author keywords

Cell projection; Direct volume rendering; Isosurface rendering

Indexed keywords

ALGORITHMS; COMPUTER HARDWARE; INFORMATION ANALYSIS; MATHEMATICAL MODELS;

EID: 42649084706     PISSN: 01677055     EISSN: 14678659     Source Type: Journal    
DOI: 10.1111/j.1467-8659.2007.01038.x     Document Type: Article
Times cited : (22)

References (33)
  • 3
    • 17044434998 scopus 로고    scopus 로고
    • Hardware‐accelerated adaptive EWA volume splatting, in: VIS'04: Proceedings of the conference on Visualization'04
    • [CRZP04]  Chen W., Ren L., Zwicker M., PFISter H.: Hardware‐accelerated adaptive EWA volume splatting. In VIS ' 04: Proceedings of the conference on Visualization'04 ( Washington, DC, USA, 2004), IEEE Computer Society, pp. 67–74.
    • (2004) , pp. 67-74
    • Chen, W.1    Ren, L.2    Zwicker, M.3    PFISter, H.4
  • 4
    • 84946734201 scopus 로고
    • Volume rendering, in: SIGGRAPH'88: Proceedings of the 15th annual conference on Computer graphics and interactive techniques
    • [DCH88]  Drebin R. A., Carpenter L., Hanrahan P.: Volume rendering. In SIGGRAPH'88: Proceedings of the 15th annual conference on Computer graphics and interactive techniques ( New York, NY, USA, 1988), ACM Press, pp. 65–74.
    • (1988) , pp. 65-74
    • Drebin, R.A.1    Carpenter, L.2    Hanrahan, P.3
  • 5
    • 33847267714 scopus 로고    scopus 로고
    • High‐quality hardware‐based ray‐casting volume rendering using partial pre‐integration, in: SIBGRAPI'05: Proceedings of the XVIII Brazilian Symposium on Computer Graphics and Image Processing
    • [EC05]  Espinha R., Celes W.: High‐quality hardware‐based ray‐casting volume rendering using partial pre‐integration. In SIBGRAPI '05: Proceedings of the XVIII Brazilian Symposium on Computer Graphics and Image Processing (2005), IEEE Computer Society, p. 273.
    • (2005) , pp. 273
    • Espinha, R.1    Celes, W.2
  • 6
    • 0021887012 scopus 로고
    • Back‐to‐front display of voxel‐based objects, in: IEEE Computer Graphics and Applications
    • [FGR85]  Frieder G., Gordon D., Reynolds A.: Back‐to‐front display of voxel‐based objects. In IEEE Computer Graphics and Applications (1985), IEEE Press, pp. 52–60.
    • (1985) , pp. 52-60
    • Frieder, G.1    Gordon, D.2    Reynolds, A.3
  • 7
    • 84954133126 scopus 로고    scopus 로고
    • ZSWEEP: an efficient and exact projection algorithm for unstructured volume rendering, in: VVS'00: Proceedings of the 2000 IEEE Symposium on Volume visualization
    • [FMS00]  Farias R., Mitchell J. S. B., Silva C. T.: ZSWEEP: an efficient and exact projection algorithm for unstructured volume rendering. In VVS'00: Proceedings of the 2000 IEEE Symposium on Volume visualization ( New York, NY, USA, 2000), ACM Press, pp. 91–99.
    • (2000) , pp. 91-99
    • Farias, R.1    Mitchell, J.S.B.2    Silva, C.T.3
  • 8
    • 29244487537 scopus 로고    scopus 로고
    • Interactive visibility ordering and transparency computations among geometric primitives in complex environments, in: SI3D'05: Proceedings of the 2005 symposium on Interactive 3D graphics and games
    • [GHLM05]  Govindaraju N. K., Henson M., Lin M. C., Manocha D.: Interactive visibility ordering and transparency computations among geometric primitives in complex environments. In SI3D'05: Proceedings of the 2005 symposium on Interactive 3D graphics and games ( New York, NY, USA, 2005), ACM Press, pp. 49–56.
    • (2005) , pp. 49-56
    • Govindaraju, N.K.1    Henson, M.2    Lin, M.C.3    Manocha, D.4
  • 9
    • 0026839793 scopus 로고
    • Volume visualization of sparse irregular meshes
    • [Gie92]  Giertsen C.: Volume visualization of sparse irregular meshes. IEEE Comput. Graph. Appl. 12, 2 (1992), 40–48.
    • (1992) IEEE Comput. Graph. Appl. , vol.12 , Issue.2 , pp. 40-48
    • Giertsen, C.1
  • 10
    • 0021453812 scopus 로고
    • Ray tracing volume densities, in: SIGGRAPH'84: Proceedings of the 11th annual conference on Computer graphics and interactive techniques
    • [KH84]  Kajiya J. T., Herzen B. P. V.: Ray tracing volume densities. In SIGGRAPH'84: Proceedings of the 11th annual conference on Computer graphics and interactive techniques ( New York, NY, USA, 1984), ACM Press, pp. 165–174.
    • (1984) , pp. 165-174
    • Kajiya, J.T.1    Herzen, B.P.V.2
  • 11
    • 85120589050 scopus 로고    scopus 로고
    • Overview of volume rendering, in: Chapter for The Visualization Handbook
    • [KM05]  Kaufman A., Mueller K.: Overview of volume rendering. Chapter for The Visualization Handbook (2005).
    • (2005)
    • Kaufman, A.1    Mueller, K.2
  • 12
    • 17444369422 scopus 로고    scopus 로고
    • Hardware‐accelerated reconstruction of polygonal isosurface representations on unstructured grids, in: PG'04: Proceedings of the Computer Graphics and Applications, 12th Pacific Conference on (PG'04)
    • [KSE04]  Klein T., Stegmaier S., Ertl T.: Hardware‐accelerated reconstruction of polygonal isosurface representations on unstructured grids. In PG'04: Proceedings of the Computer Graphics and Applications, 12th Pacific Conference on (PG'04) ( Washington, DC, USA, 2004), IEEE Computer Society, pp. 186–195.
    • (2004) , pp. 186-195
    • Klein, T.1    Stegmaier, S.2    Ertl, T.3
  • 13
    • 4243278213 scopus 로고    scopus 로고
    • Acceleration techniques for GPU‐based volume rendering, in: VIS'03: Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
    • [KW03]  Kruger J., Westermann R.: Acceleration techniques for GPU‐based volume rendering. In VIS'03: Proceedings of the 14th IEEE Visualization 2003 (VIS'03) ( Washington, DC, USA, 2003), IEEE Computer Society, p. 38.
    • (2003) , pp. 38
    • Kruger, J.1    Westermann, R.2
  • 14
    • 84934218772 scopus 로고
    • Display of surfaces from volume data, in: IEEE Computer Graphics and Applications
    • [Lev88]  Levoy M.: Display of surfaces from volume data. In IEEE Computer Graphics and Applications (1988), IEEE Press, pp. 29–37.
    • (1988) , pp. 29-37
    • Levoy, M.1
  • 15
    • 17044391350 scopus 로고    scopus 로고
    • Lighting transfer functions using gradient aligned sampling, in: VIS'04: Proceedings of the conference on Visualization'04
    • [LM04]  Lum E. B., Ma K.‐L.: Lighting transfer functions using gradient aligned sampling. In VIS'04: Proceedings of the conference on Visualization'04 ( Washington, DC, USA, 2004), IEEE Computer Society, pp. 289–296.
    • (2004) , pp. 289-296
    • Lum, E.B.1    Ma, K.‐L.2
  • 16
    • 15944384575 scopus 로고    scopus 로고
    • A fast high accuracy volume renderer for unstructured data, in: VVS'04: Proceedings of the 2004 IEEE Symposium on Volume visualization and graphics
    • [MA04]  Moreland K., Angel E.: A fast high accuracy volume renderer for unstructured data. In VVS'04: Proceedings of the 2004 IEEE Symposium on Volume visualization and graphics ( Piscataway, NJ, USA, 2004), IEEE Press, pp. 13–22.
    • (2004) , pp. 13-22
    • Moreland, K.1    Angel, E.2
  • 18
    • 34948879592 scopus 로고    scopus 로고
    • GPU‐Based cell projection for interactive volume rendering, in: SIBGRAPI'06: Proceedings of the XIX Brazilian Symposium on Computer Graphics and Image Processing
    • [MMFE06]  Marroquim R., Maximo A., Farias R., Esperanca C.: GPU‐Based cell projection for interactive volume rendering. In SIBGRAPI'06: Proceedings of the XIX Brazilian Symposium on Computer Graphics and Image Processing ( Los Alamitos, CA, USA, 2006), IEEE Computer Society, pp. 147–154.
    • (2006) , pp. 147-154
    • Marroquim, R.1    Maximo, A.2    Farias, R.3    Esperanca, C.4
  • 19
    • 15944422239 scopus 로고    scopus 로고
    • Isosurface computation made simple: Hardware acceleration, adaptive refinementand tetrahedral stripping, in: Eurographics/IEEE TVCG Symposium on Visualization (VisSym)
    • [Pas04]  Pascucci V.: Isosurface computation made simple: Hardware acceleration, adaptive refinementand tetrahedral stripping. In Eurographics/IEEE TVCG Symposium on Visualization (VisSym) (2004), EG/IEEE, pp. 293–300.
    • (2004) , pp. 293-300
    • Pascucci, V.1
  • 20
    • 10444224900 scopus 로고    scopus 로고
    • Photon mapping on programmable graphics hardware, in: HWWS'03: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
    • [PDC*03]  Purcell T. J., Donner C., Cammarano M., Jensen H. W., Hanrahan P.: Photon mapping on programmable graphics hardware. In HWWS'03: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware ( Aire‐la‐Ville, Switzerland, 2003), Eurographics Association, pp. 41–50.
    • (2003) , pp. 41-50
    • Purcell, T.J.1    Donner, C.2    Cammarano, M.3    Jensen, H.W.4    Hanrahan, P.5
  • 21
    • 85120588145 scopus 로고    scopus 로고
    • Hardware‐accelerated volume and isosurface rendering based on cell‐projection, in: VIS'00: Proceedings of the conference on Visualization'00
    • [RKE00]  Roettger S., Kraus M., Ertl T.: Hardware‐accelerated volume and isosurface rendering based on cell‐projection. In VIS'00: Proceedings of the conference on Visualization'00 ( Los Alamitos, CA, USA, 2000), IEEE Computer Society Press, pp. 109–116.
    • (2000) , pp. 109-116
    • Roettger, S.1    Kraus, M.2    Ertl, T.3
  • 22
    • 84946706881 scopus 로고
    • A rendering algorithm for visualizing 3D scalar fields, in: SIGGRAPH'88: Proceedings of the 15th annual conference on Computer graphics and interactive techniques
    • [Sab88]  Sabella P.: A rendering algorithm for visualizing 3D scalar fields. In SIGGRAPH'88: Proceedings of the 15th annual conference on Computer graphics and interactive techniques ( New York, NY, USA, 1988), ACM Press, pp. 51–58.
    • (1988) , pp. 51-58
    • Sabella, P.1
  • 23
    • 0006612303 scopus 로고
    • Sorting and hardware assisted rendering for volume visualization, in: 1994 Symposium on Volume Visualization
    • [SBM94]  Stein C., Becker B., Max N.: Sorting and hardware assisted rendering for volume visualization. In 1994 Symposium on Volume Visualization (1994), Kaufman A., Krueger W., (Eds.), pp. 83–90.
    • (1994) , pp. 83-90
    • Stein, C.1    Becker, B.2    Max, N.3
  • 25
    • 84976658707 scopus 로고
    • Polygonal approximation to direct scalar volume rendering, in: Proceedings San Diego Workshop on Volume Visualization, Computer Graphics
    • [ST90]  Shirley P., Tuchman A. A.: Polygonal approximation to direct scalar volume rendering. In Proceedings San Diego Workshop on Volume Visualization, Computer Graphics (1990), vol. 24 (5), pp. 63–70.
    • (1990) , vol.24 , Issue.5 , pp. 63-70
    • Shirley, P.1    Tuchman, A.A.2
  • 26
    • 84946709122 scopus 로고
    • V‐buffer: visible volume rendering, in: SIGGRAPH'88: Proceedings of the 15th annual conference on Computer graphics and interactive techniques
    • [UK88]  Upson C., Keeler M.: V‐buffer: visible volume rendering. In SIGGRAPH'88: Proceedings of the 15th annual conference on Computer graphics and interactive techniques ( New York, NY, USA, 1988), ACM Press, pp. 59–64.
    • (1988) , pp. 59-64
    • Upson, C.1    Keeler, M.2
  • 27
    • 0025475506 scopus 로고
    • Footprint evaluation for volume rendering, in: SIGGRAPH'90: Proceedings of the 17th annual conference on Computer graphics and interactive techniques
    • [Wes90]  Westover L.: Footprint evaluation for volume rendering. In SIGGRAPH'90: Proceedings of the 17th annual conference on Computer graphics and interactive techniques ( New York, NY, USA, 1990), ACM Press, pp. 367–376.
    • (1990) , pp. 367-376
    • Westover, L.1
  • 28
    • 0026845991 scopus 로고
    • Visibility‐ordering meshed polyhedra
    • [Wil92]  Williams P. L.: Visibility‐ordering meshed polyhedra. ACM Trans. Graph. 11, 2 (1992), 103–126.
    • (1992) ACM Trans. Graph. , vol.11 , Issue.2 , pp. 103-126
    • Williams, P.L.1
  • 29
    • 0242676104 scopus 로고    scopus 로고
    • Hardware‐based ray casting for tetrahedral meshes, in: VIS'03: Proceedings of the 14th IEEE conference on Visualization'03
    • [WKME03a]  Weiler M., Kraus M., Merz M., Ertl T.: Hardware‐based ray casting for tetrahedral meshes. In VIS'03: Proceedings of the 14th IEEE conference on Visualization'03 (2003), pp. 333–340.
    • (2003) , pp. 333-340
    • Weiler, M.1    Kraus, M.2    Merz, M.3    Ertl, T.4
  • 31
    • 85022116802 scopus 로고
    • A volume density optical model, in: 1992 Workshop on Volume Visualization
    • [WM92]  Williams P. L., Max N. L.: A volume density optical model. In 1992 Workshop on Volume Visualization (1992), pp. 61–68.
    • (1992) , pp. 61-68
    • Williams, P.L.1    Max, N.L.2
  • 32
    • 33645658670 scopus 로고    scopus 로고
    • Tetrahedral projection using vertex shaders, in: VVS'02: Proceedings of the 2002 IEEE Symposium on Volume visualization and graphics
    • [WMFC02]  Wylie B., Moreland K., Fisk L. A., Crossno P.: Tetrahedral projection using vertex shaders. In VVS'02: Proceedings of the 2002 IEEE Symposium on Volume visualization and graphics ( Piscataway, NJ, USA, 2002), IEEE Press, pp. 7–12.
    • (2002) , pp. 7-12
    • Wylie, B.1    Moreland, K.2    Fisk, L.A.3    Crossno, P.4
  • 33
    • 0003989387 scopus 로고
    • Direct volume rendering via 3d textures
    • [WVW94]  Wilson O., VanGelder A., Wilhelms J.: Direct volume rendering via 3d textures. Tech. rep., University of California at Santa Cruz, Santa Cruz, CA, USA, 1994.
    • (1994)
    • Wilson, O.1    VanGelder, A.2    Wilhelms, J.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.