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Volumn , Issue , 2005, Pages

SIGGRAPH 2005 Course on Interactive Ray Tracing: Handling dynamic scenes

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[No Author keywords available]

Indexed keywords


EID: 42549088404     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1198555.1198753     Document Type: Conference Paper
Times cited : (1)

References (26)
  • 1
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  • 6
    • 0011388881 scopus 로고
    • Using temporal and spatial coherence for accelerating the calculation of animation sequences
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    • Gröller, E.1    Purgathofer, W.2
  • 7
    • 0002885456 scopus 로고
    • A proposal for standard graphics environments
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    • Eric A. Haines. A Proposal for Standard Graphics Environments. IEEE Computer Graphics and Applications, 7(11):3-5, November 1987. Available from http://www.acm.org/pubs/-tog/resources/SPD/overview.html.
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    • Haines, E.A.1
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    • 0342289985 scopus 로고
    • Efficiency improvements for hierarchy traversal in ray tracing
    • James Arvo, editor, Academic Press
    • Eric Haines. Efficiency Improvements for Hierarchy Traversal in Ray Tracing. In James Arvo, editor, Graphics Gems II, pages 267-272. Academic Press, 1991.
    • (1991) Graphics Gems II , pp. 267-272
    • Haines, E.1
  • 9
    • 0013046832 scopus 로고    scopus 로고
    • PhD thesis, Faculty of Electrical Engineering, Czech Technical University in Prague
    • Vlastimil Havran. Heuristic Ray Shooting Algorithms. PhD thesis, Faculty of Electrical Engineering, Czech Technical University in Prague, 2001.
    • (2001) Heuristic Ray Shooting Algorithms
    • Havran, V.1
  • 12
    • 24944568826 scopus 로고
    • Improved ray tagging for voxel-based ray tracing
    • James Arvo, editor, Academic Press
    • David Kirk and James Arvo. Improved Ray Tagging For Voxel-Based Ray Tracing. In James Arvo, editor, Graphics Gems II, pages 264-266. Academic Press, 1991.
    • (1991) Graphics Gems II , pp. 264-266
    • Kirk, D.1    Arvo, J.2
  • 13
    • 33646028140 scopus 로고    scopus 로고
    • Technical report, Department of Computer Engineering, Chalmers University of Technology, Göteborg, Sweden, May
    • Jonas Lext, Ulf Assarsson, and Tomas Möller. BART: A Benchmark for Animated Ray Tracing. Technical report, Department of Computer Engineering, Chalmers University of Technology, Göteborg, Sweden, May 2000. Available at http://www.ce.chalmers.se/BART/.
    • (2000) BART: A Benchmark for Animated Ray Tracing
    • Lext, J.1    Assarsson, U.2    Möller, T.3
  • 15
    • 85027699982 scopus 로고    scopus 로고
    • OpenSG-Forum. http://www.opensg.org, 2001.
    • (2001)
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    • 85027725957 scopus 로고    scopus 로고
    • OpenSceneGraph. http://www.openscenegraph.org.
  • 19
    • 0019033416 scopus 로고
    • A three-dimensional representation for fast rendering of complex scenes
    • July
    • Steve M. Rubin and Turner Whitted. A Three-Dimensional Representation for Fast Rendering of Complex Scenes. Computer Graphics, 14(3):110-116, July 1980.
    • (1980) Computer Graphics , vol.14 , Issue.3 , pp. 110-116
    • Rubin, S.M.1    Whitted, T.2
  • 23
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    • Interactive global illumination using fast ray tracing
    • Proceedings of the 13th Eurographics Workshop on Rendering
    • Ingo Wald, Thomas Kollig, Carsten Benthin, Alexander Keller, and Philipp Slusallek. Interactive Global Illumination using Fast Ray Tracing. Rendering Techniques, pages 15-24, 2002. (Proceedings of the 13th Eurographics Workshop on Rendering).
    • (2002) Rendering Techniques , pp. 15-24
    • Wald, I.1    Kollig, T.2    Benthin, C.3    Keller, A.4    Slusallek, P.5
  • 25


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.