-
2
-
-
0034446941
-
Pomegranate: A fully scalable graphics architecture
-
July
-
Matthew Eldridge, Homan Igehy, and Pat Hanrahan. Pomegranate: A fully scalable graphics architecture. Computer Graphics, pages 443-454, July 2000. 2
-
(2000)
Computer Graphics
, pp. 443-454
-
-
Eldridge, M.1
Igehy, H.2
Hanrahan, P.3
-
3
-
-
0012616389
-
Parallel processing for computer graphics
-
MIT Press
-
Stuart A. Green. Parallel processing for computer graphics. MIT Press, pages 62-73, 1991. 2
-
(1991)
, pp. 62-73
-
-
Green, S.A.1
-
5
-
-
0012620586
-
A highly flexible multiprocessor solution for ray tracing
-
Stuart A. Green and Derek J. Paddon. A highly flexible multiprocessor solution for ray tracing. The Visual Computer, 6(2):62-73, 1990. 2
-
(1990)
The Visual Computer
, vol.6
, Issue.2
, pp. 62-73
-
-
Green, S.A.1
Paddon, D.J.2
-
6
-
-
0012611583
-
Tigershark: A hardware accelerated ray-tracing engine
-
Technical report, Princeton University
-
C. Scott Ananian Greg Humphreys. Tigershark: A hardware accelerated ray-tracing engine. Technical report, Princeton University, 1996. 2
-
(1996)
-
-
Humphreys, C.S.A.G.1
-
9
-
-
4244080122
-
Introduction to hyper-threading technology
-
http://developer.intel.com/technology/hyperthread. Introduction to hyper-threading technology, 2002. 5
-
(2002)
-
-
-
12
-
-
0029391892
-
Interactive ray tracing on a virtual shared-memory parallel computer
-
M. J. Keates and Roger J. Hubbold. Interactive ray tracing on a virtual shared-memory parallel computer. Computer Graphics Forum, 14(4):189-202, 1995. 2
-
(1995)
Computer Graphics Forum
, vol.14
, Issue.4
, pp. 189-202
-
-
Keates, M.J.1
Hubbold, R.J.2
-
13
-
-
0026191409
-
Stochastic ray tracing using SIMD processor arrays
-
Tony T.Y. Lin and Mel Slater. Stochastic Ray Tracing Using SIMD Processor Arrays. The Visual Computer, pages 187-199, 1991. 2
-
(1991)
The Visual Computer
, pp. 187-199
-
-
Lin, T.T.Y.1
Slater, M.2
-
14
-
-
0033688597
-
Smart memories: A modular recongurable architecture
-
K. Mai, T. Paaske, N. Jayasena, R. Ho, W. Daly, and M. Horowitz. Smart Memories: A Modular Recongurable Architecture. IEEE International Symposium on Computer Architecture, 2000. 2
-
(2000)
IEEE International Symposium on Computer Architecture
-
-
Mai, K.1
Paaske, T.2
Jayasena, N.3
Ho, R.4
Daly, W.5
Horowitz, M.6
-
17
-
-
0033329744
-
Interactive ray tracing for volume visualization
-
Steven Parker, Michael Parker, Yaren Livnat, Peter Pike Sloan, Chuck Hansen, and Peter Shirley. Interactive ray tracing for volume visualization. IEEE Transactions on Computer Graphics and Visualization, 5(3), 1999. 2
-
(1999)
IEEE Transactions on Computer Graphics and Visualization
, vol.5
, Issue.3
-
-
Parker, S.1
Parker, M.2
Livnat, Y.3
Sloan, P.P.4
Hansen, C.5
Shirley, P.6
-
18
-
-
0032267141
-
Interactive ray tracing for isosurface rendering
-
Steven Parker, Peter Shirley, Yarden Livnat, Charles Hansen, and Peter Pike Sloan. Interactive ray tracing for isosurface rendering. In IEEE Visualization '98, 1998. 2
-
(1998)
IEEE Visualization '98
-
-
Parker, S.1
Shirley, P.2
Livnat, Y.3
Hansen, C.4
Sloan, P.P.5
-
19
-
-
0032662260
-
Interactive ray tracing
-
April
-
Steven Parker, Peter Shirley, Yarden Livnat, Charles Hansen, and Peter Pike Sloan. Interactive ray tracing. In Interactive 3D Graphics (I3D), pages 119-126, April 1999. 2
-
(1999)
Interactive 3D Graphics (I3D)
, pp. 119-126
-
-
Parker, S.1
Shirley, P.2
Livnat, Y.3
Hansen, C.4
Sloan, P.P.5
-
20
-
-
0012587222
-
Real PRAM-Programming
-
Wolfgang J. Paul, Peter Bach, Michael Bosch, Jörg Fischer, Cédric Lichtenau, and Jochen Röhrig. Real PRAM-Programming. In Proceedings of EuroPar 2002, 2002. 5
-
(2002)
Proceedings of EuroPar 2002
-
-
Paul, W.J.1
Bach, P.2
Bosch, M.3
Fischer, J.4
Lichtenau, C.5
Röhrig, J.6
-
21
-
-
0012530099
-
SIGGRAPH course on interactive ray tracing
-
Hans-Peter Pfister. SIGGRAPH course on Interactive Ray Tracing, 2001. 2
-
(2001)
-
-
Pfister, H.-P.1
-
22
-
-
84883289259
-
The VolumePro real-time ray-casting system
-
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, Hugh Lauer, and Larry Seiler. The VolumePro real-time ray-casting system. Computer Graphics, 33, 1999. 2
-
(1999)
Computer Graphics
, vol.33
-
-
Pfister, H.1
Hardenbergh, J.2
Knittel, J.3
Lauer, H.4
Seiler, L.5
-
23
-
-
0030720468
-
Rendering complex scenes with memory-coherent ray tracing
-
(Annual Conference Series):; August
-
Matt Pharr, Craig Kolb, Reid Gershbein, and Pat Hanrahan. Rendering complex scenes with memory-coherent ray tracing. Computer Graphics, 31 (Annual Conference Series): 101-108, August 1997. 2
-
(1997)
Computer Graphics
, vol.31
, pp. 101-108
-
-
Pharr, M.1
Kolb, C.2
Gershbein, R.3
Hanrahan, P.4
-
26
-
-
0012612006
-
-
Advanced Rendering Technologies
-
Advanced Rendering Technologies. http://www.art.co.uk/, 2002. 2
-
(2002)
-
-
-
28
-
-
0004001332
-
A simple and practical method for interactive ray tracing of dynamic scenes
-
Technical report, Computer Graphics Group, Saarland University
-
Ingo Wald, Carsten Benthin, and Philipp Slusallek. A Simple and Practical Method for Interactive Ray Tracing of Dynamic Scenes. Technical report, Computer Graphics Group, Saarland University, http://www.openrt.de, 2002. 2
-
(2002)
-
-
Wald, I.1
Benthin, C.2
Slusallek, P.3
-
29
-
-
0003747879
-
OpenRT - A flexible and scalable rendering engine for interactive 3D graphics
-
Technical report, Computer Graphics Group, Saarland University
-
Ingo Wald, Carsten Benthin, and Philipp Slusallek. OpenRT - A Flexible and Scalable Rendering Engine for Interactive 3D Graphics. Technical report, Computer Graphics Group, Saarland University, http://www.openrt.de, 2002. 2, 10
-
(2002)
-
-
Wald, I.1
Benthin, C.2
Slusallek, P.3
-
30
-
-
0035801144
-
Interactive rendering with coherent ray tracing
-
Ingo Wald, Carsten Benthin, Markus Wagner, and Philipp Slusallek. Interactive Rendering with Coherent Ray Tracing. Computer Graphics Forum Proceedings of EUROGRAPHICS 2001, 20(3), 2001. 1, 2, 3, 4, 8
-
(2001)
Computer Graphics Forum (Proceedings of EUROGRAPHICS 2001)
, vol.20
, Issue.3
-
-
Wald, I.1
Benthin, C.2
Wagner, M.3
Slusallek, P.4
|