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Volumn , Issue , 2007, Pages 77-84

Catmull-Clark subdivision for geometry shaders

Author keywords

Catmull Clark subdivision; Embedded graphics hardware; Geometry shader

Indexed keywords

ACCESS CONTROL; ASSOCIATION REACTIONS; CALCULATIONS; COLOR IMAGE PROCESSING; COMPUTER GRAPHICS; COMPUTER HARDWARE; DATA STORAGE EQUIPMENT; FLOW INTERACTIONS; GEOMETRY; GRAPHIC METHODS; HARDWARE; INTERACTIVE COMPUTER GRAPHICS; MESH GENERATION; VIRTUAL REALITY; VISUALIZATION;

EID: 42149088225     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1294685.1294699     Document Type: Conference Paper
Times cited : (10)

References (15)
  • 1
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    • ANDREWS, J., AND BAKER, N. 2006. XBox 360 system architecture. IEEE Micro 26, 2, 25-37.
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    • ANDREWS, J.1    BAKER, N.2
  • 2
    • 0034446937 scopus 로고    scopus 로고
    • Piecewise smooth subdivision surfaces with, normal control
    • ACM Press, ACM SIGGRAPH, Addison Wesley Longman, K. Akeley, Ed
    • BIERMANN, H., LEVIN, A., AND ZORIN, D. 2000. Piecewise smooth subdivision surfaces with, normal control. In Siggraph 2000, Computer Graphics Proceedings, ACM Press / ACM SIGGRAPH / Addison Wesley Longman, K. Akeley, Ed., 113-120.
    • (2000) Siggraph 2000, Computer Graphics Proceedings , pp. 113-120
    • BIERMANN, H.1    LEVIN, A.2    ZORIN, D.3
  • 3
    • 77953980486 scopus 로고    scopus 로고
    • The Direct3D 10 system
    • ACM Press, New York, NY, USA
    • BLYTHE, D. 2006. The Direct3D 10 system. In SIGGRAPH '06: ACM SIGGRAPH 2006 Papers, ACM Press, New York, NY, USA, 724-734.
    • (2006) SIGGRAPH '06: ACM SIGGRAPH 2006 Papers , pp. 724-734
    • BLYTHE, D.1
  • 6
    • 34547977351 scopus 로고    scopus 로고
    • Practical implementation techniques for multi-resolution subdivision surfaces
    • BRICKHILL, D. 2001. Practical implementation techniques for multi-resolution subdivision surfaces. In Game Developers Conference.
    • (2001) Game Developers Conference
    • BRICKHILL, D.1
  • 8
    • 0018035441 scopus 로고
    • Recursively generated b-spline surfaces on arbitrary topological meshes
    • CATMULL, E., AND CLARK, J. 1978. Recursively generated b-spline surfaces on arbitrary topological meshes. Computer Aided Design 10, 350-355.
    • (1978) Computer Aided Design , vol.10 , pp. 350-355
    • CATMULL, E.1    CLARK, J.2
  • 10
    • 42149131303 scopus 로고    scopus 로고
    • LOSASSO, F., HOPPE, H., SCHAEFER, S., AND WARREN, J. 2003. Smooth geometry images. In SGP '03: Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing, Eurographics Association, Aire-la-Ville, Switzerland, Switzerland, 138-145.
    • LOSASSO, F., HOPPE, H., SCHAEFER, S., AND WARREN, J. 2003. Smooth geometry images. In SGP '03: Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing, Eurographics Association, Aire-la-Ville, Switzerland, Switzerland, 138-145.
  • 11
    • 33646152901 scopus 로고    scopus 로고
    • Combining 4- and 3- direction subdivision
    • PETERS, J., AND SHIUE, L.-J. 2004. Combining 4- and 3- direction subdivision. ACM Trans. Graph. 24, 4, 980-1003.
    • (2004) ACM Trans. Graph , vol.24 , Issue.4 , pp. 980-1003
    • PETERS, J.1    SHIUE, L.-J.2
  • 13
    • 33646017750 scopus 로고    scopus 로고
    • A realtime GPU subdivision kernel
    • SHIUE, L.-J., JONES, I., AND PETERS, J. 2005. A realtime GPU subdivision kernel. ACM Trans. Graph. 24, 3, 1010-1015.
    • (2005) ACM Trans. Graph , vol.24 , Issue.3 , pp. 1010-1015
    • SHIUE, L.-J.1    JONES, I.2    PETERS, J.3
  • 14
    • 33646056311 scopus 로고    scopus 로고
    • Quad/triangle subdivision
    • Preprint
    • STAM, J., AND LOOP, C., 2002. Quad/triangle subdivision. Preprint.
    • (2002)
    • STAM, J.1    LOOP, C.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.