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Volumn , Issue , 2002, Pages 683-692

The SAGE graphics architecture

Author keywords

anti aliasing; frame buffer algorithms; graphics hardware; graphics systems; hardware systems; rendering hardware; video

Indexed keywords

FRAME BUFFER; FRAME BUFFER ALGORITHMS; GRAPHICS HARDWARE; GRAPHICS SYSTEMS; HARDWARE SYSTEM; RENDERING HARDWARE; VIDEO;

EID: 4143056014     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/566570.566638     Document Type: Conference Paper
Times cited : (15)

References (17)
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    • Akeley, K.1
  • 5
    • 84995478726 scopus 로고
    • FBRAM: A new Form of Memory Optimized for 3D Graphics
    • ACM Press / ACM SIGGRAPH, New York. Glassner, A., Ed., Computer Graphics Proceedings, Annual Conference Series, ACM
    • DEERING, M., SCHLAPP, S., and LAVELLE, M. 1994. FBRAM: A new Form of Memory Optimized for 3D Graphics. In Proceedings of SIGGRAPH 1994, ACM Press / ACM SIGGRAPH, New York. Glassner, A., Ed., Computer Graphics Proceedings, Annual Conference Series, ACM, 167-174.
    • (1994) Proceedings of SIGGRAPH 1994 , pp. 167-174
    • Deering, M.1    Schlapp, S.2    Lavelle, M.3
  • 9
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    • The Accumulation Buffer: Hardware Support for High-Quality Rendering
    • ACM
    • HAEBERLI, P., and AKELEY, K. 1990. The Accumulation Buffer: Hardware Support for High-Quality Rendering. In Computer Graphics (Proceedings of SIGGRAPH 90), 24 (4) ACM, 309-318.
    • (1990) Computer Graphics (Proceedings of SIGGRAPH 90) , vol.24 , Issue.4 , pp. 309-318
    • Haeberli, P.1    Akeley, K.2
  • 12
    • 0030650246 scopus 로고    scopus 로고
    • InfiniteReality: A Real-Time Graphics System
    • ACM Press / ACM SIGGRAPH, New York. Whitted, T., Ed., Computer Graphics Proceedings, Annual Conference Series, ACM
    • MONTRYM, J., BAUM, D., DIGNAM, D., and MIGDAL, C. 1997. InfiniteReality: A Real-Time Graphics System. In Proceedings of SIGGRAPH 1997, ACM Press / ACM SIGGRAPH, New York. Whitted, T., Ed., Computer Graphics Proceedings, Annual Conference Series, ACM, 293-302.
    • (1997) Proceedings of SIGGRAPH 1997 , pp. 293-302
    • Montrym, J.1    Baum, D.2    Dignam, D.3    Migdal, C.4
  • 13
    • 0035148880 scopus 로고    scopus 로고
    • Lightning-2: A High Performance Display Subsystem for PC Clusters
    • ACM Press / ACM SIGGRAPH, New York. E. Fume, Ed., Computer Graphics Proceedings, Annual Conference Series, ACM
    • STOLL, G., ELDRIDGE, M., PATTERSON, D.,WEBB, A., BERMAN, S., LEVY, R., CAYWOOD, C., TAVEIRA, M.,HUNT., S., and HANRAHAN, P. 2001. Lightning-2: A High Performance Display Subsystem for PC Clusters. In Proceedings of SIGGRAPH 2001, ACM Press / ACM SIGGRAPH, New York. E. Fume, Ed., Computer Graphics Proceedings, Annual Conference Series, ACM, 141-148.
    • (2001) Proceedings of SIGGRAPH 2001 , pp. 141-148
    • Stoll, G.1    Eldridge, M.2    Patterson, D.3    Webb, A.4    Berman, S.5    Levy, R.6    Caywood, C.7    Taveira, M.8    Hunt, S.9    Hanrahan, P.10
  • 15
    • 0034316177 scopus 로고    scopus 로고
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    • Nov/Dec 2000
    • TREMBLAY, M., CHAN, J., CHAUDHRY, S., CONIGLIARO, A., TSE, S.S., 2000. The MAJC Architecture; A Synthesis of Parallelism and Scalability. IEEE Micro Mag. Nov/Dec 2000, Vol 20, 12-25.
    • (2000) IEEE Micro Mag. , vol.20 , pp. 12-25
    • Tremblay, M.1    Chan, J.2    Chaudhry, S.3    Conigliaro, A.4    Tse, S.S.5
  • 17
    • 0030650247 scopus 로고    scopus 로고
    • Hardware Accelerated Rendering of Antialiasing Using a Modified A-buffer Algorithm
    • ACM Press / ACM SIGGRAPH, New York. Whitted, T., Ed., Computer Graphics Proceedings, Annual Conference Series, ACM
    • WINNER, S., KELLY, M., PEASE, B., RIVARD, B., and YEN, Y. 1997. Hardware Accelerated Rendering Of Antialiasing Using A Modified A-buffer Algorithm. In Proceedings of SIGGRAPH 1997, ACM Press / ACM SIGGRAPH, New York. Whitted, T., Ed., Computer Graphics Proceedings, Annual Conference Series, ACM, 307-316.
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.