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Volumn 50, Issue 2, 2008, Pages 601-612

Reuse, repurposing and learning design - Lessons from the DART project

Author keywords

Authoring tools and methods; Media in education; Post secondary education; Simulations; Teaching learning strategies

Indexed keywords

COMPUTER SIMULATION; E-LEARNING; TEACHING;

EID: 38149088255     PISSN: 03601315     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.compedu.2007.09.019     Document Type: Article
Times cited : (13)

References (17)
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    • CSU. (2006). Measures of success VIII. Report to the California Legislature. Accessed 15.03.07.
  • 3
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    • Dahlquist, G., Hoffman, B., & Millman, D. (2005). Integrating digital libraries and electronic publishing in the DART project. In Proceedings of the fifth ACM/IEEE-CS joint conference on digital libraries, Denver, CO, US (pp. 114-120). Accessed 25.04.07.
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    • DART (i). Project website at LSE. Accessed 25.04.07.
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    • DART (ii). Presentations and publicity. Accessed 25.04.07.
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    • Feldstein, M. (2006). There's no such thing as a learning object. E-Learn Magazine. Accessed 23.04.07.
  • 7
    • 38149093832 scopus 로고    scopus 로고
    • Repurposing learning objects: a sustainable alternative?
    • Gunn C., Woodgate S., and O'Grady W. Repurposing learning objects: a sustainable alternative?. ALT-J 13 3 (2005) 189-200
    • (2005) ALT-J , vol.13 , Issue.3 , pp. 189-200
    • Gunn, C.1    Woodgate, S.2    O'Grady, W.3
  • 8
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    • Jorum. (2004). Jorum Scoping and Technical Appraisal Study (Vol. I) 2. Accessed 31.01.07.
  • 9
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    • Institutional use of learning objects: Lessons learned and future directions
    • Koppi T., Bogle L., and Lavitt N. Institutional use of learning objects: Lessons learned and future directions. Journal of Educational Multimedia and Hypermedia 13 4 (2004) 449-463
    • (2004) Journal of Educational Multimedia and Hypermedia , vol.13 , Issue.4 , pp. 449-463
    • Koppi, T.1    Bogle, L.2    Lavitt, N.3
  • 10
    • 85138905989 scopus 로고    scopus 로고
    • Reusable educational software: A basis for generic learning activities
    • Littlejohn A. (Ed), Kogan Page, London
    • Laurillard D., and McAndrew P. Reusable educational software: A basis for generic learning activities. In: Littlejohn A. (Ed). Reusing online resources (2003), Kogan Page, London 81-93
    • (2003) Reusing online resources , pp. 81-93
    • Laurillard, D.1    McAndrew, P.2
  • 11
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    • MERLOT website. (2007). Accessed 21.03.07.
  • 12
    • 38149123816 scopus 로고    scopus 로고
    • Shea, P., McCall, S., & Ozdogru, A. (2006). Adoption of the multimedia educational resource for learning and online teaching (MERLOT) among higher education faculty: Evidence from the State University of New York Learning Network. MERLOT Journal of Online Learning and Teaching, 2 (3). Accessed 15.03.07.
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    • SoURCE (i). Project website. Accessed 20.04.2007.
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    • SoURCE (ii). The elicitation engine. Various documents. Accessed 17.04.2007.
  • 15
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    • Reconfigurability: Creating new courses from existing learning objects will always be difficult!
    • Tompsett C. Reconfigurability: Creating new courses from existing learning objects will always be difficult!. Journal of Computer Assisted Learning 21 6 (2005) 440-448
    • (2005) Journal of Computer Assisted Learning , vol.21 , Issue.6 , pp. 440-448
    • Tompsett, C.1
  • 16
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    • Twigg, C. (2003). Build it, but will they come? The Learning MarketSpace, July 2003. Accessed 15.03.07.
  • 17
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    • Zemsky, R., & Massy, W.F. (2004). Thwarted innovation: What happended to e-learning and why. The Learning Alliance: University of Pennsylvania. Accessed 25.04.07.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.