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Volumn , Issue , 2006, Pages 31-38

Distributed texture memory in a multi-GPU environment

Author keywords

[No Author keywords available]

Indexed keywords

SHARED MEMORY SYSTEM; TEXTURE MEMORY;

EID: 36949026866     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1283900.1283905     Document Type: Conference Paper
Times cited : (20)

References (18)
  • 1
    • 36949040503 scopus 로고    scopus 로고
    • Private communication. Microsoft, 7 June
    • BLYTHE D.: Private communication. Microsoft, 7 June 2006.
    • (2006)
    • BLYTHE, D.1
  • 3
    • 0036954704 scopus 로고    scopus 로고
    • Efficient partitioning of fragment shaders for multipass rendering on programmable graphics hardware
    • Sept
    • CHAN E., NG R., SEN P., PROUDFOOT K., HANRAHAN P.: Efficient partitioning of fragment shaders for multipass rendering on programmable graphics hardware. In Graphics Hardware 2002 (Sept. 2002), pp. 69-78.
    • (2002) Graphics Hardware 2002 , pp. 69-78
    • CHAN, E.1    NG, R.2    SEN, P.3    PROUDFOOT, K.4    HANRAHAN, P.5
  • 4
    • 0034446941 scopus 로고    scopus 로고
    • ELDRIDGE M., IGEHY H., HANRAHAN P.: Pomegranate: A fully scalable graphics architecture. In Proceedings of ACM SIGGRAPH 2000 (July 2000), Computer Graphics Proceedings, Annual Conference Series, pp. 443-454.
    • ELDRIDGE M., IGEHY H., HANRAHAN P.: Pomegranate: A fully scalable graphics architecture. In Proceedings of ACM SIGGRAPH 2000 (July 2000), Computer Graphics Proceedings, Annual Conference Series, pp. 443-454.
  • 5
    • 0003692460 scopus 로고    scopus 로고
    • Interactive Order-Independent Transparency
    • Tech. rep, NVIDIA Corporation, May
    • EVERITT C.: Interactive Order-Independent Transparency. Tech. rep., NVIDIA Corporation, May 2001. http://developer.nvidia.com/object/ Interactive_Order_Transparency.html.
    • (2001)
    • EVERITT, C.1
  • 8
    • 36949012409 scopus 로고    scopus 로고
    • A Hardware F-Buffer Implementation
    • Tech. Rep. CSTR 2005-05, Stanford University Department of Computer Science
    • HOUSTON M., PREETHAM A. J., SEGAL M.: A Hardware F-Buffer Implementation. Tech. Rep. CSTR 2005-05, Stanford University Department of Computer Science, 2005.
    • (2005)
    • HOUSTON, M.1    PREETHAM, A.J.2    SEGAL, M.3
  • 9
    • 84884881581 scopus 로고    scopus 로고
    • IGEHY H., STOLL G., HANRAHAN P.: The design of a parallel graphics interface. In Proceedings of SIGGRAPH 98 (July 1998), Computer Graphics Proceedings, Annual Conference Series, pp. 141-150.
    • IGEHY H., STOLL G., HANRAHAN P.: The design of a parallel graphics interface. In Proceedings of SIGGRAPH 98 (July 1998), Computer Graphics Proceedings, Annual Conference Series, pp. 141-150.
  • 13
    • 36949006400 scopus 로고    scopus 로고
    • NVIDIA DEVELOPER RELATIONS: NVIDIA GPUProgramming Guide, 2.4.0 ed., 8July 2005. http: //download. nvidia.com/developer/GPU_Programming_Guide/ GPU_Programming_Guide.pdf.
    • NVIDIA DEVELOPER RELATIONS: NVIDIA GPUProgramming Guide, 2.4.0 ed., 8July 2005. http: //download. nvidia.com/developer/GPU_Programming_Guide/ GPU_Programming_Guide.pdf.
  • 16
    • 36949028013 scopus 로고
    • Implementing a Directory-Based Cache Consistency Protocol
    • Tech. Rep. CSL-TR-90-423, Stanford University Computer Systems Laboratory, Mar
    • SIMONI R.: Implementing a Directory-Based Cache Consistency Protocol. Tech. Rep. CSL-TR-90-423, Stanford University Computer Systems Laboratory, Mar. 1990.
    • (1990)
    • SIMONI, R.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.