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1
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11844259402
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Guns, hollywood and school safety: Defining the school-shooting problem across multiple arenas
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Lawrence R, Birkland T: Guns, hollywood and school safety: Defining the school-shooting problem across multiple arenas. Social Science Quarterly 85:1193-1207, 2004
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(2004)
Social Science Quarterly
, vol.85
, pp. 1193-1207
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Lawrence, R.1
Birkland, T.2
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2
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36148979954
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-
Available at: Assessed April 25, 2007
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Kotaku: WaPost removes Counterstrike reference from story. Available at: http://kotaku.com/gaming/washington-post/wapost-removes-counterstrike-reference- from-story-253356.php. Assessed April 25, 2007
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WaPost Removes Counterstrike Reference from Story
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4
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0036264351
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Effects of violent video games on aggressive behavior: Potential sex differences
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Bartholow B, Anderson C: Effects of violent video games on aggressive behavior: Potential sex differences. Jounal of Experimental Social Psychology 38:283-290, 2002
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(2002)
Jounal of Experimental Social Psychology
, vol.38
, pp. 283-290
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Bartholow, B.1
Anderson, C.2
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5
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-
33744547513
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Chronic violent video game exposure and desensitization to violence: Behavioral and event related brain potential
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Bartholow B, Bushman B, Sestir M: Chronic violent video game exposure and desensitization to violence: Behavioral and event related brain potential. Journal of Experimental Social Psychology 42:532-539, 2006
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(2006)
Journal of Experimental Social Psychology
, vol.42
, pp. 532-539
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Bartholow, B.1
Bushman, B.2
Sestir, M.3
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6
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-
0034171141
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Video games and aggressive thoughts, feelings and behavior in the laboratory and in life
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Anderson C, Dill K: Video games and aggressive thoughts, feelings and behavior in the laboratory and in life. Journal of Personality and Social Psychology 78:772-790, 2000
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(2000)
Journal of Personality and Social Psychology
, vol.78
, pp. 772-790
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Anderson, C.1
Dill, K.2
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7
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-
39349093547
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Violent video games and aggression: Causal relationship or byproduct of family violence and intrinsic violence motivation?
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(in press)
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Ferguson CJ, Rueda S, Cruz A, Ferguson D, Fritz S, Smith S: Violent video games and aggression: Causal relationship or byproduct of family violence and intrinsic violence motivation? Criminal Justice and Behaviour (in press)
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Criminal Justice and Behaviour
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Ferguson, C.J.1
Rueda, S.2
Cruz, A.3
Ferguson, D.4
Fritz, S.5
Smith, S.6
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8
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-
0040002515
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Video game playing and its relations with aggressive and prosocial behavior
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Weigman O, van Schie E: Video game playing and its relations with aggressive and prosocial behavior. British Journal of Social Psychology 37:367-378, 1998
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(1998)
British Journal of Social Psychology
, vol.37
, pp. 367-378
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Weigman, O.1
Van Schie, E.2
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9
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-
27944475892
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Internet fantasy violence: A test of aggression in an online game
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Williams D, Skoric M: Internet fantasy violence: A test of aggression in an online game. Communication Monographs 72:217-233, 2005
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(2005)
Communication Monographs
, vol.72
, pp. 217-233
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Williams, D.1
Skoric, M.2
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10
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-
0035464222
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Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal and prosocial behavior: A meta-analysis
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Anderson C, Bushman B: Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal and prosocial behavior: A meta-analysis. Psychology and Science 12:353-359, 2001
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(2001)
Psychology and Science
, vol.12
, pp. 353-359
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Anderson, C.1
Bushman, B.2
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11
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1242276188
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An update on the effects of playing violent video games
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Anderson C: An update on the effects of playing violent video games. Journal of Adolescence 27:113-122, 2004
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(2004)
Journal of Adolescence
, vol.27
, pp. 113-122
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Anderson, C.1
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12
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0035402241
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The effects of violent video games on aggression: A meta-analysis
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Sherry J: The effects of violent video games on aggression: A meta-analysis. Human Communication Research 27:409-431, 2001
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(2001)
Human Communication Research
, vol.27
, pp. 409-431
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Sherry, J.1
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13
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36148996389
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Violent video games and aggression: Why can't we find links?
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L. Erlbaum Mahwah, NJ
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Sherry J: Violent video games and aggression: Why can't we find links? In Preiss R, Gayle B, Burrell N, Allen M, Bryant J, Eds Mass Media Effects Research: Advances Through Meta-analysis. Mahwah, NJ, L. Erlbaum, 2007, pp 231-248
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(2007)
Mass Media Effects Research: Advances Through Meta-analysis
, pp. 231-248
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Sherry, J.1
Preiss, R.2
Gayle, B.3
Burrell, N.4
Allen, M.5
Bryant, J.6
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14
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-
34247119584
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Evidence for publication bias in video game violence effects literature: A meta-analytic review
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Ferguson CJ: Evidence for publication bias in video game violence effects literature: A meta-analytic review. Aggression Violent Behaviour 12:470-482, 2007
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(2007)
Aggression Violent Behaviour
, vol.12
, pp. 470-482
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Ferguson, C.J.1
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15
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33845628973
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The motivational pull of video games: A self determination theory approach
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Ryan R, Rigby S, Przybylski A: The motivational pull of video games: A self determination theory approach. Motivation and Emotion 30:347-363, 2006
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(2006)
Motivation and Emotion
, vol.30
, pp. 347-363
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Ryan, R.1
Rigby, S.2
Przybylski, A.3
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16
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33947262589
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Action video game experience alters the spatial resolution of vision
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Green CS, Bavelier D: Action video game experience alters the spatial resolution of vision. Psychology and Science 18:88-94, 2007
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(2007)
Psychology and Science
, vol.18
, pp. 88-94
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Green, C.S.1
Bavelier, D.2
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17
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33847112123
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The impact of video games on training surgeons in the 21st century
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Rosser J, Lynch P, Caddihy L, Gentile D, Klonsky J, Merrell R: The impact of video games on training surgeons in the 21st century. Archives of Surgery 142:181-186, 2007
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(2007)
Archives of Surgery
, vol.142
, pp. 181-186
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Rosser, J.1
Lynch, P.2
Caddihy, L.3
Gentile, D.4
Klonsky, J.5
Merrell, R.6
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18
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18144370094
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The effect of action video game experience on the time course of inhibition of return and the efficiency of visual search
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Castel A, Pratt J, Drummond E: The effect of action video game experience on the time course of inhibition of return and the efficiency of visual search. Acta Psychologica 119:217-230, 2005
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(2005)
Acta Psychologica
, vol.119
, pp. 217-230
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Castel, A.1
Pratt, J.2
Drummond, E.3
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19
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0038700754
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Action video game modifies visual selective attention
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Green CS, Bavelier D: Action video game modifies visual selective attention. Nature 423:534-537, 2003
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(2003)
Nature
, vol.423
, pp. 534-537
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Green, C.S.1
Bavelier, D.2
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20
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8744316922
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Domain specificity of spatial expertise: The case of video game players
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Sims V, Mayer R: Domain specificity of spatial expertise: The case of video game players. Applied Cognitive Psychology 16:95-115, 2002
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(2002)
Applied Cognitive Psychology
, vol.16
, pp. 95-115
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Sims, V.1
Mayer, R.2
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21
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28944441660
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The effects of reward and punishment in violent video games on aggressive affect, cognition and behavior
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Carnagey N, Anderson C: The effects of reward and punishment in violent video games on aggressive affect, cognition and behavior. Psychology Science 16:882-889, 2004
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(2004)
Psychology Science
, vol.16
, pp. 882-889
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Carnagey, N.1
Anderson, C.2
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23
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36148984845
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Controlled trial of a video game to improve health-related outcomes among adolescents and young adults with cancer
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Presented at the San Francisco CA, (April)
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Kato P, Cole S, Marin-Bowling V, Dahl G, Pollock B: Controlled trial of a video game to improve health-related outcomes among adolescents and young adults with cancer. Presented at the Society of Behavioral Medicine 27th Annual Meeting, San Francisco CA, 2006 (April)
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(2006)
Society of Behavioral Medicine 27th Annual Meeting
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Kato, P.1
Cole, S.2
Marin-Bowling, V.3
Dahl, G.4
Pollock, B.5
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