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Volumn , Issue , 2007, Pages 690-693

From Web services to virtual services the architecture and patterns for 3D services

Author keywords

[No Author keywords available]

Indexed keywords

INTERACTION PATTERNS; SERVICES CONSUMERS; VIRTUAL SERVICES; VIRTUAL WORLD;

EID: 35248887158     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/SCC.2007.62     Document Type: Conference Paper
Times cited : (5)

References (21)
  • 6
    • 35248888429 scopus 로고    scopus 로고
    • http://en.wikipedia.org/wiki/Web_2,Web 2.0
    • http://en.wikipedia.org/wiki/Web_2,"Web 2.0"
  • 8
    • 84858372434 scopus 로고    scopus 로고
    • Virtual World
    • http://en.wikipedia.org/wiki/Virtual_world,"Virtual World"
  • 11
    • 34547231905 scopus 로고    scopus 로고
    • http://www.secondlife.com/,"Second Life"
    • Second Life
  • 13
    • 84858364987 scopus 로고    scopus 로고
    • Entropia Universe
    • http://www.entropiauniverse.com,"Entropia Universe"
  • 14
    • 84858349534 scopus 로고    scopus 로고
    • There
    • http://www.there.com/,"There"
  • 15
    • 33744828246 scopus 로고    scopus 로고
    • Avatar-Based Marketing
    • June, pp
    • P. Hemp, "Avatar-Based Marketing," Harvard Business Review, vol. June, pp. 48-57, 2006.
    • (2006) Harvard Business Review, vol , pp. 48-57
    • Hemp, P.1
  • 16
    • 84858364988 scopus 로고    scopus 로고
    • AJAX
    • http://zh.wikipedia.org/wiki/AJAX,"AJAX"
  • 17
    • 84858361294 scopus 로고    scopus 로고
    • RSS
    • http://en.wikipedia.org/wiki/RSS,"RSS"
  • 18
    • 27344439646 scopus 로고    scopus 로고
    • Practical middleware for massively multiplayer online games
    • H. Tsun-Yu and Y. Shyan-Ming, "Practical middleware for massively multiplayer online games," IEEE Internet Computing, vol. 9, pp. 47- 54, 2005.
    • (2005) IEEE Internet Computing , vol.9 , pp. 47-54
    • Tsun-Yu, H.1    Shyan-Ming, Y.2
  • 21
    • 21644455247 scopus 로고    scopus 로고
    • The social side of gaming: A study of interaction patterns in a massively multiplayer online game
    • presented at, Chicago, Illinois, USA
    • N. Ducheneaut and R. J. Moore, "The social side of gaming: a study of interaction patterns in a massively multiplayer online game," presented at 2004 ACM conference on Computer supported cooperative work, Chicago, Illinois, USA, 2004.
    • (2004) 2004 ACM conference on Computer supported cooperative work
    • Ducheneaut, N.1    Moore, R.J.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.