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Volumn 3105, Issue , 2004, Pages 219-231

On distributing interactive storytelling: Issues of event synchronization and a solution

Author keywords

[No Author keywords available]

Indexed keywords

INFORMATION SERVICES; INTELLIGENT AGENTS; SEMANTICS; SYNCHRONIZATION; VIRTUAL REALITY;

EID: 35048887569     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-27797-2_29     Document Type: Article
Times cited : (7)

References (16)
  • 1
    • 84958968059 scopus 로고    scopus 로고
    • Characters in Search of an Author: AI-based Virtual Storytelling
    • Proc. of First International Conference on Virtual Storytelling, Avignon, France
    • Cavazza, M., Charles F., Mead S.J.: Characters in Search of an Author: AI-based Virtual Storytelling. Proc. of First International Conference on Virtual Storytelling, LNCS 2197, Avignon, France, (2001) 145-154.
    • (2001) LNCS , vol.2197 , pp. 145-154
    • Cavazza, M.1    Charles, F.2    Mead, S.J.3
  • 2
    • 84993801843 scopus 로고    scopus 로고
    • An Efficient Synchronization Mechanism for Mirrored Game Architectures
    • Braunschweig, Germany, April
    • Cronin, E., Filstrup, B., Jamin, S., Kurc, A.R.: An Efficient Synchronization Mechanism for Mirrored Game Architectures. Proc. of NetGames2002, Braunschweig, Germany, April, (2002) 67-73.
    • (2002) Proc. of NetGames2002 , pp. 67-73
    • Cronin, E.1    Filstrup, B.2    Jamin, S.3    Kurc, A.R.4
  • 3
    • 19944403996 scopus 로고    scopus 로고
    • A Novel Obsolescence-Based Approach to Event Delivery Synchronization in Multiplayer Games
    • March/April
    • Ferretti, S., Roccetti, M.: A Novel Obsolescence-Based Approach to Event Delivery Synchronization in Multiplayer Games. International Journal of Intelligent Games and Simulation, Vol. 3, No. 1, March/April (2004).
    • (2004) International Journal of Intelligent Games and Simulation , vol.3 , Issue.1
    • Ferretti, S.1    Roccetti, M.2
  • 4
    • 1542384961 scopus 로고    scopus 로고
    • State Replication for Multiplayer Games
    • Germany, April
    • Griwodz, C.: State Replication for Multiplayer Games. Proc. of NetGames2002 Braunschweig, Germany, April, (2002) 29-35.
    • (2002) Proc. of NetGames2002 Braunschweig , pp. 29-35
    • Griwodz, C.1
  • 5
    • 34247614054 scopus 로고    scopus 로고
    • The Design and Performance of a Receiver-Initiated Event Delivery Synchronization Service for Interactive Multiplayer Games
    • Q. Mehdi, N. Gough, S. Natkin Eds., Eurosis, Londra, UK, November
    • Ferretti, S., Roccetti, M.: The Design and Performance of a Receiver-Initiated Event Delivery Synchronization Service for Interactive Multiplayer Games. Proc. of the 4th International Conference on Intelligent Games and Simulation (Game-On 2003), Q. Mehdi, N. Gough, S. Natkin Eds., Eurosis, Londra, UK, November (2003), 211-218.
    • (2003) Proc. of the 4th International Conference on Intelligent Games and Simulation (Game-On 2003) , pp. 211-218
    • Ferretti, S.1    Roccetti, M.2
  • 6
    • 0028477517 scopus 로고
    • The Role of Emotion in Believable Agents
    • Bates, J.: The Role of Emotion in Believable Agents. Communications of the ACM, Vol. 37, No. 7, (1994) 122-125.
    • (1994) Communications of the ACM , vol.37 , Issue.7 , pp. 122-125
    • Bates, J.1
  • 7
    • 0029206091 scopus 로고
    • Multi-Level Direction of Autonomous Creatures for Real-Time Virtual Environments
    • Blumberg, B., Galyean, T.: Multi-Level Direction of Autonomous Creatures for Real-Time Virtual Environments. Computer Graphics, Vol. 30, No. 3, (1995) 47-54.
    • (1995) Computer Graphics , vol.30 , Issue.3 , pp. 47-54
    • Blumberg, B.1    Galyean, T.2
  • 11
    • 0003424104 scopus 로고    scopus 로고
    • An Oz-centric Review of Interactive Drama and Believable Agents
    • School of Computer Science, CMU, Pittsburg
    • Mateas, M.: An Oz-centric Review of Interactive Drama and Believable Agents. Technical Report CMU-Cs97-156, School of Computer Science, CMU, Pittsburg (1997).
    • (1997) Technical Report CMU-Cs97-156
    • Mateas, M.1
  • 13
    • 0242459913 scopus 로고    scopus 로고
    • Managing Authorship in Plot Conduction
    • O. Balet et al. Eds, Springer Verlag
    • Sobral, D., Machado, I., Paiva, A.: Managing Authorship in Plot Conduction. Lecture Notes in Computer Science, Vol. 2897, O. Balet et al. Eds, Springer Verlag, (2003) 57-64.
    • (2003) Lecture Notes in Computer Science , vol.2897 , pp. 57-64
    • Sobral, D.1    Machado, I.2    Paiva, A.3
  • 14
    • 0024946716 scopus 로고
    • Probabilistic Clock Synchronization
    • Cristian, F.: Probabilistic Clock Synchronization. Distributed Computing Vol. 3, No. 3, (1989) 146-158.
    • (1989) Distributed Computing , vol.3 , Issue.3 , pp. 146-158
    • Cristian, F.1
  • 16
    • 84958244091 scopus 로고    scopus 로고
    • Network Game Traffic Modelling
    • Braunschweig, Germany, April
    • Farber J.: Network Game Traffic Modelling. Proc. of NetGames2002, Braunschweig, Germany, April, (2002) 53-57.
    • (2002) Proc. of NetGames2002 , pp. 53-57
    • Farber, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.