메뉴 건너뛰기




Volumn , Issue , 2007, Pages 24-31

Extracting NPC behavior from computer games using computer vision and machine learning techniques

Author keywords

Agent modeling; Computer games; Object tracking

Indexed keywords

COMPUTER VISION; LEARNING SYSTEMS; TARGET TRACKING; THREE DIMENSIONAL COMPUTER GRAPHICS;

EID: 34548716313     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/CIG.2007.368075     Document Type: Conference Paper
Times cited : (10)

References (12)
  • 1
    • 34548781759 scopus 로고    scopus 로고
    • Combining coaching and learning to create cooperative character behavior
    • Colchester
    • J. Denzinger and C. Winder. Combining coaching and learning to create cooperative character behavior, Proc. CIG-05, Colchester, 2005, pp. 78-85.
    • (2005) Proc. CIG-05 , pp. 78-85
    • Denzinger, J.1    Winder, C.2
  • 2
    • 34548789445 scopus 로고    scopus 로고
    • M.O. Riedl, R. St. Amant. SegMan technical notes, http://www.csc.ncsu. edu/faculty/stamant/segman-introduction.html.
    • M.O. Riedl, R. St. Amant. SegMan technical notes, http://www.csc.ncsu. edu/faculty/stamant/segman-introduction.html.
  • 3
    • 16244375081 scopus 로고
    • Reasoning about Other Agents: Philosophy, Theory and Implementation
    • P. Gmytrasiewicz and E. Durfee. Reasoning about Other Agents: Philosophy, Theory and Implementation, Proc. 12th WS on DAI, 1993, pp. 143-153.
    • (1993) Proc. 12th WS on DAI , pp. 143-153
    • Gmytrasiewicz, P.1    Durfee, E.2
  • 4
    • 0032183980 scopus 로고    scopus 로고
    • The Origins of Ontologies and Communication Conventions in Multi-Agent Systems
    • L. Steels. The Origins of Ontologies and Communication Conventions in Multi-Agent Systems, Autonomous Agents and Multi-Agent Systems 1(2), 1998, pp. 169-194.
    • (1998) Autonomous Agents and Multi-Agent Systems , vol.1 , Issue.2 , pp. 169-194
    • Steels, L.1
  • 6
    • 0010276169 scopus 로고    scopus 로고
    • Experiments in Learning Prototypical Situations for Variants of the Pursuit Game
    • Kyoto
    • J. Denzinger and M. Fuchs. Experiments in Learning Prototypical Situations for Variants of the Pursuit Game, Proc. ICMAS'96, Kyoto, 1996, pp. 48-55.
    • (1996) Proc. ICMAS'96 , pp. 48-55
    • Denzinger, J.1    Fuchs, M.2
  • 7
    • 7444263056 scopus 로고    scopus 로고
    • On Customizing Evolutionary Learning of Agent Behavior
    • Proc. AI-04, London, ON, Springer
    • J. Denzinger and A. Schur. On Customizing Evolutionary Learning of Agent Behavior, Proc. AI-04, London, ON, Springer LNAI 3060, 2004, pp. 146-160.
    • (2004) LNAI , vol.3060 , pp. 146-160
    • Denzinger, J.1    Schur, A.2
  • 9
    • 0040788584 scopus 로고    scopus 로고
    • B.V. Dasarthy, J.S. Sánchez, S. Townsend. Nearest Neighbor Editing and Condensing Tools-Synergy Exploitation, Pattern Analysis and Applications, 3, Springer, 2000, pp. 19-30.
    • B.V. Dasarthy, J.S. Sánchez, S. Townsend. Nearest Neighbor Editing and Condensing Tools-Synergy Exploitation, Pattern Analysis and Applications, vol. 3, Springer, 2000, pp. 19-30.
  • 10
    • 16244395793 scopus 로고    scopus 로고
    • Improving Modeling of other Agents using Tentative Stereotypes and Compactification of Observations
    • Beijing
    • J. Denzinger and J. Hamdan. Improving Modeling of other Agents using Tentative Stereotypes and Compactification of Observations, Proc. IAT 2004, Beijing, 2004, pp. 106-112.
    • (2004) Proc. IAT , pp. 106-112
    • Denzinger, J.1    Hamdan, J.2
  • 11
    • 0343081513 scopus 로고    scopus 로고
    • Reduction Techniques for Instance-Based Learning Algorithms
    • D.R. Wilson, T.R. Martinez. Reduction Techniques for Instance-Based Learning Algorithms, Machine Learning, 2000, pp. 257-286.
    • (2000) Machine Learning , pp. 257-286
    • Wilson, D.R.1    Martinez, T.R.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.